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magic levels
make em reduce mana costs. not increase.
easy magic fix |
I agree.
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+1
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bumb plz
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Don't merely reduce them. Make them fixed.
From what I can tell, mana costs rise so that they always take up a certain percentage of your mana. Instead they should use a fixed number of points, so there's a reason to level up magic. Right now it's pointless to go beyond 30 because spell costs start to eat up your SP like crazy past that point. |
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and it would be cool if you'd shoot more projectiles wit like burning hands n ice storm as your magic level rises. |
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At level 15 with 30 pow, you'll get something like 300 SP. At level 30 with 30 pow, you'll get something like 600 SP. But if a spell costs, say, 5 percent of your Total SP, the point totals will rise as you level up, which is what they currently do. And that's the whole problem. 5 percent of 300 would mean a 15 point casting cost. 5 percent of 600 would mean a 30 point casting cost. So instead, you just make the values static, so basic spells that cost around 15 SP would become easier to cast as you level, while higher level spells would need a much higher cost. |
Sword > Magic
Face facts. |
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You guys need to lose poisoning attacks or mages should get a step-like ability and a slow magic (that works)... |
maybe make it so mages can get an enchantment on there rods for example
poison. so when they cast they have chance to poison someone to just like with a sword |
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srsly once you guys get a poison on us we're boned |
Hmm i kinda agree on poison being a bad***
but if ur a serius mage.. you should have a desent ammount. less weight to carry then a warrior. Just becouse a nice prepared sword can take up to 150kg +-. and usualy people own 2 swords. so getting poisoned as a mage is not the biggest penalty. oh and if you want to play dirty... there always ways to cure your poison. so end of my story. |
well 20 str n about 300kg stuff on you. it still messes you up pretty good
also most of a mage's speed comes from dex (no +5 speed on rings hi) so the dex drop is pretty severe. |
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Poison on a wand? Pretty nuts. The whole pvp system should be fixed in general, if we just fix 1 thing it just makes things worse and then the other party cries out that the class is lame. Melee or mage, they're both fairly good. It's hard to say which one is better, no? Seems fairly balanced to me, atleast until development can revamp the whole thing. |
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that way you would still lose speed becouse of ur dexterity being lowerd. i think that would be more fair game, |
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Which is besides the point. Everyone understands that poison is lame and needs to be nerfed, drastically. It can't be used as an argument for mages as it impacts warriors/archers aswell. |
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