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A Weird NPC Bug in Level Editor Mode
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There is a bug in the Level Editory Mode. It deals with NPCs. In case Stefan reads this thread, I will explain everthing in detail. I made this level called mines00.graal. I finished it, and started work on mines01.graal. I wanted to use the lights from mines00.graal, so I copied the npc to mines01.graal. Then, I right-clicked the npc and made multiple copies of it and positioned them in different places in the level. I ran the level, and they blinked once and stopped working. Here is the light code:
NPC Code: I was perplexed, because this was an EXACT copy of the light npc's in mines00.graal, which worked perfectly. I went back and forth through the levels through the link I made, and the light npc's in mines00.graal worked, and the ones in mines01.graal didn't. Now for the confusing part. I right-clicked on of the lights in mines01.graal and created another light npc. The lights suddenly worked! Then I deleted the npc. The lights stopped working.:confused: If anybody wants to try it out, I attached the level. Don't worry about the blank npcs. They are just little rocks that add detail. |
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