Particle Editor
1 Attachment(s)
Credits for the script goes to DrakilorP2P, permission to post on his behalf given by Darlene.
"I got tired of spamming RC whenever I wanted to tune a particle emitter, so I coded this." -DrakilorP2P This code allows you to create, modify and generate code for particle effects, with an in-game editor. If you're too lazy to download it to try it yourself, you can logon Maloria and say /openparticle to open it. http://i42.tinypic.com/2vl2w6e.png |
Nice job :D
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very nice
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Great work, Drakilor. :)
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Very cool, but it would be interesting to add another pane where you can preview the effect, with controls like "Start Emitting", and "Stop Emitting". You should be able to use a GuiShowImgCtrl for this.
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Cool, I was going to make one of these but now I don't have to :D
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Great stuff :). |
I haven't used particles much and have been wanting to take a stab at it...this will definitely help me out, nice work.
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I just noticed you're using degtorad in the actual code; the generator should instead just output it in radians, to prevent the work being done each time the particle is used. Radians are simple enough for just about anybody to understand anyway.
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Will try my luck with particles, thanks! |
Maybe have a preview button for the particle?
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Woah, that's some amazing job you did there.....
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I haven't had a chance to test it yet, but I was reading through the script and spotted this error on line 1351:
PHP Code:
I also noticed at the bottom you left this comment: PHP Code:
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The particle editor looks quite interesting (the idea with templates).
Callstacks work in the next Graal client version though. |
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