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-   -   Progression Images, rocks and tiles. (https://forums.graalonline.com/forums/showthread.php?t=58331)

Enerith 03-30-2005 02:41 AM

Progression Images, rocks and tiles.
 
2 Attachment(s)
Just some stuff I made to show someone how to do angled tiles, dithering, and stone shading.
Oh, I hereby request that the stone is of global permission (all servers have access to it if they want to use it.) And uh, finish up the tiles if you want to, they aren't being used by me.

Scott 03-30-2005 02:46 AM

Wtf? Where did you come from?

That stone is some of the best pixel art I've seen in these forums for a long time. Show you know alot about dimension and angels. Great job with it, no crits. :)

Don't know what those tiles are... uh?

csod123 03-30-2005 03:20 AM

what he said

Goboom 03-30-2005 04:18 AM

Quote:

Originally Posted by Scott
Wtf? Where did you come from?

That stone is some of the best pixel art I've seen in these forums for a long time. Show you know alot about dimension and angels. Great job with it, no crits. :)

Don't know what those tiles are... uh?

Yes!
I was looking and I thought it was PSed at first then took a closer look.

Zero Hour 03-30-2005 06:48 AM

At first I was thinking "Jesus, guys... it's not that great" then I realized that it was a thumbnail. That's pretty good, although the shape is lacking [:

Enerith 03-30-2005 07:21 AM

2 Attachment(s)
Ah who knows, maybe some castle tiles or something... it was just an example. By the way, thanks guys.
Heres the same tiles, done up a little bit, and my cave/mountain tiles for Atrius. They are a bit outdated, but also done in MSPaint.

Scott 03-30-2005 07:33 AM

Very cool. I'm not too found of the grain texture you have fore the rockwalls there.. but either way good stuff. Jesus, I'm impressed. EFSAEWFW POST MORE.

Enerith 03-30-2005 08:15 AM

1 Attachment(s)
Yeah, 'twas a while ago... I've learned to slow down a bit and actually work my textures out now. Thanks for all the input again. Heres some random stuff I threw in from my gfx folder, just NPCs and such that are uploaded on various servers. Theres a couple of the variations of the new Atrius body. Some are old, some are new... included my ol' mech just for fun. Didn't have enough sprites to fly over too well, the ganis looked horrible.

Snakeandy7 03-30-2005 09:44 AM

The sofa is an edit from Era

xXDuMajuXx 03-30-2005 12:30 PM

Quote:

Originally Posted by Snakeandy7
The sofa is an edit from Era

Andy, I would have posted some proof to prove it (Some of us don't play Era).

Either way, they're all amazing graphics, and which ever server's using them, they have got to be good.

Splke 03-30-2005 12:33 PM

Quote:

Originally Posted by Snakeandy7
The sofa is an edit from Era

ur face is an edit from Era. Ugly, and hard to look at.


OHHHSNAP.

bef 03-30-2005 01:31 PM

This guy is good at graphics.

Admins 03-30-2005 01:32 PM

Quote:

Originally Posted by Enerith
Yeah, 'twas a while ago... I've learned to slow down a bit and actually work my textures out now. Thanks for all the input again. Heres some random stuff I threw in from my gfx folder, just NPCs and such that are uploaded on various servers. Theres a couple of the variations of the new Atrius body. Some are old, some are new... included my ol' mech just for fun. Didn't have enough sprites to fly over too well, the ganis looked horrible.

Those gfx are cool :) The characters, the medieval weapons, the mech... With some additional sprites for the mech it could look quite good in game

Crono 03-30-2005 04:09 PM

dude kickass, post more O_O

Sildae 03-30-2005 06:13 PM

Quote:

Originally Posted by Snakeandy7
The sofa is an edit from Era

Yeah, and this edit looks 110% better than any of Era's graphics.

Zero Hour 03-30-2005 06:30 PM

Quote:

Originally Posted by Stefan
With some additional sprites for the mech it could look quite good in game

Watch out, Stefan wants to pilfer your mech for his server, Zone.

Those cliff tiles are very nice, I don't really like the other stuff (besides the rocks, and cliff)

GoZelda 03-30-2005 08:09 PM

Quote:

Originally Posted by Zero Hour
Watch out, Stefan wants to pilfer your mech for his server, Zone.

I was thinking the same.

Soul-Blade 03-30-2005 08:17 PM

I like the rock, for the style you're going for. I would say I don't like the style, but that is my opinion. I'm not as impressed as say scott (because pixel art is pretty easy) but it is still nice, proven by the fact I am trying pretty hard to criticize the work. Most people on these forums make it easy =P.

Scott 03-30-2005 08:28 PM

Quote:

Originally Posted by Soul-Blade
I'm not as impressed as say scott (because pixel art is pretty easy)

Pixels are far from being easy? Have you seen Era? Obviously it's not easy. This kid, his potential, is what I'm impressed by more so. IMEAN WTF. He knows how to do some things. ;x

Goboom 03-30-2005 08:40 PM

Quote:

Originally Posted by Soul-Blade
I like the rock, for the style you're going for. I would say I don't like the style, but that is my opinion. I'm not as impressed as say scott (because pixel art is pretty easy) but it is still nice, proven by the fact I am trying pretty hard to criticize the work. Most people on these forums make it easy =P.

http://spriteart.com/main.html

You tell me that was easy and I tell you, you are a liar! :D

Enerith 03-31-2005 03:36 AM

1 Attachment(s)
Hmm...
Yes, I admit I had a look at bloo's(?) old old couch to find a good perspective for a rotatable couch, but it wasn't an edit, it was a whole remake. That couch had like 2 colors and a dark line for detail. But anyways, on the mech issue, heres a little something I did recently...

maximus_asinus 03-31-2005 03:54 AM

Quote:

Originally Posted by Enerith
this guy's post

at first glance I hated it, but I took a minute to review it, and you did an excellent job on lighting, fine detailing. Good job.

Soul-Blade 03-31-2005 04:18 AM

Quote:

Originally Posted by Goboom
http://spriteart.com/main.html

You tell me that was easy and I tell you, you are a liar! :D


Well, it wasn't easy. But pixel art is still simple. It is simply EXTREMELY time consuming and the results are less quality then using some brushes in a advanced program.

Sure, it is nice to appreciate the time that went into making nice pixel art, but pixel art is an outdate style replaced because of superior technology.

I could say that I could create something of the quality of that website, but it would be a lie. The fact is I am not willing or able to put the amount of time needed to make those kinds of pixel graphics; as far as skill is concerned I could do it, you could do it, and any other competent graphics artist could. Time is what pixel art consumes.

davidpsy 03-31-2005 05:26 AM

Not bad, its nice to see someone new here.

EmpireOwnsYou 03-31-2005 06:02 AM

the sofa definately isn't an edit from era, madj made it originally for era I believe, but he didn't let them use it, and then jenn made one that looked like it afterwards.. or edited it.. something along those lines... madj does his own work.

xXDuMajuXx 03-31-2005 12:48 PM

I love that new robot thing you recently posted, Madj. Lovely piece of work, keep it up.

Enerith 03-31-2005 09:17 PM

4 Attachment(s)
Soul, I agree that graphics programs have made pixel art somewhat obselete in a commercial graphical sense, but I think pixel art still remains as a hobby. A respectful hobby at that. Its just like paying more for a hand-woven blanket. Additionally, sometimes you can achieve a certain look with pixel art that just looks overdone when you use a superior brush program. Graal for instance... the bodies, the heads, etc., are all too small of a graphic to even worry about using something like PSP, let alone you can achieve exactly what you want by going pixel by pixel. Skill itself in pixel art is based on knowledge of perspective and light, so if you refer to time as the major consumption of pixel art then that time has to be applied to learning the skill too. I've seen people put in an hour flat to make some of the most terrible graphics ever (not saying I am biased to certain styles, its just... those people weren't developed in graphics). Most of what the graphics programs do for you are what you have to learn to do manually in pixel art, so in knowledge being skill, there is more to it than meets the eye. I'm not saying the people that use advanced programs are bad at graphics either. What I have implied however, is the fact that there are people that jump right to those programs and have no idea how their image comes along in an up close and personal manner. For sake of posting, i'll throw on some various Atrius stuff. Oh and, I have a few acrylic paintings on http://www.freewebs.com/gospo if you are interested in that kind of work.

Crono 03-31-2005 10:02 PM

god damn you're good o_o

haro41 03-31-2005 10:13 PM

what i like to see most of all is the proper attention paid to coloring. proper color schemes and shading really turns a good pixelation into a great one.

Scott 03-31-2005 10:14 PM

Quote:

Originally Posted by Soul-Blade
Well, it wasn't easy. But pixel art is still simple. It is simply EXTREMELY time consuming and the results are less quality then using some brushes in a advanced program.

Sure, it is nice to appreciate the time that went into making nice pixel art, but pixel art is an outdate style replaced because of superior technology.

I could say that I could create something of the quality of that website, but it would be a lie. The fact is I am not willing or able to put the amount of time needed to make those kinds of pixel graphics; as far as skill is concerned I could do it, you could do it, and any other competent graphics artist could. Time is what pixel art consumes.


What? What the ****? No, I couldn't make anything like St0ven did with that website. Nor could you. It's not just "time consuming", dude. It involves knowledge of colors, tones, shading, light sources, and an amazing amount of experience with AA work. Why do you think some pixel artists are better than others? Because they put more work into their images? Hell no. It's because they know how to manipulate pixels zoomed in so that at a regular resolution it looks like something else. Pixel art is a form of mosaic art, and has been around for a couple thousand years yo. It's not just something anyone can pick up and spend enough time on to make something look good. Jesus, never say again you're on par with st0ven or any of the other elite pixel artists. You know you're not, and either am I. Besides, most of those pixel artists that work on video games still make better graphics than most brush artists. :)

Soul-Blade 03-31-2005 10:59 PM

Quote:

Originally Posted by Scott
What? What the ****? No, I couldn't make anything like St0ven did with that website. Nor could you. It's not just "time consuming", dude. It involves knowledge of colors, tones, shading, light sources, and an amazing amount of experience with AA work. Why do you think some pixel artists are better than others? Because they put more work into their images? Hell no. It's because they know how to manipulate pixels zoomed in so that at a regular resolution it looks like something else. Pixel art is a form of mosaic art, and has been around for a couple thousand years yo. It's not just something anyone can pick up and spend enough time on to make something look good. Jesus, never say again you're on par with st0ven or any of the other elite pixel artists. You know you're not, and either am I. Besides, most of those pixel artists that work on video games still make better graphics than most brush artists. :)


Scott, obviously that fellow is a legend in your mind and anything I say will not sway that dillusion. I think his graphics are crap. They are pixelized, unrealistic, crap graphics. If he switched to a real program, and did something like say... http://www.cgtalk.com/showthread.php...ghlight=dragon
I might say otherwise. If this was 10 years ago, I might be amazed by it. But it is now. And that is a old, pathetic style.

As far as me comparing to him, 4 years ago I could have made pixel art in comparisn. If I had been a *****, I could have followed the pixel art path and would be far beyond him now. But I'm no *****. I like real graphics and that is what I pursue. They are much more challenging then pixel art.

You think a real video game developer would even dream of putting graphics like that in a game? No. They wouldn't.

Now that put aside, I think pixel art is a good place to start. It does teach good habits and gives you an eye for detail. The habit most people (and I developed once I got a tablet x_x) get in better programs is they just think the brushes do all the work. If you start with pixel art you will likely keep your eye for detail (at least I did while I was still using a mouse).

I'm done with this discussion. We have different goals, and different vision. I like to see unreal things displayed in a realistic fashion. I think pixel art is easy; you think it is hard. Whatever. Off to play CS.

[REPLY TO PERSON UNDER ME] "They look better than anything I have seen from you."

I show my stuff primarily at school and places other then here, so you haven't seen much.
In addition, I think my graphics are crap. So what's your point?


[REPLY TO SCOTT]

Ok scott. Be a foolish simpleton. Have fun looking up to people the rest of your existence rather then grasping something beyond them. I've already answered all your pathetic replies in my post so I won't do it a second time. :eek: :eek: :eek:. Cgtalk is a way better forum to post graphics, this place is full of untalented pathetic fools.

But seriously, my trying to cause trouble aside, you misunderstood my post. Re-read it. I was trying to make the point that the artist does all the work, and people develope bad habits of believing the brushes will fix the artists inability. You really do need to read and comprehend before you post.


[REPLY TO ENERITH]

That site you linked to has some nice pictures...I'm not sure what the point you were trying to prove is though. I appreciate art - but pixel art (such as what this st0ven fellow made) is nothing to appreciate. Those pictures on that site you linked compared to that dragon stuff....please.
And if you said that "psped" dragon sucks, that would be stupidity. Psped? It is the same thing as painting. In fact, it is a little harder then painting because you have less control (though better error correction). What the hell does psped mean anyway? Give me a damn break. LOOK, YOU "WINPAINTED" YOUR GRAAL GFX. THEY SUCK!
The program doesn't make a graphic. The person does. If you use psp, photoshop, whatever. Barely anyone can make images like that dragon I linked to, and NO ONE on this forum can. And you say he "psped" it? Like it is some kind of insult? Absolutely retarded. I would love to see Scott's glorious pixel artist he worships do anything like that dragon I linked. (someone below thought I made the dragon. No, I didn't. Also, someone below claims my ego is massive. Really? Even though I claimed my work is crap, my ego is massive? Brilliant. =)

Sildae 03-31-2005 11:04 PM

Quote:

Originally Posted by Soul-Blade
I think his graphics are crap. They are pixelized, unrealistic, crap graphics.

They look better than anything I have seen from you.

Scott 03-31-2005 11:51 PM

Quote:

Originally Posted by Soul-Blade
Scott, obviously that fellow is a legend in your mind and anything I say will not sway that dillusion. I think his graphics are crap. They are pixelized, unrealistic, crap graphics. If he switched to a real program, and did something like say... http://www.cgtalk.com/showthread.php...ghlight=dragon
I might say otherwise. If this was 10 years ago, I might be amazed by it. But it is now. And that is a old, pathetic style.

He's no legend, just one of the few pixel artists that are capable of that level of art. So because something is pixelized, it's crap? Way to be biased. Pathetic? I guess you find most cathederal art pathetic too.

Quote:

Originally Posted by Soul-Blade
As far as me comparing to him, 4 years ago I could have made pixel art in comparisn. If I had been a *****, I could have followed the pixel art path and would be far beyond him now. But I'm no *****. I like real graphics and that is what I pursue. They are much more challenging then pixel art.

That's a load of bull****. From your level right now with using PSP or whatever you use, you're in no comparison. Your brush, and pixel art, can never be compared to his, or anyone else in his league. As well the challenge opinion, there's challenge to every style of art.

Quote:

Originally Posted by Soul-Blade
You think a real video game developer would even dream of putting graphics like that in a game? No. They wouldn't.

Dude, go take a ****ing look a Nintendo and Sony. We've got a mass supply of pixel art based games on the Gameboy Advance, Sony Playstation (See: Nippon Ichi) and now Cell phones. You're an ignorant fool to have even said that.

Quote:

Originally Posted by Soul-Blade

Now that put aside, I think pixel art is a good place to start. It does teach good habits and gives you an eye for detail. The habit most people (and I developed once I got a tablet x_x) get in better programs is they just think the brushes do all the work. If you start with pixel art you will likely keep your eye for detail (at least I did while I was still using a mouse).

No, the artist does the work. Despite him/her using mouse, tablet, brush, or pencil tool.

Quote:

Originally Posted by Soul-Blade

I'm done with this discussion. We have different goals, and different vision. I like to see unreal things displayed in a realistic fashion. I think pixel art is easy; you think it is hard. Whatever. Off to play CS.

Different goals? How the hell would you know? I've given up on pixel art as a passion and do line art when I'm bored. You say I don't like to see unreal things? Gwaha. Right-o. I'm progressing into traditional mediums and illustration, so please don't assume what my goals are. :\ You may think pixel art easy, but you will never be capable of the genius artwork behind games like Phantom Brave, Fire Emblem, hell even Pokemon.

Edit; PS, I can fly but I just choose not to. Right?

Enerith 04-01-2005 12:50 AM

No offense to anyone, its just.. Soul, I think you might need an art appreciation class. If I took the same attitude you have right now, I'd say that that psp dragon you gave the link to sucks. In all reality, I'd probably say that anyways because its psp'ed, so.. we can talk after that artist can do that with real oils on canvas and not by mouse. Please refer to http://www.tabora.com/home.html and look at some of Roy Tabora's work. If I'm going to like a surreal painting, then it has to be on canvas for me. But anyways, I try to refrain from that attitude because art is art no matter what form it comes in. Its a matter of expression, no matter what the style is. Many actually prefer the harder look of a mosiac compared to such as you represent. Didn't mean for this post to turn into a graphics argument but when it comes to being unbiased and open to anything about art, I have my word. :)

Amagius 04-01-2005 01:33 AM

Quote:

Originally Posted by Soul-Blade
That site you linked to has some nice pictures...I'm not sure what the point you were trying to prove is though. I appreciate art - but pixel art (such as what this st0ven fellow made) is nothing to appreciate. Those pictures on that site you linked compared to that dragon stuff....please.
And if you said that "psped" dragon sucks, that would be stupidity. Psped? It is the same thing as painting. In fact, it is a little harder then painting because you have less control (though better error correction). What the hell does psped mean anyway? Give me a damn break. LOOK, YOU "WINPAINTED" YOUR GRAAL GFX. THEY SUCK!
The program doesn't make a graphic. The person does. If you use psp, photoshop, whatever. Barely anyone can make images like that dragon I linked to, and NO ONE on this forum can. And you say he "psped" it? Like it is some kind of insult? Absolutely retarded. I would love to see Scott's glorious pixel artist he worships do anything like that dragon I linked.

My art isn't even good, and I can accurately tell you that that is one of the know ignorant, elitist things I have heard on art.

Your defense on your PSP'd Dragon is that barely anyone can do it and that no one here can do it either. Guess what! That applies just as much to the pixel graphics. Barely anyone can do it, and no one here could do it -- including you.

Not that I am saying that the CG picture sucks -- oh contrary, it is a great piece of work, but if you cannot appreciate pixel art, which is DEFINITELY another form of mosaic art, you know very little on art.

P.S. Respect != Worship, so stop acting like you are hot **** because your ego is beyond your skill.

GoZelda 04-01-2005 12:24 PM

Quote:

Originally Posted by Enerith
Please refer to http://www.tabora.com/home.html and look at some of Roy Tabora's work.

Everything I looked at had more or less the same scenery :\

davidpsy 04-01-2005 05:18 PM

Soul Blade and Scott both have their opinions on what art they like/dislike. I personally appericate both pixel art and painting, but I can understand someone disliking pixel art, and thats okay.

Enerith 04-01-2005 07:24 PM

Well, its not really the dislike that bothers me personally, its the idea of not accepting it as a skilled art that gets me going. :P

Soul-Blade 04-01-2005 07:42 PM

I never said it isn't skilled art - what I am trying to say is it does require skill and talent to do pixel art. It is just a lower level...in fact, just about the first level...as far as skill goes. You don't see many people doing pixel art anymore, and clearly there is a reason for that. You don't see Graal with over a million players like say...oh...World of Warcraft and obviously there is a reason for that. This arguement that pixel art is better then say that dragon, or cg art, is just INSANE. It is MUCH harder to create something in psp or photoshop that looks good, it is MUCH harder to create a realistic 3d model and a scene to go along with it. These tools simply unlock another level that was otherwise impossible - but they are no easier to operate then someone doing pixel art in paint. They are much harder, and require much more time learning how to use the programs. That especially applys to modelling and skinning and such.

Zero Hour 04-01-2005 07:45 PM

You realize it's perfectly possible for a pixelartists to create a just as detailed piece of art as that dragon? Given, it would take probably a month - but it's possible. When you're working with the base of something you can do anything, it'll just take a Hell of a lot longer.


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