Graal Forums

Graal Forums (https://forums.graalonline.com/forums/index.php)
-   Zone (https://forums.graalonline.com/forums/forumdisplay.php?f=135)
-   -   idea (https://forums.graalonline.com/forums/showthread.php?t=77468)

Frieza 11-07-2007 01:04 AM

idea
 
i had a brainwave bless me.

well was thinking about class skills/points or example

10 kills with commndo class gets you 1 class point for commando
10 class points with commando gets a commando skill called "commndo roll" which is a basic roll in any direction

50/100 CPs would get more advanced skills,which would proberly suite the main weapon for that class.

i would like feedback/ideas on this :)

Crono 11-07-2007 01:21 AM

...why?

Frieza 11-07-2007 01:22 AM

something to work at.

Tracker180 11-07-2007 01:36 AM

pretty good, it's just that the classes don't really have many "skills" to get :/

Frieza 11-07-2007 01:37 AM

Quote:

Originally Posted by Tracker180 (Post 1356767)
pretty good, it's just that the classes don't really have many "skills" to get :/

well think of some XD speed bursts jumps spins rools, sabre/sword rush evergy boosts, to name a few ideas

UnknownMasterMind 11-07-2007 02:15 AM

I like the thought, but how would you push to use them, or how would you use them?

Tracker180 11-07-2007 02:18 AM

uhh i guess they could be set to buttons permanently or set them yourself

kia345 11-07-2007 02:54 AM

Skills? Muramasa throw. Yes.

Dante55555 11-07-2007 03:17 AM

No.

Nefir 11-07-2007 03:59 AM

Well that is a good idea but what about other classes? Anyways maybe we could just like make those points some kind of EPs in a way so that you can buy "prizes" but maybe adding more power or guns and stuff like that but I would like rolling everywhere but there should be a limit to the rolls... Try making 100 rolls in a row without being dizzy IRL

Ravenblade1979 11-07-2007 07:27 AM

actually this is a good idea. I think though we could extend it to where you have a list of skills you can purchase for say combat roll could cost 75 skill points to purchase but you wouldn't be allowed to have anything equipped but a combat knife while doing the roll.

TO further show...medic could get a more powerful healing ability that maybe affects a small area but limit the use to like once every say 15 minutes.

With every rank you make you could get 1 free skill but not powerful ones..like the weaker ones.

Knight 11-07-2007 09:28 AM

LOL Then I want the beam thing on gwars as a skill :o, LET THE FORCE BE WITH YOU...

anubis_wing 11-07-2007 11:44 AM

Sorry, but no, the beam would literally destroy Iricia with lag. Imagine 40 people using it at once, total destruction.
I think only melee weapons should get skills, it's hard to get skill with guns (other then better accuracy but you can't really add that to a game like this) but melee weapons, I can see that.

UnknownMasterMind 11-07-2007 01:59 PM

Quote:

Originally Posted by anubis_wing (Post 1356832)
Sorry, but no, the beam would literally destroy Iricia with lag. Imagine 40 people using it at once, total destruction.
I think only melee weapons should get skills, it's hard to get skill with guns (other then better accuracy but you can't really add that to a game like this) but melee weapons, I can see that.

I like the idea of Melee Skills, but do you mean? As in for example the ability, to throw your sword at a short distance, and it comes back to you? Or you mean, like Steve said, about rolling?

Frieza 11-07-2007 03:07 PM

maybe shooting sidewards could be a bought skill for guns ( like scifi but ith all weapons.
i had a brainwave again.

if you get the class points, lets say 10=roll

you buy rool and allocate it to a weapon, and you can buy it over and over. and allocate the skill to different weapons

so fo 50 sapper points you could throw your sabre, but you would have to get 50 LI points for muramasa throw. or you just alocate "throw" skill to whatever.

maybe for fun you could throw your guns, like throw 1 appirce doing 30 dmg if hits, like for a fun little joke :D

Ravenblade1979 11-07-2007 04:04 PM

I came up with a small list. Keep in mind this is just me making it up right now.

Cookie 50 skill points (you get 25 percent extra cookies at the vendor)
Medkit 50 skill points (you get 25 percent extra medkits at vendor)
Enhanced Healing 75 skill points (your medic can heal a small area once every 15 minutes)
Combat Roll 75 skill points (look cool rolling but watch out you might get dizzy)
Dualwield 150 skill points (dual wield any weapon)
Nano Healing 700 skill points (your medic can heal a base of your team only, warning you can only do this once per 30 minutes and you have to stand completely still for about 5 seconds)
Quick Strike 1000 skill points (with this skill you can flash out your combat knife for a cobra like strike then go back to shooting again)
Enhanced Jetpack 2000 skill points (with this skill you can use your jetpack for 40 percent longer before you have to recharge)
Dealer 5000 skill points (with this skill you can charm the vendor to get 25-40 percent off your purchase)
Air strike 10000 skill points (with this skill you can call in a total air strike and devestate any base (sorry spawn bases not included), sorry only useable once a round on iricia)


Oh to understand air strike...only useable on base1, base2, base3, base4, base5.

Quick strike we can sub the combat knife for something else..maybe a poison tipped combat knife or muramasa.

Now to earn the skill points.

1 skill point for every 4 kills.
2-4 skill points for styleized killing (eg. double kill with a mine)


again just stuff off the top of my head.

seanthien 11-07-2007 06:50 PM

Quote:

Originally Posted by Frieza (Post 1356848)
maybe shooting sidewards could be a bought skill for guns ( like scifi but ith all weapons.
i had a brainwave again.

if you get the class points, lets say 10=roll

you buy rool and allocate it to a weapon, and you can buy it over and over. and allocate the skill to different weapons

so fo 50 sapper points you could throw your sabre, but you would have to get 50 LI points for muramasa throw. or you just alocate "throw" skill to whatever.

maybe for fun you could throw your guns, like throw 1 appirce doing 30 dmg if hits, like for a fun little joke :D

ew,zone/zodiac crossover. No thanks.

EDIT: Who owns Frieza now?

blazeingonix 11-07-2007 08:16 PM

10 kills only for command? Im a trial!!!!!!!!!!!!

Frieza 11-08-2007 01:32 AM

Quote:

Originally Posted by seanthien (Post 1356870)
ew,zone/zodiac crossover. No thanks.

EDIT: Who owns Frieza now?

me, and stop comparing it to other servers. this would give more range and tactics to zone! your saying like ever game with skills on it is COPIE FO ZODAIC!!!

Tracker180 11-08-2007 02:39 AM

Quote:

Originally Posted by Knight (Post 1356816)
LOL Then I want the beam thing on gwars as a skill :o, LET THE FORCE BE WITH YOU...

that's an actual weapon, we're not talking about weapons, we're talking about skills

Frieza 11-09-2007 02:57 AM

mybe some kicks! or backflips or cool stuff like u see in cool gun games/movies

Knight 11-09-2007 09:55 AM

I know but it could turn into a skill O_O...

Frieza 11-09-2007 03:38 PM

maybe a smaller beam. thinner!

quintin1992 11-09-2007 07:12 PM

The only type of skills i want are Carrot Dam raising ones. 50 dam carrot ftw

Frieza 11-09-2007 07:40 PM

maybe you could get damage boosts on certain weapons, but it would cost like a lot! and once you have increased a weapons damage, you can decreas it nd increaste it betwee the max and the defalt damage at will..

MajinDragon 11-10-2007 12:05 AM

I think only these would work and wouldn't be abused alot: Increased running speed; Energy is conserved and recovered better; Dash ability for Elites and above - uses alot of energy for a short burst of increased speed to catch the opposition; Able to purchase larger quantities of health supplies; slightly increased reload speed for commando and up.

Frieza 11-10-2007 12:30 AM

more shots in one ammo clip, rolls and backflips, sabre dash/throw! these all need putting in

Knight 11-10-2007 05:36 AM

Jedi Mindtricks! Uh Dualwield any weapon? ROFL... Not funny... Anyways why not just make it so cookies and medkits heal a little more when you level 'em up...?

Frieza 11-10-2007 08:42 PM

yeah thats a good 'un

Knightmare1 11-11-2007 12:24 AM

maybe the skill point should be higher... like every 30 kills

Switch 11-11-2007 01:59 AM

should be hard to get...

VergilP2P 11-11-2007 08:09 PM

I Think It Would Be Cool To Try Out But I Forsee That it would have alot of problems

Frieza 11-11-2007 08:59 PM

what problems?

VergilP2P 11-11-2007 09:00 PM

Believe Me For Every Good Thing There Somthing Bad That You Wont Forsee till it happens

Frieza 11-11-2007 09:03 PM

it wouldnt be to bad, it would be great :D


All times are GMT +2. The time now is 04:19 AM.

Powered by vBulletin® Version 3.8.11
Copyright ©2000 - 2026, vBulletin Solutions Inc.
Copyright (C) 1998-2019 Toonslab All Rights Reserved.