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Ppa...?
I think PPA should be given to someone else, it's not even active and running, I barely ever see anyone on the tag, if anyone has a tag, I only know of Zoo.
I see no point in having PPA around if it's just going to be inactive. I say either just destroy it again or switch it to a new leader so that business can actually have some use to it. |
I never see anyone besides the owner on tag (AE)
I asked him a few times for a try-out about 3 weeks ago and he tells me "Wait to I mass for tryouts", these tryouts just never seem to come... Its pretty worthless atm I belive it needs a new owner |
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I see Zoo occasionally when he's just idling. |
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I would also like to see PPA gain a greater purpose. I thought it was just me and my timezone, but yes, I only ever see those two same players on tag.
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I did a tag wipe on PPA recently so that's one of the reasons. Also PPA's new system is currently still being scripted by Chris. I personally like the new one a lot and im sure when it's done it will become a lot more active.
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2 Weeks? Make that a month..
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Yeah I am waiting for the new system to come out, I am trying to do my job now as it is but it's hard without a system D:
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The fact is AE has been waiting for a system to be made for PPA for God knows how long. He's not activiely hiring till it's done and I don't blmae him. Why would he? Theres no purpose yet.
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It's full of scammers. They wanted to charge me 5k for 10 mins.
Also, the normal price is not a really good business for me either. I only hire them when I wanna feel important lol. Also I've never seen anyone but zoo on tag |
This is the system that I wrote for PPA that is currently being made as we speak. Andy was supposed to design it, but since he quit and there was no other NAT's I had to hold it off. Chris told me recently he'll be done by it on Sunday, or Monday.
Ok, so what PPA basically needs is a system that actually allows them to do something. First of all it needs a system that actually pays them money. For example, in Bounty Hunter all they have to do is set up a bounty which costs 75 dollars, and boom that's it. PPA needs a system where you can hire them for a given time. However, PPA works by the minute, and therefore the pay has to go by the clock. The cost of the protection depends on who they are protecting. If PPA is protectiong players from a gang raid it is a different amount of pay if they are protecting people in general. Also PPA needs a system that allows them to have the same tag as the person they are protecting. How can we help protect them if we can accidentally shoot them by accident, and therefore kill them. It defeats the purpose. Also, it might be a good idea if when someone sets a bounty on the player it informs them they have one. They then get the option if they would like to be protected by a PPA member. However, this might mean that the bounties have a timelimit, unlike the current system where they have unlimited time to finish their bounty. The leader of PPA (AE) wants the prices the following: This is for each PPA Agent 10 Per min for a general contract. 15 Per min for Protection and Retaliation for gangs during a raid. If they buy more than one PPA Agent 10 percent discount for a general contract. Example- If they buy 3 agents they pay $24 dollars instead of the $30 0 percent discount for gangs during a raid if they buy more than one agent. The buyer has the option to buy for a set time. There would be two set times where they can buy from. Either 15 minutes, or 30 minutes. If they buy the 30 minute package they get a discount. For example for a general contract they would only have to pay 275 instead of the 300 it would normally cost. For the protection during a raid it would cost 420 instead of the 450. For individual clients if they die they also get a small percentage of their money back. Let's say they get 25 percent of their money back if they die. This would give them the incentive to buy a contract. However, if they die multiple times it would be the same as they die once. We don't want to get 0 profit, and this would prevent them to die on purpose and waste our time. For gangs I'm thinking that, when a gang hires you, you'll get a (PPA Blazian Bandits) or (PPA Black Holst) tag that will give you immunity to their weapons and vice versa. Also, for the Bounty Hunter system they can tell who has a bounty on them. Can you do pretty much the same thing, but instead allow the person see who is in PPA. This would allow them to know how many PPA agents they can buy and who they can buy. This would allow the leader (AE) to see who is active and is also contributing. Finally, when a player has a bounty on them they would have the option to get PPA to protect them. If the player does this option the bounty would now be time limited to about 30 minutes. If Bounty Hunter fails then PPA gets the money if PPA fails Bounty Hunter gets the money. PS:The prices aren't set right now until I talk to AE and this is just the basic gist of it. Also, dumb forums won't let me put dollar and percent signs :cry: |
or you could leave ppa alone, ppa has always been an "elitist" group, nothing less nothing more. dont try and change it, the only reason people even care about ppa are the guns (idk if they are still tag locked as i haven't played in some time).
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PPA just need more of a purpose. Saving someone's life from one death isn't really that big of a deal. If there were jobs that involved escorting valuable goods such as supply trucks or something from a company/factory (which has been thought of thousands of times) then they could be of use.
Also, the fact that there's a non-pk zone at every corner also shows that there is no need for protection. That's also been said numerous of times. But no matter how many times I try to make this point it's always overlooked and PPA is kept the same way it's always been -- useless (no offense). Why pay for protection when you could run to the next building and "unstick" yourself for free? |
PPA wouldnt usless if they werent having their job being done for them by Bounty Hunters.
Imo bounty hunters are suppose to kill individuals and thats it. And PPA is suppose to protect person(s). However, Bounty Hunters lately have been asking to be paid by gangs to get a gang base back when there aren't enough players on for that gang or w/e. I would have thought PPA is suppose to do that kind of stuff. If PPA did that, then they would be used alot more. Else i agree PPA would be useless. Many players are in gangs or parties and stick together. And as said before, theres no pk zones in every building and its easy to just say unstick me or click on event warpers. |
The new system will involve Bounty Hunter.
For example, when a bounty is placed, that person can receive PPA protection for free. The bounty then has a time limit (which only decreases in PK zones and outside of spars/events), and if PPA can protect that person for that time, they get the money instead of Bounty Hunter. I've also got some good ideas for gang raids which will work out well, I hope. |
Chris, its alot harder to protect something then to kill it...
why are they getting the same ammont of cash |
Lol, i remembered getting the whole PPA to raid BH.
We had a 2 hour long gang war, and that was one of PPA's most active days. Well thats like a year ago. :P |
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you'd be surprised how far some people will go to avoid that one death.
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But think logically. Who would spend money to avoid death when they could easily just run from who ever is chasing them? I'd rather just pay for that health insurance feature at the hospital. |
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That's pathetic. I thought someone fixed the rev timer delay glitch.
That should be fixable though. Also they should make it so that you have to wait an 'X' amount of seconds before you're able to completely log off. That's what most MMOs have done so far. If they try alt+f4 to log off instantly, their character would still be in game for that amount of seconds and would be standing in one spot. |
It is like that Yoca, usuaully when someone goes to log off they are standing still for a few seconds and end up gettin killed anyways, or they get killed when they get back on. Either way its really useless to log off
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It should count as dying when you run out of health, not when you "die" from not getting revived. :oo:
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I believe the count-down thingy has been fixed, but I was just using that experience as an example of the measures people are willing to take to avoid a death.
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There would be some pricks that would log off as soon as we cornered them and PM us 10 minutes later saying "HAHA U GUYZ DIDNT KILL ME YET, OWNED!!". I have a feeling that even if the non-pk zones were taken off that people will use that strategy when they are about to get killed. There has to be a way to increase the log off timer. |
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The thing that made PPA "exclusive" was the guns that they had. To get a grasp on how much faster guns have become, take a look at mainstream guns and compare them to the PPA guns that have(for the most part) been unmodified since their reign. In the hey-days, yeah, PPA's guns were considered to be the "best". People would often say, "PPA's only good because they have those lame guns", etc, etc. PPA was a small group of people protecting people given any situation. Respectively, their guns were slightly faster than guns available to the common player. If you compare them to today's guns, they're not so great. In fact, the three years or so of gun "development" has buffed mainstream guns so much that they're puny in comparison. If I were to give PPA guns the edge over mainstream guns that they once had, it would be beyond lame. Their guns would fire ridiculously fast, with walling capabilities out the kazoo, doing at least 20-25 damage. Needless to say, the bar for PKing has been drastically lowered over the years. It's all about speed, speed, speed; spray, spray, spray. As much as I would love to "tune down" every gun on Era to increase the demand for PK-skill, the trigger-happy products of New Era would complain, simply because they're too dependent on the gun than their PK-skill. As guns admin, this realization is depressing to say the least. Point being: PPA now needs more than just the guns to make them "exclusive". About the large amount of NoPK-zones, well, hopefully Angel's suggestion of making one centralized safe-zone would debunk that. |
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I'll take it back again.
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Just turn PPA into some kind of backup squad able to be hired by gangs who lack players when raided.
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mayor |
PPA has been very useless ever since Chrisz left. its always deleted or inactive or the leader is to arrogant and hires no one
Chrisz era PPA was respected. as a newb you would see PPA and think OMG RUN. the only time i remember PPA being useful since chrisz left was when Misfit (Nimblothslayer) was the owner. he hired people who could actualy PK and who are actualy active. my self being one of them. i remember i made a good 40k for PPA in 1 week. i would set at the beach and offer to protect the lil newbies shelling. then you have things like this that happen wich is why PPA Dies. Demisis gets owner of it while manager O.o hires 5 people spawns them some guns and calls it a day. As for what the other guy said BH and PPA in a way are kinda the same. but very different at the same time. Bounty Hunter is suposed to be a contract to kill 1 person and there buisness is done. were as PPA your pay them to protect you/your gang/your party they help you defend against those killing you. one of the funnest things ive ever done with these to biz's is put a bounty on my self then go pay PPA to protect me and stand at the beach :D was some real Entertainment but that aside. PPA needs a new owner. dont waste your time with a a biz to make "the new era" just leave the old parts of era alone. leave the history. would you blow up the Statue of liberty so that you can put a "new biz" thats "so great" leave history alone. just find a good active. down to earth friendly Owner who has some real PK skills. my opinion, Syzmic, Jonnybot, one of the bots atleast. or even DEATH STRIKER!!! lol |
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