New Scripted RC
The scripted version of RC has been updated to be more similar to the external RC. It can be accessed by pressing F6 or by clicking to Start->RemoteControl in the client.
Changes:
New options added:
Improvements: We plan to improve the new version of RC further by adding working irc tabs and quick typing to search script lists, among other improvements. We are also planning to include an updated development tools, like the level editor and the gani editor, to be accessed directly from RC. We plan also to make it compatible with iOS and Android client. Old RC: The old RC can't be updated and is incompatible with new server version, we will have to disable it in the forthcoming days. Feel free to tell us what features you want to be added before we disable old RC. Scripting: The text editor tool used by the new RC is available by script for convenience. For normal text editing: Update: Removed for now because of incompatibilities |
I want to be able to login to RC without being on client, if I can't do that with the new RC then I don't know what I'm going to do. I know Stefan described making a special RC game client, at least do that if you're going to force us to stop using RC2_2006.exe.
|
Wait the external rc or the old scripted rc is being dissabled?
|
Quote:
Old Scripted RC is dead already and the new Scripted RC has taken it's place. |
Quote:
Those right now are the negative impressions for the first 60 seconds using it. Sorry, quick edit. This new scripted-rc does actually work on Kingdoms Debug. Weird at first I swore it didn't. The old one definately did not. [Edit again] Every time I type it changes my text in rc chat to what I typed clearing everything else.. is this intentional, or a bug? |
In your F3 options, try setting external window style to vplusblue or something nicer than 'Default'.
|
Maybe add a feature like Ctrl+J to jump to a specific line or so
|
How do I make it look like the non graphical option in RC? I like that look.
Also when downloading larger files, the client likes to (not respond) and end up crashing/disconnecting you. |
if only people who developed their own new-and-improved external rc didnt get banned all the time...
|
Quote:
|
Quote:
Quote:
|
Some things:
Some ideas:
|
being able to open rc without having to be in client would be nice if possible.
It could be a massive pain to have to be in client every time i wanted to be in rc |
Who is in charge of these updates?
It's a good start, but it's no where near upto par with the external RC. Why is the text editor background blue? ... If external RC is disabled, this would only hinder development on many servers. Do not disable external RC |
1 Attachment(s)
Quote:
Request: Write an API or something so we can make our own RCs. |
Quote:
|
I think it's great. Tested on my pc and mother in laws, all fine no issues.
I would like to see a better functioning file directory- you can't download multiple files (only one at a time) same with deleting. Great job |
Very good work and i'm excited to see a bit more focus on RC for iOS and Android, although i do not support the external RC being disabled. Any reason for it?
|
I really don't want external RC going away. How exactly am I supposed to restart a server when all the serverside scripts are inactive until the server starts up?? Plus I am constantly experiencing disconnections on player which would result in lost time, script progress, and updating comments... Plus I don't wanna deal with an upload menu for files, I drag and drop files all day. Anyway, bad idea. You need to figure out some way to create a new external RC.
|
Do you want to lose the last few scripters on Graal, 'cause this is a very good way to make that happen in my opinion.
|
Quote:
Operation kill PC is in full effect. |
Quote:
There are tons of people willing to put effort into building a new external RC, make an API or something available so we can create secure third-party RCs. The lack of OS native GUI elements and terrible font rendering pretty much makes any scripted RC inferior in that regard. |
I can't see it happening. Instead of opening RC you'll open the client. What makes you think it will have an impact?
Most new players on Graal have no idea what external RC is or how to use it. Maybe I'm looking at it from an iOS environment.... |
Quote:
That is a horrible, horrible justification. |
Quote:
Unless there's plans to fix the font rendering and bring native-styled GUI elements (vPlusBlue is ****ing garbage) to the client. A client-based Scripted RC will always be inferior. And how many good devs legitimately use client RC for developing? I've never encountered someone who uses it for anything more than editing flags or a minor edit on a script or a GP using it so they don't have to open external RC. Why impose an inferior development environment on the last remaining good devs on this platform? |
I personally prefer the external RC as well.
For some reason, the Client-RC causes me to lag whenever a message or echo flies through on RC. Whenever I accidentally hit the F6 button on iEra, I have to reconnect, because it severely effects my FPS. Also, I dislike how Client-RC displays everything. Chat, Trades, Reports, etc. It all populates in the same box, and there's no way to isolate it. I prefer the tabs on the external RC. This may be something that could be adjusted on our server; but it's another huge turn-off with Client-RC as of right now. |
Quote:
|
Also, multi-tasking with scripted RC is near impossible. I usually have 8+ scripts open at any given time... has anyone tried to do that with scripted RC? Because of the way they're made you can't exactly pull the graal window over them... it's just a huge hassle.
Most of the problems come back to how poorly the GUI's are implemented in Graal, and all the scripting in the world isn't going to fix that. Quote:
|
Quote:
|
Quote:
|
This just killed my motivation. I'll probably be finishing up my projects, and going my separate way. I been around this community since i was 15 years old (I'm 29 now), and it took graal nearly 9 years to update RC2. Since the start of IOS Development, Graal has been promising these new great developer tools to ease this development stress with removing these makeshift tools that hardly get the job done. In your post you list a bunch of features that in all honestly don't help with anything and I personally would never use the. I was waiting for the "ooo, ahhs" and all i heard come out my mouth was "what the **** is this"?
I know it probably took a lot of effort creating this system, but Why? Thats my main concern, you explain its better? We disagree? Fill us in tell us why? We're still waiting on the first set of development tools that we was promised 6 years ago? Should we watch you destroy the last thing we actually use and wait another 11 years for something solid to replace it? I just don't get it, and just want to know why we're heading this way. |
Can't update comments either with ClientRC. I get this after I hit save.
http://i.gyazo.com/f7247074b074de3edb2c18412335d526.png |
I am trying to find solutions to keep the external RC and still get compatibility with our new server code. For now we have some technical problems that don't allow this.
I will do my best to keep the external RC available and if possible release the code to some of you to improve it. The GUI could need a full rewrite because it is using GTK++ and is hard to recompile. Contact me by Email if you have the skills to work on it and if you are not afraid to sign some confidentiality paper work. |
This is a really bad idea.
Also, love that the only "tags" for this topic is "worst thing ever". Quote:
FINALLY Unixmad is acknowledging us as players/developers. |
what happens when you script something which either accidentally or due to a bug crashes the client?
how are you then supposed to log back on remote control and remove the problem which crashes your client? |
Quote:
|
Quote:
[8:06:42 PM] PiX: http://graalonline.com/playerworlds/...GraalSetup.exe |
Quote:
|
@MysticalDragon, okay thanks. I'll try it.
|
Quote:
|
All times are GMT +2. The time now is 11:02 PM. |
Powered by vBulletin® Version 3.8.11
Copyright ©2000 - 2024, vBulletin Solutions Inc.
Copyright (C) 1998-2019 Toonslab All Rights Reserved.