OpenGL mode
The whole OpenGL mode of Graal is not working on Vista since the problems graal had some days ago.
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Both me and Skyld has this problem. |
Well it seems that every time I try and put my Vista computer to use the Graal client in OpenGL mode (either with -opengl or by logging onto Graal3D), I get a lot of access violations which I don't get when using DirectX. However, Galdor thinks that the problem has only been since the servers went down the other day.
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I've been using OpenGL with Vista on and off for a couple of months now, and it definitely have some issues not encountered in Directed3D. Like... my sword graphic on both GK and Zodiac is invisible (no matter which one I equip), and all bodies have a green square around them (positioned on the layer below, so to speak). I could post more issues, but I can't remember any right now.
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