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-   -   Default HD is trash (https://forums.graalonline.com/forums/showthread.php?t=134256526)

EclipsedAngel 10-17-2009 06:13 AM

Default HD is trash
 
I don't know what you people were whining about when classic was still alive, Default Hit Detection is crap. Invisibility lasts until you let go of a directional key.
I should be having a lot more tying hits but the server picks the other person all the time even though I know I swung just right.
This is crap.

Crono 10-17-2009 06:21 AM

Default HD rocks, Classic HD had unpredictable hit range. Sometimes you'd get hit far away from where the other guy's sword is slashing but that doesn't happen with the default. Not for me anyway and I play UN, where the server is in the US. :I

EclipsedAngel 10-17-2009 06:21 AM

I just want an HD where when it looks like I hit the person, I damn hit the person.

EclipsedAngel 10-17-2009 07:16 AM

I am average of 50 ms of lag, but it feels like the server looks at me last all the time.

WhiteDragon 10-17-2009 07:58 AM

Default HD works by checking all the players around you to see if they are slashing, and if they are, it checks if their slash hits you.

This way, on your screen you only get hit when it looks like someone else is hitting you.

This also means, you can only hit other people when it looks like you're hitting them on their screen.


If it worked the other way around, and you hit everyone you slashed on your screen, sometimes it'd look like you got hit by other people from a mile away.

EclipsedAngel 10-17-2009 09:35 AM

Well then it feels like the server picks up my swings last out of everyone else.

ffcmike 10-17-2009 02:20 PM

Quote:

Originally Posted by EclipsedAngel (Post 1531244)
I just want an HD where when it looks like I hit the person, I damn hit the person.

=

Quote:

Originally Posted by Crono (Post 1531243)
Sometimes you'd get hit far away from where the other guy's sword is slashing.

........unless everybody had a fast connection anyway.

Quote:

Originally Posted by EclipsedAngel (Post 1531277)
Well then it feels like the server picks up my swings last out of everyone else.

It's not really the server that needs to pick up your hits, but the client of each player, in most cases they'd be automatically recieving it via TCP through the gserver (not npcserver) which is in turn relaying the coordinates it recieves from your client.

The other possibility is UDP, which sends packets of data directly from one client to another and bypasses the server,
when it works properly it can be much smoother and even make a player who'd seem laggy with TCP move pretty smoothly, but the packets can be unreliable sometimes and even make it so you struggle to hit players.

Deophite18 10-17-2009 04:09 PM

Quote:

Originally Posted by Crono (Post 1531243)
Default HD rocks

This /\

Besides, it isn't just swinging with swords. Out of all the custom HD iv seen people make over the years, bombs and arrows never work right with them either.

Crono 10-17-2009 04:22 PM

Quote:

Originally Posted by ffcmike (Post 1531310)
........unless everybody had a fast connection anyway.

Nope. When the server was in the US it happened to me all the time no matter who I was sparring (laggy or not) and my connection is fine.

EclipsedAngel 10-17-2009 04:40 PM

Default HD sucks unless the span of tieing hits was wider.

ffcmike 10-17-2009 04:52 PM

Quote:

Originally Posted by Crono (Post 1531332)
Nope. When the server was in the US it happened to me all the time no matter who I was sparring (laggy or not) and my connection is fine.

Quote:

Originally Posted by ffcmike (Post 1531310)
........unless everybody had a fast connection anyway.

And by that I mean hits looking accurate on both the sending and recieving end (instead of just one or the other) if every player has a ping somewhere below about 50 ms.

Crono 10-17-2009 05:15 PM

Quote:

Originally Posted by ffcmike (Post 1531335)
And by that I mean hits looking accurate on both the sending and recieving end (instead of just one or the other) if every player has a ping somewhere below about 50 ms.

Ok? My point is that this isn't a problem on the default HD.

Ares 10-17-2009 08:15 PM

Quote:

Originally Posted by Crono (Post 1531243)
Default HD rocks, Classic HD had unpredictable hit range.

alleluja

Crono 10-17-2009 08:37 PM

Quote:

Originally Posted by Ares (Post 1531361)
alleluja

Do you mean "amen"?

Luda 10-17-2009 09:24 PM

Quote:

Originally Posted by Ares (Post 1531361)
alleluja

Quote:

Originally Posted by Crono (Post 1531371)
Do you mean "amen"?

hallelujah


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