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Animation Problem
2 Attachment(s)
Sooo, I have this animated weapon that looks lovely and all, however... We changed to a bigger, more universal, template for all weapons a while back. The problem with that, is that the animated weapon no longer fits the ganis due to having way inaccurate proportions.
So what I could use help with, if anyone could take on such a dreadful task, is to simply make the animation fit the new template. Old: Attachment 50100 New (click!): Attachment 50101 |
I charge 1000 gelat per hour.
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I told you that job would take like a whole day. >>;.... theres like 40 frames.
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Why don't you ask me, I'm here to help you on that kind of stuff on Mal :mad:
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If you move everything around once and record what you did with a photoshop action you could simply press a button to take care of each subsequent frame...
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1 Attachment(s)
Did it manualy, faster than finding out how to do this with photoshop action I bet. 45 mins-ish.
:D Attachment 50139 |
Ooo! <3
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you have the nasty white background behind the electricty. That's waht I meant when I said it would take forever, as you would have to clean around it, or in dark colored areas the white looks off. |
Is the previous animation a 24bit PNG? If so, just resave as 24bit with transparency
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previous animation is 8bit
If I recall correctly it looked fine ingame for my newer version... meh. EDIT: nevermind, it has the white in electricity and all my frames are 32bit. I'll save all frames again to 8bit. I'm glad I still have them all ! EDIT II: 8bit doesn't work out, there's a huge black square... x_x 24 bit doesn't work at all either, the black square is a white square. |
I honestly don't think the hilt should be all electricy.
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