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DustyPorViva 10-12-2003 10:14 PM

Interior
 
1 Attachment(s)
I don't know, did this when I had nothing to do...

alarid0 10-12-2003 10:28 PM

:D like i said to you over aim, it looks great dusty

deman1171 10-12-2003 10:34 PM

Quote:

Originally posted by alarid0
:D like i said to you over aim, it looks great dusty
Yea same here, it's awesome, you should still talk to Amy about those graphics you made, i mean it's all unique, andor would rock with that kind of style, woldmap, and bodies, so you should talk to her, heh atleast use your work XD

Destorm 10-12-2003 10:42 PM

sounds like this pw has no gfx people must suck or somethin

deman1171 10-12-2003 11:15 PM

Quote:

Originally posted by Destorm
sounds like this pw has no gfx people must suck or somethin
God you get on my nerves, a server does not have to have GFX to be good, and yes, we have a very good one, Dusty.

Dude6252000 10-12-2003 11:37 PM

Quote:

Originally posted by deman1171
God you get on my nerves, a server does not have to have GFX to be good, and yes, we have a very good one, Dusty.
..No.

It can't be.

Emily has finally realized that gameplay matters just as much as graphics do...RESPECT..RISING. ARGRHHG


And Dusty, it's good, but looks a little grainy.

deman1171 10-12-2003 11:42 PM

I like it, you should talk to Amy if you wish to use them for Andor, it would be nice and unique to graal, what style do you call that?

Oh, and i always realised that, i mean i like some of graal kingdoms graphics, but i don't play anymore, due to lack of gameplay.

zs0 10-12-2003 11:45 PM

Quote:

Originally posted by deman1171

Yea same here, it's awesome, you should still talk to Amy about those graphics you made, i mean it's all unique, andor would rock with that kind of style, woldmap, and bodies, so you should talk to her, heh atleast use your work XD


Wtf Emily, all you ever talk about is Andor in graphic threads

Anyways dusty, nice =)

deman1171 10-12-2003 11:48 PM

Oh my. i talked about it two times. one was where you talked about pw's that could use it. and here is about something about andor that needs to be discussed since dusty works for it. Gosh, i feel so terrible. I'm oh so sorry for doing this.


..not

Dude6252000 10-12-2003 11:50 PM

Quote:

Originally posted by zs0
Wtf Emily, all you ever talk about is Andor in graphic threads

Anyways dusty, nice =)

Lay off, dude. All I ever see you do in threads is complain about people.

wonderboysp2p 10-12-2003 11:52 PM

GUYS SHUT UP I HATE WHEN THREADS GET OFF TOPIC ABOUT **** LKIKE THIS >=0

anyways... it reminds me of the overlook hotel :megaeek:

danny... come play with us... forever and ever...:p


(and for those illiterate people out there its the hotel that 'the shining' takes place in)... if you didnt know that then you're missing out on a kickass book and moveh!!

davidpsy 10-13-2003 02:48 AM

Quote:

Originally posted by Dude6252000

..No.

It can't be.

Emily has finally realized that gameplay matters just as much as graphics do...RESPECT..RISING. ARGRHHG


And Dusty, it's good, but looks a little grainy.

Playerworlds are all made of levels, graphic, scripts. Each one must be done well. Each one is no more or less important then the other. Kaimetsu may think scripts are the most important, though this will be the only thing he is wrong about. But if there are no graphic to cover the frame then all you have is a frame of polygons and that is not very fun. Levels must be done well or all you have is nice graphic but tiled not very well and then you have a nice tileset but not very nice levels to play with them in. This is why all 3 are both equally important. Levels are like graphic in a sence so it should be easy for a skilled graphic artist to be able to create nice levels and intime very good ones with lots of work and prastic.

For the short version of this read my poem.

Playerworlds big and small, good or dall, With direction or none at all
Lame or leet, if your a newbie they will cut off your feet.
All their scripts are needed to shape the world.
Graphic which cover or are taped to the world.
Levels which are the center of the world.
One is not one with out the other.
Each no more importantly done with care and love then the other.
If one is done well and the other is not then your playerworld will be like an abandoned lot.

Dude6252000 10-13-2003 03:00 AM

Quote:

Originally posted by davidpsy
Playerworlds are all made of levels, graphic, scripts. Each one must be done well. Each one is no more or less important then the other. Kaimetsu may think scripts are the most important, though this will be the only thing he is wrong about. But if there are no graphic to cover the frame then all you have is a frame of polygons and that is not very fun. Levels must be done well or all you have is nice graphic but tiled not very well and then you have a nice tileset but not very nice levels to play with them in. This is why all 3 are both equally important. Levels are like graphic in a sence so it should be easy for a skilled graphic artist to be able to create nice levels and intime very good ones with lots of work and prastic.

For the short version of this read my poem.

Playerworlds big and small, good or dall, With direction or none at all
Lame or leet, if your a newbie they will cut off your feet.
All their scripts are needed to shape the world.
Graphic which cover or are taped to the world.
Levels which are the center of the world.
One is not one with out the other.
Each no more importantly done with care and love then the other.
If one is done well and the other is not then your playerworld will be like an abandoned lot.

Well said..But a poem dedicated to Graal..Is just a bit..Creepy. :x

deman1171 10-13-2003 03:11 AM

Quote:

Originally posted by Dude6252000

Well said..But a poem dedicated to Graal..Is just a bit..Creepy. :x

ROFL exactly what i was about to say, very very creepy,
Writing poems and songs about an online game o_O

Nick1988 10-13-2003 03:25 AM

Looks nice, good job.

Scott 10-13-2003 05:34 AM

Reminds me of my Grandmas, except I cant smell the bad cooking. :(

konidias 10-13-2003 06:02 AM

Quote:

Originally posted by davidpsy
Playerworlds big and small, good or dall, With direction or none at all
Lame or leet, if your a newbie they will cut off your feet.
All their scripts are needed to shape the world.
Graphic which cover or are taped to the world.
Levels which are the center of the world.
One is not one with out the other.
Each no more importantly done with care and love then the other.
If one is done well and the other is not then your playerworld will be like an abandoned lot.

LoL, that poem is terrible. No offense. But you used the same words to rhyme nearly every line. "world, world, world" "other, other", and the lines didn't even make much sense. :p

deman1171 10-13-2003 06:12 AM

Quote:

Originally posted by konidias


LoL, that poem is terrible. No offense. But you used the same words to rhyme nearly every line. "world, world, world" "other, other", and the lines didn't even make much sense. :p

I love the poem in your sig :cool:

davidpsy 10-13-2003 06:14 AM

Quote:

Originally posted by konidias


LoL, that poem is terrible. No offense. But you used the same words to rhyme nearly every line. "world, world, world" "other, other", and the lines didn't even make much sense. :p


Yeah I dident really try very hard :(. I'm gonna start another poem called "The ban happy na_zi!" Staring signas! lol Its not ment to insult him its just for fun.

alarid0 10-13-2003 09:27 AM

"not meant to insult"
right

Dude6252000 10-13-2003 06:10 PM

Quote:

Originally posted by davidpsy
Yeah I dident really try very hard :(. I'm gonna start another poem called "The ban happy na_zi!" Staring signas! lol Its not ment to insult him its just for fun.
.. That's like running around on graal, screaming "SIGNAS IS A *** ****" in front of staff and such. That would insult him, because, well, YOU DON'T EVEN HAVE APPROVAL FROM SIGNAS TO DO SO. >.>

davidpsy 10-13-2003 08:56 PM

Quote:

Originally posted by Dude6252000

.. That's like running around on graal, screaming "SIGNAS IS A *** ****" in front of staff and such. That would insult him, because, well, YOU DON'T EVEN HAVE APPROVAL FROM SIGNAS TO DO SO. >.>


Nu nu nu Ban happy means like trigger happy it doesnt mean ***. So I think Ill write a poem called the ban happy **** but it wont be about signas. btw this was just a sort of joke. I dont really know weather I'm actually going to write it or not.

Kaimetsu 10-13-2003 11:52 PM

Quote:

Originally posted by davidpsy
Kaimetsu may think scripts are the most important, though this will be the only thing he is wrong about.
Nope. Scripts define the world, graphics merely decorate it. All are essential, but only one is truly significant.

Dude6252000 10-14-2003 12:06 AM

Quote:

Originally posted by Kaimetsu
Nope. Scripts define the world, graphics merely decorate it. All are essential, but only one is truly significant.
That's true. Some things rely on others a bit, but everything ties into scripting somehow.

Deek2 10-14-2003 12:14 AM

Quote:

Originally posted by Kaimetsu


Nope. Scripts define the world, graphics merely decorate it. All are essential, but only one is truly significant.

And what's significant is both of them combined. Of course, you can do powerful stuff with scripting, and you can do alot of things with graphics, but what's going to be the most powerful is both of them combined. One thing is lacking the other. Scripting is scripting without graphics. You can't make polygons and whatnot, because that has to do with graphics. Graphics is graphics, and without scripting, it's just dead. It has no life put into it.

Kaimetsu 10-14-2003 12:43 AM

Quote:

Originally posted by Deek2

And what's significant is both of them combined. Of course, you can do powerful stuff with scripting, and you can do alot of things with graphics, but what's going to be the most powerful is both of them combined.

Graphics aren't powerful. They don't define the game, they just provide a pretty front end. If GK had a different tileset, it would still be the same game. The same does not apply to its scripts.

Quote:

Scripting is scripting without graphics. You can't make polygons and whatnot, because that has to do with graphics.
When I refer to graphics, I am talking about images created by artists. Polygons are just mathematical concepts, and their visual representation is generated by the Graal engine.

davidpsy 10-14-2003 12:58 AM

Quote:

Originally posted by Kaimetsu


Graphics aren't powerful. They don't define the game, they just provide a pretty front end. If GK had a different tileset, it would still be the same game. The same does not apply to its scripts.



When I refer to graphics, I am talking about images created by artists. Polygons are just mathematical concepts, and their visual representation is generated by the Graal engine.

Without graphic you would have to code your scripts in 000's and 111's...

I'm not saying graphic is better then scripts but its not less essencial to the whole. Without graphic all you have is text and nothing more. Why do you think people first judge playerworlds and games from screenshots? I'm not saying scripts are less essencial but they arnt better or worse then or better then graphic.

DustyPorViva 10-14-2003 01:04 AM

There are many text-based RPGs that people play, it does not interfere with gameplay at all... but if there was no programming to it.... Think about that.

davidpsy 10-14-2003 01:10 AM

Quote:

Originally posted by DustyPorViva
There are many text-based RPGs that people play, it does not interfere with gameplay at all... but if there was no programming to it.... Think about that.

If all the game is text then its more like a chat room rather then a game "game." There is nothing wrong with a text chat room game. But without graphic you cant see how to program infact if there was no computer screen you would be stuck using pshicial tools and programming stuff on to micro boards and you have to see things in order to do that so when you see things in life its like graphic. So you could say wind in it self is an npc system and gravity and weather are all npc systems of this game called life. So really both are equally important.

DustyPorViva 10-14-2003 01:14 AM

Umm... the text RPG I play is not a chat room. It is a MUD, you level up, explore, gain ranks.
There is no graphics involved, at least nothing that is equally important as the programming that allows me to play it.

Oh, and programming games involves text, not graphics (most of the time).

davidpsy 10-14-2003 01:16 AM

Quote:

Originally posted by DustyPorViva
Umm... the text RPG I play is not a chat room. It is a MUD, you level up, explore, gain ranks.
There is no graphics involved, at least nothing that is equally important as the programming that allows me to play it.

Oh, and programming games involves text, not graphics (most of the time).

text is graphic... How can you level up and explore and gain ranks without levels or a world or even body sprites or any graphic of the sort. Unless its all text and you just read whats going on and dont see it.

Kaimetsu 10-14-2003 01:19 AM

Quote:

Originally posted by davidpsy
Without graphic you would have to code your scripts in 000's and 111's...
Read -> Think -> Post

We're talking about the graphics used to build a playerworld, not those that make up Windows. As I've said before: Obviously all playerworlds need some graphics, but their nature and quality are not as significant as those of the scripts.

Quote:

Why do you think people first judge playerworlds and games from screenshots?
Because that's the only medium available to them?

DustyPorViva 10-14-2003 01:21 AM

It is all text, hence the reason it's called a text-based RPG...

Text is only graphics if you make it to be, otherwise it is just a visual means of communication.

Dude6252000 10-14-2003 01:26 AM

Quote:

Originally posted by davidpsy
text is graphic... How can you level up and explore and gain ranks without levels or a world or even body sprites or any graphic of the sort. Unless its all text and you just read whats going on and dont see it.
Go play a good MUD. Then you won't be complaining that everything needs graphics.

davidpsy 10-14-2003 01:54 AM

Quote:

Originally posted by Dude6252000

Go play a good MUD. Then you won't be complaining that everything needs graphics.

Still graphic is fun to make. The better the graphic the more fun it can be. I read books its like a text rpg.

Dude6252000 10-14-2003 02:01 AM

Quote:

Originally posted by davidpsy
Still graphic is fun to make. The better the graphic the more fun it can be. I read books its like a text rpg.
In actual text RPGs (MUDs), too, though, you can level up a character, play trivia, etc. You don't always need graphics for gameplay, even though some games are better with graphics. Others can be more fun without them.

davidpsy 10-14-2003 02:08 AM

Quote:

Originally posted by Dude6252000

In actual text RPGs (MUDs), too, though, you can level up a character, play trivia, etc. You don't always need graphics for gameplay, even though some games are better with graphics. Others can be more fun without them.


Yeah text RPGs can be fun a game is no fun without scripts but its not fun without graphic neither both must be done properly to make a great game.

LordZen 10-14-2003 02:53 AM

Quote:

Originally posted by davidpsy



Yeah text RPGs can be fun a game is no fun without scripts but its not fun without graphic neither both must be done properly to make a great game.

lol you sure are right donald. A game sure wouldnt be fun without scripts! Now would it?? haha of course not!

Especially considering no script = no game!

Destorm 10-14-2003 03:04 AM

and no graphics = no game either (even a txt based game has gfx if computer based)

LordZen 10-14-2003 03:06 AM

Quote:

Originally posted by Destorm
and no graphics = no game either (even a txt based game has gfx if computer based)
DOS

point: you could have a whole screen with just txt and it could still work :\ hell fullscreen a program and just have txt in it, there!


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