Graal Forums

Graal Forums (https://forums.graalonline.com/forums/index.php)
-   Graal Kingdoms (https://forums.graalonline.com/forums/forumdisplay.php?f=58)
-   -   Weapons/Items/Armour Just for Aestetic Purposes (https://forums.graalonline.com/forums/showthread.php?t=50113)

HeartBeatOfTheEarth 01-03-2004 08:13 AM

Weapons/Items/Armour Just for Aestetic Purposes
 
I'm not sure how well recieved this is going to be, but would you be happy if there were rare/event items and such that were normal level with just a glossy new outer coating? ( not a literal outer coating persay, but rather a nice new look), this elimiates super-powerful event items and adds diversity to the kingdoms. If an item had the exact same stats as say, a Silver Paladin Helm, but looked cool and new and was rare or given only as an event prize, would you be happy?
(( This leaves room for customization also, instead of wearing eitehr a helemt or a wiz hat, you could wear a crown or coronet and have the same stats as a helm)))
Leave your comments and thoughts please....

Amagius 01-03-2004 08:24 AM

I really like the idea. :o

zell12 01-03-2004 10:31 AM

You should be able to design and choose your own gear. But, they all had the normal stats! This will allow you to choose your own character outfits so-to-say. I've been saying this for years. x-x

GoZelda 01-03-2004 12:17 PM

Yes and no. The people with 1337 stuff would be even stronger. Besides, what about all those EA's on your horned shield?

Satrek2000 01-03-2004 12:25 PM

I'd like that, but I see the problem that it'd be a mess if everyone was allowed to design their own stuff - why not turn your items into a phoenix gear, just by the looks of it? Or something disgusting to look at, biting colors and such? I don't think that'd add to the fun, let alone be in some gk-ish sense realistic.

DenoriZakarum 01-03-2004 04:45 PM

I like this idea, i agree there shoud be different looking stuff too O.o

Monkeyboy_McGee 01-03-2004 06:28 PM

1. It's an awesome idea, should have been done from the start. The powerplayers don't give a crappo about what the items look like, just that they give them leeto stats.
2. It's only possible, and worth doing, if you get rid of every single event item already out there, and alchemy items to make it fair (you'd re-do the alchemy gfx too, such as making a real FHoM gani or whatever).
3. Point number 2 would make a lot of lame-os whine.
4. Those lame-os in point #3 should be shot.
5. Yes, as cyrin said, it wouldn't change a lot since most of what makes people so powerful are EAs and IWDs. The stats on eventweapons just give that added little kick.
6. I don't think there should be EAs in the final version (even though there never will be a final version)
7. Nice poll, it's a good topic :D
8. This is point number 8, right here. everyone pay attention to it's eightness.

:grin:

HeartBeatOfTheEarth 01-03-2004 09:47 PM

So, your all saying that if a weapon with a cool new look had the same stats as a naginata, and there were only like 5 in Graal, you'd be happy with them? *Thinks about CLM's uber-awesome Runic Blade.*

--Chris-- 01-04-2004 05:38 AM

There are already some items like this (refer to gold warrior helmet, star wizard hat.) I don't like this idea too much though.

zell12 01-04-2004 07:27 AM

Chris, are you dumb now or something, I don't understand why anyone wouldn't like this. Would you rather inflitration on every single item and accessory in the game, or would you rather better RPing, character looks without the +2690839687498 damage etc...? I mean come on, there should be a level limit and instead of chosing every single path and going to level 115 and losing intrest in the game, why not make different paths. As in if your an alchemist you made stuff and sell it. You can whield a weapon, because your an all-around type person. You get low battle stats, and high evasion and intelligence.

I'm sure you get the point. Then after you choose your path, you can choose your gear. Everyone starts out with the same gear (depending on your path) and it can be upgraded, to a point each time you level. No more EAs or anything.

Qwert616 01-04-2004 07:30 AM

Style over substance, huh?

It sounds like a good idea to me.

Satrek2000 01-04-2004 03:09 PM

Quote:

Originally posted by zell12
Chris, are you dumb now or something, I don't understand why anyone wouldn't like this. Would you rather inflitration on every single item and accessory in the game, or would you rather better RPing, character looks without the +2690839687498 damage etc...?
Have 2 or three different helmets/armours, with different stats - slow and strong or fast and weak, something like that - with different looks. I think that should be enough. Add a few more clothing items, and you'll get enough combinations. I think it wouldn't make the server more fun if everyone had their own gear...

Quote:

Originally posted by zell12
I mean come on, there should be a level limit and instead of chosing every single path and going to level 115 and losing intrest in the game, why not make different paths.
I believe there are prescious few who'd ever bother to get to level 115 or such. Most just play for fun, bot for level, while a level now and then may occur.

thelostviking 01-04-2004 03:55 PM

Ive got another idea.
Event items with special stats, but blessing preparing or ea wont work on them.

zell12 01-04-2004 04:12 PM

Quote:

Originally posted by Satrek2000
I believe there are prescious few who'd ever bother to get to level 115 or such. Most just play for fun, bot for level, while a level now and then may occur.
But still, there are the few, like Tec and Zoe, that are like, level 80-100 right now. Some people are getting close. Stefan said it before the levels should be lowered and the stats should be lowered.

Have you even tried to pk someone with a high level? Before you can say anything at all, they can run around the map 5 times and back. And if you hit someone, they recover it in seconds. You can only kill people that are of low levels. X_x

Satrek2000 01-04-2004 05:14 PM

Quote:

Originally posted by zell12
Have you even tried to pk someone with a high level? Before you can say anything at all, they can run around the map 5 times and back. And if you hit someone, they recover it in seconds. You can only kill people that are of low levels. X_x
I agree - but on the other hand, I don't pk, neither do I aprove of it ooc, nor do I ic - I prefer to run, I'll admit that anytime. And for Zoe, she does rp and is a good princess, so I don't see a problem with her level at all.

zell12 01-04-2004 07:26 PM

I am proving a point and high levels are bad things, Roleplayer or not.

Satrek2000 01-04-2004 07:33 PM

Quote:

Originally posted by zell12
I am proving a point and high levels are bad things, Roleplayer or not.
In my opinion, high leveled roleplayers aren't a problem... make a cap for wars, but otherwise, I'm fine with that.

zell12 01-04-2004 07:46 PM

sdgsDF:Gmdsdl'
ldfmh;dlfm;dlmfh;dlmfh;ldmnfh;
lmdgn;lmfgn;lmcv;nm;xclmhbdfh


Golly.


The levels should be LIMITED at 25. In single player games like FF10 and below you gain levels because monsters get stronger. In player to player combat on graal it is different because you have bug abusers, players who have every item in the game from corrupt staff, and you have a SMALL percent of Role-Players that are goodie-goodies.

Now...

It all seems off balance to me to have some level 115s battling eachother, but doing no damage cause they are too fast to hit eachother, or they are too strong to hit eachother, or they both have super regain. But you throw a wimpy level 30 in there and he gets crushed in one or two blows.

A max at level 25 and a bunch of other things previosly suggested would improve GraalKingdoms.

Satrek2000 01-04-2004 08:59 PM

Quote:

Originally posted by zell12
A max at level 25 and a bunch of other things previosly suggested would improve GraalKingdoms.
I dare to disagree. This way, it'd get boring earlier, with no point in maps, dungeons and such, which can also be fun despite the exp they give. Also, for one powergamer, there are many who play for the sake of roleplaying, which does not negate leveling. Maybe add new, reasonable items to close the gap. Maybe alter the exp required to make the slope harder to climb. That'd be enough, IMHO.

GoZelda 01-04-2004 09:08 PM

What does Roleplaying has to do with PKing? No need for b-mode to RP...

protagonist 01-04-2004 09:31 PM

Style>stats.

--Chris-- 01-05-2004 03:49 AM

Excal don't be ignorant :) You call me dumb without considering other factors or brightening the detail about this idea. Ok, let's say this was implied the results will as follow (****ish sarcasm*3):

"HOLY COW!
THIS IS GREAT
WE CAN GET SO MANY NEW ITEMS!
BUT!!111SHIFT+111ONEONEONE!!
THEY ARE ALL REALLY RARE AS THEY COME FROM EVENTS" or "THEY ARE ALL TO MAKE ME LOOK PMG2HOT4SCOT! YES _P_MG2HOY4SCOT! I BET I CAN WEAR THEM ALL AT THE SAME TIME <3!"

What happens when everyone wants everything but it's all rare and used for apperance? What happens when someone owns alot of them and they're let's say one of a kind and only wears one or two? Hey I get it, there'll be so such a wide variety of recolors and they'll all be so rare that in actuality all items are common!

Oh wait, maybe let's make them all common - give them all out in events everyday; now we have something to work for!

Might aswell make them craftable or so -_-

It's pretty fine right now - there are some items like that (gold warrior helmet, star wizard hat) are examples. Hell there are some items that really suck but look good, example; war axe (the crappiest item in the game - seriously.) I got my own little system planned out but I'm pretty lazy to make a detailed thread about it right now and there have been way too many "how 2 fix grawl k! pls reed" threads recently for it to be too acknowlegded.

zell12 01-05-2004 05:11 AM

Nevermind, my ideas are too good for GK. If one was implimented, it would not be right without everything, thus GK as we know it, would not be really the same and would be entirely changed, causing a big fuss... But atleast change its name and take kingdoms out, please? :)

Monkeyboy_McGee 01-05-2004 01:37 PM

Quote:

Originally posted by --Chris--


What happens when everyone wants everything but it's all rare and used for apperance? What happens when someone owns alot of them and they're let's say one of a kind and only wears one or two?

This happens already :rolleyes:
Some players will sit in bomb trade all day every day, and you will see them say, pull out one weapon which is rare. Then another a little bit later. Then another. And another. And another.

And i was watching smoke talk about how he lost items when he was away from graal, because his house fell apart. He said he lost like...10 wizard hats or something. Now what the hell could anyone possibly want with 10 wizhats other than to hoard them and sell them off for insane prices? :rolleyes:

Quote:

Originally posted by zell12


But atleast change its name and take kingdoms out, please?
We should call it graal Pwnage, or graal leeto, or graal Unbalanced XD

--Chris-- 01-05-2004 03:03 PM

Oh my God, that is such signature material.

"Originally posted by zell12


But atleast change its name and take kingdoms out, please?

--------------------------------------------------------------------------------



We should call it graal Pwnage, or graal leeto, or graal Unbalanced XD"

MysticHaste 01-05-2004 04:07 PM

Quote:

Originally posted by --Chris--
Oh my God, that is such signature material.

"Originally posted by zell12


But atleast change its name and take kingdoms out, please?

--------------------------------------------------------------------------------



We should call it graal Pwnage, or graal leeto, or graal Unbalanced XD"


Haha, well at least I got SOMETHING out of this thread, A Laugh. :p :D

zell12 01-05-2004 10:09 PM

How about call it New World... Since it is nothing like Classic, it is new... I know about the New World server, but no. It's dead and shouldn't be brought back.
Then they should add a second server called Classes and Kingdoms or just Graal Kingdoms or something... Read the other post I made in the other thread...

Monkeyboy_McGee 01-06-2004 01:27 AM

Haha, thx. It'd be real nice to be in someone elses signature, even if they did forget to add my name to the quote :grin:

graaliholic 01-06-2004 09:11 AM

Quote:

Originally posted by thelostviking
Ive got another idea.
Event items with special stats, but blessing preparing or ea wont work on them.

This is is EXACTLY how the special items on CF work. :o I have no idea why it isn't the same here though.

zell12 01-06-2004 01:40 PM

Because it is not the same game? Stefan wanted an information base, not to copy their game and change the style or the graphics.

Satrek2000 01-06-2004 02:24 PM

Quote:

Originally posted by zell12
Because it is not the same game?
See blessing requirements, a bunch of spells and prayers which don't work yet, some relics which don't work yet, and a bunch of unavaliable alchemy items. Also the unbalance as far as diamonds and stat potions are concerned (in CF you can trade plats for diamonds at any time, and stat potions are much more common).

Xeross 01-06-2004 05:07 PM

1 Attachment(s)
You can change the GFX on the stuff, i been doing that alot X_X, i putted Zormite Blade gfx Zen made to my Broad Sword GFX :P.

look at the old screeny (now i use old 1 :P)

gravator 01-06-2004 08:06 PM

That has always interested me Chris! i think it would be great to get such items as a war axe, but to a high level player(maybe?) it is a piece of junk, and if some of these items folks like tec or AnU say are craptastic let someone else buy it from you, and not for staggeringly high prices or large ammounts of items eh?



someone ****ish.....like me....*holds up a large posterboard with the word "hint" on it*

GoZelda 01-06-2004 10:42 PM

Quote:

Originally posted by zell12
Because it is not the same game? Stefan wanted an information base, not to copy their game and change the style or the graphics.
Then a Flaming Sword of Fear should be blessable x.x

graaliholic 01-06-2004 11:25 PM

GK came from CF, though stefan has changed many things. The plat-to-diamonds thing is an NPC there, of course that wont be around... and the maps obviously would have to be made to fit GK. Another way to tell that GK came from CF, just cast one of the many not fixed spells, example magic missile, and watch how it follows an invisible grid that seems quite spaced out, which i have noticed is aligned with the points where you can lower/raise land on a gmap (anyone who's tried that kind of editing before will notice this too). Also casting create food will summon it to the nearest grid spot, as well as detect creature/rune spells. It's there, you can tell they were the same at one point, anyone who notices these things can tell easily.


All times are GMT +2. The time now is 12:11 AM.

Powered by vBulletin® Version 3.8.11
Copyright ©2000 - 2025, vBulletin Solutions Inc.
Copyright (C) 1998-2019 Toonslab All Rights Reserved.