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-   -   Does a playerworld need to be "Hosted" before it can be "Classic"? (https://forums.graalonline.com/forums/showthread.php?t=70076)

Rufus 11-13-2006 04:56 AM

Does a playerworld need to be "Hosted" before it can be "Classic"?
 
Simple question, does a playerworld need to be on the "Hosted" tab before it can be moved to "Classic" (if that). I'm considdering making a very "Zelda-esque" server, based on the fact that no servers seem to quite hit that mark these days and it would be pointless having a server "Hosted" for everyone to do quests before it's released.

MysticX2X 11-13-2006 05:13 AM

I dont think it does. I heard one server went from private to classic, i think bravo or some playerworld.

MrAnonymous_P2P 11-13-2006 05:18 AM

Hmm....Good question.

jacob_bald6225 11-13-2006 05:35 AM

Quote:

Originally Posted by Rufus (Post 1242804)
I'm considering making a very "Zelda-esque" server

A Zelda like server would be awesome!

Rufus 11-13-2006 05:46 AM

Quote:

Originally Posted by jacob_bald6225 (Post 1242817)
A Zelda like server would be awesome!

Well, we haven't really got a server that would appeal to Zelda fans right now, and I truely believe it would bring boatloads of people in. If I were to make a server, I'd pay for advertisements, but I really don't want to "manage" right now and put up with the stuff they have to; I just like to develop and put my ideas into motion.

I've always wanted that Zelda styled server to play, but servers these days don't provide that that anymore since Classic died (beyond what seems the point of no return), hence me wanting to make one.

MysticX2X 11-13-2006 05:49 AM

ya know, graal is a zelda looking mmorpg.

Rufus 11-13-2006 05:58 AM

Quote:

Originally Posted by MysticX2X (Post 1242821)
ya know, graal is a zelda looking mmorpg.

I know, but what's familiar graphics without the gameplay :frown:

MysticX2X 11-13-2006 06:18 AM

zelda was only great for 1 player action. I wouldnt think it would fit a mmorpg. And most classic servers have the zelda characterisitc, at least some of the items.

Rufus 11-13-2006 06:20 AM

Quote:

Originally Posted by MysticX2X (Post 1242825)
zelda was only great for 1 player action. I wouldnt think it would fit a mmorpg. And most classic servers have the zelda characterisitc, at least some of the items.

Obviously the server wouldn't be based on quests alone, but the quests themselves can be aimed at teaming up and working together. Zelda brought a cooperative multiplayer adaptation in Zelda: Four Swords, and it was effective, with A Link To The Past graphics.

Devil 11-13-2006 06:57 AM

I would really love to help out on this.


Expanding on what I wrote;

I checked out a couple of little things that Rufus has quickly made, and they are simple, but effective and nice. It's the little things that count that people have missed out on, or forgotten about. Think about why you liked Zelda : LTTP, and get back to me.

Rufus 11-13-2006 08:00 AM

Quote:

Originally Posted by Devil (Post 1242833)
I would really love to help out on this.


Expanding on what I wrote;

I checked out a couple of little things that Rufus has quickly made, and they are simple, but effective and nice. It's the little things that count that people have missed out on, or forgotten about. Think about why you liked Zelda : LTTP, and get back to me.

I'm not sure if there is a playerbase for this type of server these days actually.

ryu_no_bishie 11-13-2006 10:00 AM

Quote:

Originally Posted by Rufus (Post 1242820)
Well, we haven't really got a server that would appeal to Zelda fans right now, and I truely believe it would bring boatloads of people in. If I were to make a server, I'd pay for advertisements, but I really don't want to "manage" right now and put up with the stuff they have to; I just like to develop and put my ideas into motion.

I've always wanted that Zelda styled server to play, but servers these days don't provide that that anymore since Classic died (beyond what seems the point of no return), hence me wanting to make one.

zelda? youve got 7 days buddy, cuase no ones going to touche your server when they can play Twilight princess

Crono 11-13-2006 12:45 PM

Quote:

Originally Posted by ryu_no_bishie (Post 1242886)
zelda? youve got 7 days buddy, cuase no ones going to touche your server when they can play Twilight princess

thats like going back to 1998 and teling stefan "zelda? you've got 7 days buddy, cuase no ones going ot touche your game when they can play Ocarina of Time"

Devil 11-13-2006 01:02 PM

Haha so true @ Crono.

Rufus look at trashy Zodiac, they have a good strong playerbase, and UN. Once something new comes out, players leave other servers which they were bored of.

Thrashsoul3 11-13-2006 01:44 PM

Actually I heard Twilight Princess wasn't that good but thats regardless xD. You're playing for the online multi player and no console.

Rufus 11-13-2006 04:59 PM

Quote:

Originally Posted by ryu_no_bishie (Post 1242886)
zelda? youve got 7 days buddy, cuase no ones going to touche your server when they can play Twilight princess

I'm not making a "Zelda" server, but I'd planned the gameplay very much in traditional Zelda vein, meaning there are lots of baddies to kill, bosses to defeat, puzzles to solve, people to help and items to acquire.

I didn't considder the release of Twilight Princess when targeting players, but you never know, they might be on a buzz of playing that and get excited when they see they can play with their friends online.

Crimson2005 11-13-2006 06:36 PM

i back you 100%

MysticX2X 11-13-2006 07:55 PM

Quote:

Originally Posted by Gerami (Post 1242935)
thats like going back to 1998 and teling stefan "zelda? you've got 7 days buddy, cuase no ones going ot touche your game when they can play Ocarina of Time"

Im sure tons of people played graal back in 1998.

Crono 11-13-2006 08:10 PM

Quote:

Originally Posted by MysticX2X (Post 1243052)
Im sure tons of people played graal back in 1998.

/find point

Gerami prob: file point not found

MysticX2X 11-13-2006 09:17 PM

Quote:

Originally Posted by Gerami (Post 1243069)
/find point

Gerami prob: file point not found

Not funny. Anyways ryu is pretty much right seeing as no one would be interested in a zelda like server since twilight princess is soon to arrive. But your point wasnt as right. Because not many people even played graal when it was zelda. And having pc games like that back then was pretty amusing. I hope you get that.

Crono 11-13-2006 09:20 PM

Quote:

Originally Posted by MysticX2X (Post 1243105)
Not funny. Anyways ryu is pretty much right seeing as no one would be interested in a zelda like server since twilight princess is soon to arrive. But your point wasnt as right. Because not many people even played graal when it was zelda. And having pc games like that back then was pretty amusing. I hope you get that.

Who said it was comedy?

bgumeny 11-13-2006 09:27 PM

Quote:

Originally Posted by Rufus (Post 1243001)
I'm not making a "Zelda" server, but I'd planned the gameplay very much in traditional Zelda vein, meaning there are lots of baddies to kill, bosses to defeat, puzzles to solve, people to help and items to acquire.

I didn't considder the release of Twilight Princess when targeting players, but you never know, they might be on a buzz of playing that and get excited when they see they can play with their friends online.

I think this is a great idea, too many playerworlds these days are all about hack and slash/leveling up and thats about it. The gameplay dries up pretty quickly. If you could create a dynamic playerworld with constantly evolving quests and puzzles, it could hold the attention of players for a long time.

As for what Ryu said about Twilight Princess, its pretty irrelevant. As Thrash said this is an MMORPG not a single player console game, and it seems he misread your post and thought your playerworld would actually be Zelda, as opposed to a world filled with things for a player to actually do and work towards.

Rufus 11-13-2006 10:22 PM

Ibonic is going to manage for Ziplock and I, we're developing ideas etc right now. I guess this is really going to start off so I'll post more details later.

Crono 11-13-2006 10:28 PM

Quote:

Originally Posted by Rufus (Post 1243142)
Ibonic is going to manage for Ziplock and I, we're developing ideas etc right now. I guess this is really going to start off so I'll post more details later.

that was also your 666th post i believe

Rufus 11-13-2006 10:35 PM

Quote:

Originally Posted by Gerami (Post 1243146)
that was also your 666th post i believe

Hahaha, sign of things to come? :cry:

bgumeny 11-13-2006 10:37 PM

Quote:

Originally Posted by Gerami (Post 1243146)
that was also your 666th post i believe

Scary :eek: Hope its not an omen. Good luck with everything Rufus, I look forward to seeing the progress on this project.

zim5354 11-14-2006 01:00 AM

Quote:

Originally Posted by Rufus (Post 1242823)
I know, but what's familiar graphics without the gameplay :frown:

True Graals gameplay is NOTHING like Zeldas, Zelda is what made me get Graal. I mean dont get me wrong im not saying Graal has made me unhappy or anything. I rember a while ago getting on random servers like a few years back there was a server that had the Zelda overworld on it, from GBA but it was hacked by Kim Jong Ill or whatever his name was and had child porno all over it. After that it sorta vanished.

Devil 11-14-2006 02:04 AM

Quote:

Originally Posted by Rufus (Post 1243142)
Ibonic is going to manage for Ziplock and I, we're developing ideas etc right now. I guess this is really going to start off so I'll post more details later.

Yay!

If you need help, you know where to contact me.

Darlene159 11-14-2006 02:28 AM

Quote:

Originally Posted by Rufus (Post 1243142)
Ibonic is going to manage for Ziplock and I, we're developing ideas etc right now. I guess this is really going to start off so I'll post more details later.

Let me know if you need some help. :)

Yen 11-14-2006 05:17 AM

There have been many times when I wished I could make a classic Zelda-like server. It would be so much easier than rescripting the whole Graal system.

... And then I remembered how much scripting baddies would suck and gave it up.

Devil 11-14-2006 05:23 AM

And then you think of all the time you wasted on Zodiac...

Rufus 11-14-2006 06:01 AM

Quote:

Originally Posted by Yen (Post 1243337)
And then I remembered how much scripting baddies would suck and gave it up.

Ibonic's doing that ^^

Mark Sir Link 11-21-2006 07:17 PM

Go for the hosted tab, test stuff out, get an Events/GP Team/FAQ team established, allow gold players on, etc.

Then once you reach Classic status, you can have a playerworld reset so everyone who finished quests has to do them again.

jacob_bald6225 11-22-2006 01:40 AM

Quote:

Originally Posted by Mark Sir Link (Post 1245589)
Go for the hosted tab, test stuff out, get an Events/GP Team/FAQ team established, allow gold players on, etc.

Then once you reach Classic status, you can have a playerworld reset so everyone who finished quests has to do them again.

Or close off all but the main room of the quests.

Rufus 11-22-2006 01:43 AM

Quote:

Originally Posted by Mark Sir Link (Post 1245589)
Go for the hosted tab, test stuff out, get an Events/GP Team/FAQ team established, allow gold players on, etc.

Then once you reach Classic status, you can have a playerworld reset so everyone who finished quests has to do them again.

Quote:

Originally Posted by jacob_bald6225 (Post 1245745)
Or close off all but the main room of the quests.

Yeah, I agree with this idea.

Mark Sir Link 11-22-2006 03:35 AM

Quote:

Originally Posted by Rufus (Post 1245748)
Yeah, I agree with this idea.

It might work, but you'll have to for sure give Globals the ability to get past such blockades for their reviews.

EDIT:
Actually, it may be better to go with the reset. Having players go through the quests can be for your benefit, making sure there are no glaring glitches that haven't been caught, etc.

z4nz0k3n 11-27-2006 01:30 AM

I think the idea of a Zelda-esque server is awesome! I don't think it should go the four-swords route per se (had enough of that with the whole g2k1 thing minus your pet of course) but I remember some Zelda-like quests on Graal the Adventure that was actually very well done. (Even the castle quest on Classic is a nice touch, quite similiar to Water Temple of OoT.) As a matter of fact, with a knowledge of some of the levels of Twilight Princess you could incorporate that into part of the design to get even more players to join.

If such a server existed that you were talking about Rufus it may even encourage me to upgrade my acct again =P After all that's most likely how most of us ended up on Graal anyway, googling for Zelda games. Just don't go too far to get Nintendo angry at you like they were at Stefan =PPP

Tyhm 11-29-2006 07:41 AM

I'll make you baddies if you give me access. :-P (I'll share with everyone, I just need SOMEwhere to develop.)

The Evil Within 11-29-2006 07:50 AM

Quote:

Originally Posted by Tyhm (Post 1248404)
I'll make you baddies if you give me access. :-P (I'll share with everyone, I just need SOMEwhere to develop.)

If you're brushed up on GS2 you should come apply on Delt Dev. I remember your quest on classic, and for its time it was incredible, I'm sure you could create some crazy good stuff with the functions available in GS2.

Tyhm 11-29-2006 07:58 AM

Bah, Deleteria holds nothing for me. If for no better reason than I think the name was ill-advised. I'm a Classic boy, though I've nothing against developing global tools for all the Zelda-clones - of which Graal has many.


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