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A 3D cathedral kind of thing.
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Yeah, so i am hoping i can find a method of covnerting 3ds max files into graal 3d files. Theres a way, i used to know it. Anyways, enjoy, these are screenshots of quick renders during the process of modelling. Should be interesting to any 3d artists to see the steps of how a 3d building is made. Questions, comments, critique (especially) and ideas very fondly welcomed.
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Kind of looks like an aqueduct bridge. Neat!
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Thanks. I'll post more images soon, but as for the aquaduct-ness, not for long. It will hopefully resemble a glorious building such as the beautiful cathedrals scattered around Europe.
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With what program do you do that? ^^
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3D Studio Max 8
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Wow....complicated O.O
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I see someone has had fun with watermarking.
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Nice work there mate, keep working on it and it will very slowly get a better form, its a time consuming thing :)
And elk, its only complicated to an idiot such as yourself :) [Only post for the next 8 hours, worth it] |
Better than most models I see. How long it take you?
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about 2-3 hours. ive been to a gig just now.. so im continuing now.
update -- Raytrace light used for a more realistic and smooth appearence, new tower parts... you can fidn the rest.. I want to note as many stages of this cathedral down as possible :-) |
Hmmm, thats quite interesting. I like it, keep up with the good work! ^^
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thank ye, im adding buttresses and a circular tower kinda thing to it now.
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Good work RW! (Can I call you RW?) :o
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sure and thanks
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You know what I mean |
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Awesome I like it, now that my friends is soo work and effort pointing in the right direction
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You're lucky Kaimetsu has left.
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Lol what kind of pics are you thinking about ^^
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moving on. I wasnt too happy about the arches having 7 lines, too low poly, so i am rounding them off. in order to do this i have to create an object to fit in the cut i took out, thus filling it, then i have to create an ellipse and substract it from the objects. You'll see what i mean.
Little fact : You may notice older games having less lines in their shapes. The less lines these shapes have, the less poly count it has. Older games have a lower polycount because systems weren't powerful enough to render. The more polygons a shape has, needless to say the smoother it is. With new graphics cards MB size doubling approximately every 18 months, graphics are becoming more and more amazing, with the release of xbox 360 and such spearheading the popularity of them. Needless to say, the need for detail is substantial now, so whether your starting out or are a pro graphics artist, on order to survive, you have to work with detail. the language at the top is in welsh, it sounds a lot like elvish, but it says "Beginning of the tower" as i shall log this forum thread for my As Design and technology work. Comes in handy :-) |
Nice! :):)
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heh.. forgive the constant posting of updates here folks x.x
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Ah, wait, are you doing this from the inside-out?
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outside in. I am using boolean to substract any materials inside the cathedral so i can replace them without having any nasty bsp cuts. Also my hard drive has kicked the old bucket over the past 3 - 4 days, so forgive my absence. I've invested in a larger hard drive (355gb) so i should be back up and running tonight. Im posting from a schools computer at the moment, and the forums dont seem to work on my fathers pc in the house.. any ways i could solve this you think? Either ways ive backed everything up (luckily) and shall post an update shortly.
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what browser does your dad use?
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Internet Explorer.. but so does the schools. I wanna get him to use firefox but he isnt having any of it. he is basically a grade A.. erm... you can slot in the next word, if you want. Hard drive came. Its good.. but i need a different primary, because my 122gb maxtor doesnt boot up as a primary, so ive had to set it to slave, and i have an 8gb primary, so its extremely slow..
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Are you getting those numbers from how much you have remaining after Windows takes off a chunk?
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I hope i can see it finished and skinned
looks real good |
looks nice red =)
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:-) *small* update. Thanks galdor. havent seen you in a long time <3
Corners of the towers are incomplete. so where there isa horrid gap making the shape seem like a badly constructed corner, there will be more pillars and cool bits. |
That looks pretty hot, Red. Although I'm afraid the arch on the main entrance doesn't suit the theme.
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its a rough outline, i agree with you that it looks out of place right now..more than likely down to the fact that its probably too round, so i will be looking into that later on. I shall detail and finish the arch part as soon as i nail the style of the rest of the building first. I may make an entry to that Architectural Wonders II contest, though i stand little chance.
What must also be taken into cosnideration is that there is a gap of 180 units from the floor to the beginning on the arch; this is where i intend on modelling pillars and complex diverse walls to support the arch. So its not on the same level as the rest of the building, may be a reason why it looks out of place also. There are many many errors here, but its all gravy, its ocming along nicely. |
Your amazing.
Great work. !? AMAZING. I really like it. :applaud: |
Yo RW it looks really good. How come you haven't forum PMed me back? ;o
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freakin awsome ^_^
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Wow this is amazing. How ever I wish I could download the program you used, wouldn't take me long to figure out out but I belive it costs a quite a bit of money.
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