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I've been trying to make my own capture the flag with limited success..could anyone help me out? (it's using gani's)
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hehe..Well I am trying to figure out how to do Capture the flag
but it isn't working too well..The first NPC (using 2 npcs for one flag): if (playerenters && !gotredflag){setcharani flagstill,1;show;}else{hide;} if (!gotredflag){setcharani flagstill,1;show;} if (playertouchsme){set gotredflag;} 2nd: if (gotredflag){ setcharani flag,1;followplayer;show;} if (playerhurt) { unset gotredflag; } if (playerdies){unset gotredflag;} if (!gotredflag){hide;} But if I get hurt and go to grab it again the first flag disappears (like ti shoudl) but the other flag doesn't appear with me again |
It uses an NPC server i belive
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Jaja..but there must be a way for offline mode too :P
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You'll never get it, hehe, and BTW yes it does use the NPC server but it can be done without
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its easy, but you musn't ask, but find it out
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I have CTF done for a non-p2p server and it was very very easy. :D
And NO, i wont give the script.... |
yes you can do it for offline
yea you can do it offline...
you use canwarp and followplayer... (but then it will only work offline...) |
Re: yes you can do it for offline
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Mine works online too...i dont use Canwarp....
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use server strings instead of flags like server.gotredflag,#a
kindathing |
If you look at the one in Graal Castle on Classic, it's not really complicated....
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