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Global guilds not allowed?
Too many servers (which too many began at one) are not allowing global guilds, one reason I payed was to be able to join global guilds?:noob:
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Don't play the servers that do not allow global guilds. It's that simple.
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What if aside from the inconvenience of not allowing global guilds I like playing them?x_x
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Some playerworlds have a strict genre/storyline that they abide by (example: Ol' West) which is the reason for disabling global guilds on some servers. However, I see what you mean how some servers just randomly disable them.
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Yeah some are justified (as you said: Ol' West) but some just plain don't allow them for no reason,
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you have to be a p2p don't you?
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exactly, one reason I payed was to be able to join guilds, so why not allow them?
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Unholy Nation allow them, play that server. Global guilds you still can join, You can't see your tag but your still in the Guild. Be happy.. Most servers don't like Global Guilds because They just simply want their own guild/nation etc.
Complain to the server you want your Guild Tag on :X |
This actually raises an interesting point, though. Global guilds are a right you pay for when you purchase a Graal subscription. Is it actually fair that any server, for any reason or no reason, can disable the usage of Global Guilds at any time, when you've infact paid for the right to be able to use the guild?
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I dislike that zodiac wont let you use global guilds because "IT isnt fair to those who purchased local guilds", which i think is total bull since it isnt fair to those of us who purchased vip to make our global guilds.
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The Server Owner has paid the rights to disallow Global Guilds which raises an arguments over who has rights and such.
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Local guilds on Zodiac give you an icon, no? They could just make global guilds not get that icon.
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Classic Servers use to be UC Servers. Which basically got paid by someone but than they left. For example: Zodiac. That is a Classic Server now.
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woot zero in the house :D *ontopic* on zodiac they could have an option for global guilds to pay to register with the server as a guild, so they can make icons and such |
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I'm just suggesting that disabling Global Guilds on a server should probably have some sort of application process behind it, being that global guilds are supposed to be global. |
This is still an issue. I think servers are getting trigger happy with disabling guilds.
Does Era really need to disable guilds? They're hardly an RP server... Their official gangs seem to get enough in-game stuff to make global guilds not much of a threat. Having that tag and being able to use "toguild" means waaaay more to us than it would cost many of these servers. It should be made so Stefan has to approve a server for disabling global tags. And it should be based on some sort of criteria. Please fix this! (Also note that global guilds have always existed on Graal 2001 and Graal Kingdoms, two servers that had successful roleplaying in their times.) |
When you upgraded for a global guild, you knew that a lot of servers didn't allow them. On Vesporia we disabled them because we have specific tag systems, and the same for a lot of servers where they have sides (Allied/Axis, Wrath of Amon/Faction 5, etc). I like the idea of global guilds, but really, it doesn't work too well.
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You make it sound like the idea of global guilds is new. To me, this idea of server-specific guilds is new. (and it's not the same classic-style local guilds) |
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Nothing on the official website said anything about servers being able to disable the feature, I shouldn't have to look any farther than there. Its global guild, not: Guild for only a few servers because other servers can get rid of them.
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The Mac client sucks. It doesn't work well enough to play. It has about half the features of Windows. No RC. No level editor. No Graal Shop. But it doesn't say that anywhere on the website. They say you're supposed to 'try before you buy'-something that you cannot do because in your case, you can't try them. I understand where you're coming from, but I can't say I agree with your point. |
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What exactly is your problem? I'm sure they were allowed everywhere or almost everywhere ("almost" being a BIG difference from what it is today) when I upgraded my account; I'm not just making this up. I had no idea that "global" would mean "only a few servers" within time, nor did I have reason to. They were called "global guilds" and the concept behind them was that they work on all servers. And a major part of getting a gold subscription was to keep/make a global guild (I'm not sure if non-gold leaders had their guilds disbanded, but I had to remake ours anyways for other reasons). All I'm asking is for there to be a process for doing this because I'm paying for my account while some of the people pulling the plug on my paid-for-features don't even pay to support this game (if i'm not mistaken, managers of classic servers dont need to upgrade yearly; they can use their lifetime classic bought 7 years ago for maybe $20) . Right now, there's much opportunity for abuse of the system. |
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You knew some servers didn't allow them. |
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Reread the first sentence of this thread, and then our VERY-REASONABLE proposed solution. |
Yawn
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