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Alchemy Items
Okay, I would like an explanation on whats going to happen with Alchemy Items, i spent like 14k today on some items and I dont want them to be lost.. If they are removed i think players should get atleast 10k for say Havok gloves, and if they are +3 then they should get 3 enchant weapons. Seriously, this is too much to loose.
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Re: Alchemy Items
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I think that if the item has +1 the person should get 1 enchant armor, if it's +2 they should get 2 enchant armors, etc...so we can re-bless like silver warrior helmet and stuff instead of just ending up with nothing.
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And they'd better pay us for the actual armors, too! I mean, I paid a LOT for my Full Helm of Might, and I don't wanna lose money no that deal >:O
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Before I would have said dont remove the items because they were made and people paid lots and such... but now everything is chaos when it comes to the items and someone even said they gave a random person havok gloves... All this chaos has made me believe, remove them, its all going to far.
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Lol, so true, Tseng :)
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Stefan said he will give something to players mabey. But, random alchemy was a bug and therefor was removed, the items were not for some reason, so you are all, even me, are using illegal weapons and armours. =/ You all know that and you knew that when you paid the moeny for the items.
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Yeah.... and Im playing it smart and safe so :P hehe
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omfg stop complaining
ur basically using stuff that IS NOT SPOSE TO BE OUT. |
Yet, it's not supposed to be out yet ;) actually, it is, but it's not finished yet, so it's out, be we can't do it :O
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Heh... I thought it was a feature too, until stefan removed it. Then I was all like o_O?
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See! It's not our fault, so why should we pay for it?
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Think of all the imbalance those items are causing, its the method of the rich get richer, adn the poor get weaker and cant compete agenst those awsome items that are becoming harder and harder to find...it sucks really.
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Once it's possible to make these things normally, then it'll be no problem :) Truly though, I think, maybe just for now, that it shouldn't be THAT hard to finish alchemy, all you need is GFX and code a few things here and there so the recipes work with these items, and make these items be saleable in some temp store, which can be up for a while till they make a more appropriate way to get the items. I think that what Stefan and Co. should do is turn all their attention towards one thing at a time, preferably the more pressing issues.
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