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a RPG
this is an RPG, i thought of this, since Rocketlauncher is lame because it follows people, and mortar can shoot very rapidly,
http://i78.photobucket.com/albums/j1...ck/ZONERPG.png an rpg will have to be reloaded everytime you fire, which will require another press of the firing button. Just like shotgun, only an RPG will require that after every shot. It will do about 39 damage? ( 2 shots won't kill a trial) and will fall under heavy arms. Unlike the rocket launcher it will not follow it's target, but will just got straight like normal bullets, it will cause an area of effect damage like an explosion, altough if it zips past you it won't explode, it should also explode when it stops moving forward/at it's maximum range. it will go faster then a rocket, actually it should go quite fast. i used this picture for reference: http://www.bf2benelux.com/page/bf2sf/wapens/rpg.jpg the green piece is the grenade, so the front end of the RPG |
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it's not pillow shaded, as you can see the light is coming slightly from above, and as it is a cilinder, it becomes a gradient
made up and down views http://i78.photobucket.com/albums/j1.../ZONERPG-1.png |
I like it!
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k, i will only allow stefan to implement it if he makes it a normal weapon for a class, and not for gelats. i want a normal weapon added to zone for a change.
i might have to change the up and down views a bit because there the grenade IS pillow shaded *ugh* pillow shading sucks. i hope im not demanding too much, because he can always refuse it. |
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I don't know if it'd get implemented anytime soon since we don't have a gani artist. We're going to be uploading a new look for the rocket launcher very soon, but maybe if Stefan or Dan like it they could upload yours instead. |
okay, can you please define weird, because to me, it looks TOO smooth, so any tips for improvement are appreciated.
Darky, you can gani, you gani this if they want it! >:] |
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i've also still got to make a bullet.
Because the rocketlauncher/mortar bullet/rocket wouldn't look good with this. |
Left and right look good but the up and down look ridicoulsly retarded.
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Looks fine. But not suitable for Zone yet. It needs more details in the first place. As for the shading... it looks ridiculous.
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It reminds me a lot of this
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http://www.modelguns-worldwide.com/images/rpg7a.jpg |
Left and right looks good.
But up and down honestly looks like a spear. (I'm not crazy!) If it is implemented i hope it's scripted to actually behave like a realistic projectile and not just to defy gravity completely like the rocket launcher. (Have you CONSIDERED the ridiculousness of that thing from a physics standpoint?) The mortar weapon almost got it right (except gravity is NOT that slow) |
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edit: i didn't know sayian already made one, his looks loads better! |
I can gani, but I think the concept and graphic need a bit of tweaking. For the graphic, it looks like it needs to be cleaned up a bit -- the outline is coarse. Concept, well, it'd be too easy to dodge.. And if it used $25 ammo like rockets use, then it wouldn't be very practical.
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Sayian didn't want his Gravity Hammer as a gelat weapon but Stefan still put it in there after saying he wouldn't. And the list of people getting screwed over by Graal goes on. Quote:
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I did the majority of the ganis for the plasmachaingun, although Stefan edited them to make the gun blink. (I didn't make the stupid screen-shake effect, dan's idea for a recoil script.) I've also made weapon ganis for weapons that I designed myself, the combat pistol and sharprifle.
By the way, I told stefan to make the plasma chaingun NOT a gelat item, but he put it in the shop-- for even more than the photon! The shop description shows the general advantages of a gelat weapon as positives for the plasma chaingun, like "it can be used with any class," and "you don't need to reload as much as a normal chaingun, because it sucks and shoots slower with the same amount of damage!" Too bad they didn't mention the recoil script and that when it uses plasma ammo, it leaves less for your other crap gelat weapons. Just thought I'd mention that. :D |
Ah, I see.
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Kleptomania is just Zone's way of not giving you credit. ;)
But yeah, uploading doesn't necessarily mean it's for the server's use. It's just there for referrence. The artist still has all rights to it, even on display. Asking before use would be the appropriate measure. There's a difference between public domain and "gallery" work. |
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i guess i first have to improve the graphic?
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It can become very monotonous and can make one lose motivation. |
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Haha if only... |
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uh no, they wish. Its a deffinite rip of halo 3.
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