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-   -   'tis a level! (https://forums.graalonline.com/forums/showthread.php?t=48641)

Benm00t 10-15-2003 09:55 PM

'tis a level!
 
1 Attachment(s)
'tis indeed an outside level. Rate.... forgivingly :-P

Thanx!

dorfindel 10-15-2003 10:36 PM

I don't really like it. I can tell you're new to this.

3/10.

The edges of the grass are laid out really strangely, it just looks..well..bad. Also the edges of them are too straight. The..err...tiling you did w/ the rooshes and bushes and stuff looks horrible the way you combined them..the grass tiling is OKAY..but it just seems to look odd for some reason.

I also don't like how the level is boxed in by the straight trees and cliffs. it's no good x.x

Benm00t 10-15-2003 10:41 PM

indeed i don't do much level work. 'tis why i'm more into the scripting side, but i still like to have a go now and then.

LegendaryAzreil 10-16-2003 12:02 AM

2/10 its boring
=\

Blitz_Hunter 10-16-2003 01:13 AM

6/10

Benm00t 10-16-2003 01:31 AM

Quote:

Originally posted by LegendaryAzreil
2/10 its boring
=\

Show me a level which is not boring then so i can see for myself. Outside and without houses... my level was never intended to have houses.

StalePhish96 10-16-2003 05:30 AM

;) Well, I think it looks good, nice usage of angled tiles for the mountain/cliff and the trees... 7.5/10

DarkShadows_Legend 10-16-2003 08:18 AM

- Many many tile errors throughout the level.
- The detailing is fairly nice in some parts but it looks like you did a paste with the swamp tile.

Rate: 7/10

Benm00t 10-16-2003 10:33 PM

Quote:

Originally posted by DarkShadows_Legend
- Many many tile errors throughout the level.
- The detailing is fairly nice in some parts but it looks like you did a paste with the swamp tile.

Rate: 7/10

If you mean the bits where the over lapping grass meets for the tile errors, sure they don't look the best but i don't believe there are better tiles to deal with what i did... but maybe i'm wrong.

DarkShadows_Legend 10-17-2003 05:16 AM

Yes I know, that's why I didn't give a low score. The level itself is very nice and so I gave it a pretty high score.

Benm00t 10-17-2003 09:09 PM

ah, well thank you :-P

Eric_1337 10-19-2003 08:01 PM

You guys are looking for errors that don't exist, I looked at it and only saw about 2-3 in the grass to grass tansitions and grass to water transitions. The main problem is in the trees, those are the things that hold most of the tile errors.

5/10

Nick1988 10-19-2003 09:29 PM

Hmm..Not very interesting, the detail is pretty decent. The layout is nice. Maybe a 5/10 is a suitable rating for this level.

ETD 10-19-2003 11:05 PM

Quote:

Originally posted by Eric_1337
The main problem is in the trees, those are the things that hold most of the tile errors.

the trees are all graphics added to the level... I don't think any of them are actually tiles
:\

EsCanavi 10-20-2003 11:05 AM

1 Attachment(s)
we look at tile eror that not here .... duh ... look at this mountain a lil ... there a white spot that ca be removed tought dont realy remeber there the tile is i gonna try to find it for you, btw i dont realy like the deatain and stuff well nice try tought..... humm 3 /10
gah paint dont work.... :x

there the img it same at the bottom.... i got lazy but i think it help lil tought...


and LOL @ Eric1337 how can we do tile eror in a GFX :X that should be pixel eror ;)

Eric_1337 10-20-2003 03:29 PM

Quote:

Originally posted by EsCanavi
we look at tile eror that not here .... duh ... look at this mountain a lil ... there a white spot that ca be removed tought dont realy remeber there the tile is i gonna try to find it for you, btw i dont realy like the deatain and stuff well nice try tought..... humm 3 /10
gah paint dont work.... :x

there the img it same at the bottom.... i got lazy but i think it help lil tought...


and LOL @ Eric1337 how can we do tile eror in a GFX :X that should be pixel eror ;)

Alright first of all,

I stated the trees needed work because they were images, usually when someone says there needs to be a lot of work in the trees, that usually means that theres something wrong with them. I can't look at the image right now because I'm using a mac at school and for some reason it won't let me open .png files.

For the next part,
I'm seriously having troubles understanding you. I'm pretty sure your native language is French, but still I can atleast type proper french and I've only took the class one and a half years.

Laugh @ Es for not being able to spell

EsCanavi 10-20-2003 03:39 PM

BY CHANCE i posted IM LEARNING ENGLISH X_X damn so dont complain plz if so just dont read my post. Lol yeah ppl that cant understand me r ppl that hate me or r just lazy to understand in da case it because you need to sleep guy.... btw there still cant be an tile eror in da tree cuz it a GFX o.o'' if it dont look right maybe cause they r all gfx or just dont know how place them....
well nvm i gonna leave it now so i will say it again.... so you wont say i never said it

....IM french so shut up.... enjoy meh eror now if i never do eror... mean i never try or so....or how can i learn if ppl just screaming at me like this guy he start at level editing if we just scream at him he wont understand what wrong,same for me if u guy just bishing at meh explain me where i gona learn something...

- kthxbye
- Es Canavi

ETD 10-20-2003 09:36 PM

Quote:

Originally posted by Eric_1337
I stated the trees needed work because they were images, usually when someone says there needs to be a lot of work in the trees, that usually means that theres something wrong with them.
you said that the trees had the most TILE ERRORS
if you forgot what you said already, and are too lazy to look back, here's your post:
Quote:

Originally posted by Eric_1337
You guys are looking for errors that don't exist, I looked at it and only saw about 2-3 in the grass to grass tansitions and grass to water transitions. The main problem is in the trees, those are the things that hold most of the tile errors.

5/10

"The main problem is in the trees, those are the things that hold most of the tile errors."
and we were saying that a tree GRAPHIC can not have a tile error, since he didn't even use tiles to make them
:\
also, lay off Es, he's probably a better LAT than you are, so show a little respect

SingleChance 10-20-2003 10:54 PM

Quote:

Originally posted by ETD
also, lay off Es, he's probably a better LAT than you are, so show a little respect
no. just no.

Darlene159 10-21-2003 12:17 AM

Es is an awsome level maker, why do some people have to make fun of other people because their first language isnt English? Gah, that just disgusts me. It would be no different then a person trying to learn French, and posting in French on a French forum.

ETD 10-21-2003 12:46 AM

Quote:

Originally posted by SingleChance

no. just no.

Have you seen examples of his work?
Do you even know Es?

Es is one of the best level makers I have seen. Both Es, and Lucky are really good, they make great insides, as well as outsides. I have never seen a single tile error in ANY of the levels they have made for me.

Blitz_Hunter 10-21-2003 01:40 AM

Quote:

Originally posted by ETD

Have you seen examples of his work?
Do you even know Es?

Es is one of the best level makers I have seen. Both Es, and Lucky are really good, they make great insides, as well as outsides. I have never seen a single tile error in ANY of the levels they have made for me.

Like he said , "no. just no." ;)

SingleChance 10-21-2003 05:13 PM

Quote:

Originally posted by ETD

Have you seen examples of his work?
Do you even know Es?

Es is one of the best level makers I have seen. Both Es, and Lucky are really good, they make great insides, as well as outsides. I have never seen a single tile error in ANY of the levels they have made for me.

yes, he posted a link to some of his levels in a thread, and no, he is not better then eric.

Darlene159 10-21-2003 06:22 PM

Quote:

Originally posted by SingleChance


yes, he posted a link to some of his levels in a thread, and no, he is not better then eric.

In your opinion....;)

SingleChance 10-21-2003 08:06 PM

Quote:

Originally posted by Darlene159
In your opinion....;)
yea, so?

ETD 10-21-2003 10:11 PM

Quote:

Originally posted by SingleChance


yes, he posted a link to some of his levels in a thread, and no, he is not better then eric.

can I see what the levels were?
0.o'
I remember he started to make a PW with lucky like over a year ago I think... and those levels were really bad
=X
but since he's been working with us on EoA, his levels have been awsome.

SingleChance 10-21-2003 10:13 PM

Quote:

Originally posted by ETD

can I see what the levels were?
0.o'
I remember he started to make a PW with lucky like over a year ago I think... and those levels were really bad
=X
but since he's been working with us on EoA, his levels have been awsome.

i can't remember which thread it was in.. i'll look for it..

i think he said it was a house for EoA and some outside levels from npulse

edit: here's the thread which he posted in..his post is near the bottom of the first page..
http://forums.graal2001.com/forums/s...threadid=48516

EsCanavi 10-22-2003 12:10 AM

I also said this house kinda sux... oh yeah and can you guy leave it o.o dang... i see no point why complain about level give your mind on a level is okay but starting complain is an other thing... + no one better then someone else...

Eric_1337 10-22-2003 01:34 AM

I don't quite understand what you would call that then...

It wouldn't be called a graphical error because it's not...

Obviously he covered it up because he couldn't make the tree correctly, hence more then anything it's a tile error.

And to darlene,

I would not have said it if he didn't try to insult me by saying that I didn't know what the difference was from a tile error to a graphic error?

LegendaryAzreil 10-22-2003 01:45 AM

Eric is the pwntager. =D

ETD 10-22-2003 02:11 AM

Quote:

Originally posted by Eric_1337
I don't quite understand what you would call that then...

sounds like you just mean that he is useing graphics to cover tile errors... I don;t think that would be called a tile error, or antyhing 0.o' it's just being lazy

Eric_1337 10-23-2003 12:01 AM

I think we need to come up with a new name for it...

the "m00t Error" sounds good for me, I'm gonna start calling errors that are not graphic errors but not tile errors and the person is just hiding tile errors that they can't figure out with a graphic, m00t errors.


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