Maloria Updates
I will use this thread to post updates that we consider worth mentioning. I'd also appreciate any kind of suggestions and criticism. To get started, I'd like to share the latest things we've implemented:
Hotkeys! - http://www.maloria.com/showthread.php?tid=7525 Quote:
We also changed the constant 5 second regeneration of health and mana. Now you have to actively use a skill, and while you remain in place, you regenerate 10% health/mana every 5 seconds. Makes it a lot less overpowered and ensures regeneration mainly occuring out of combat. |
You now regenerate 2% HP/MP passively while not resting instead of not at all.
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Hey nice, I forgot to post stuff in this thread, my bad. Anyways, yesterday I contacted Tig about going Classic. He liked what he saw and thought our chances were good, so I asked him to talk to the rest of the PWA about it - so I suppose that means we've now applied for Classic status.
We have a few more things we know we want to get done before that happens, but at least now we're almost there. |
Awesome news :D!
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Any kind of of suggestions or bug reports would be greatly appreciated at this point.
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very well done guys, you deserve it :)
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This is amazing .
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A few small things after my play-through.
1. Cave area was dark, couldn't really make out where the doors were. 2. Make it possible to Accept/Decline Quests with the Keyboard or at least being able to accept and turn in by pressing enter. 3. Maybe update the.. Turn 'quest name' into this guy. text. 4. Do something different with nicknames and levels underneath the baddies and other players. In most cases it just seems unnecessary unless the NPC is attached to a quest or similar. |
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Well it just seems unnecessary to have
Nickname (Level X) under nearly every 'live' NPC. Perhaps behavior like.. If you're on a quest killing blobs, it would show their nickname as a visual cue for players to kill it. When you enter the room or they become visible to the player, display their nickname then fade it away after a few seconds. or just a way to toggle it. |
I think a way to toggle it would be the best, but at the same time force display it for stuff you need for quests. I'll look into it, cheers.
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Congratulations to Maloria. I pray it stays around.
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Great news!!
I'll be looking forward for that day. |
Could you make spell icons on the hotbar draggable like the skill icons?
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