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Selzar 02-28-2003 08:18 AM

Graphics
 
Well, for graal kingdoms, I don't know if this is possible but maybe for some weapons on it they can glow...
With light effects or something.

Spark910 02-28-2003 09:46 PM

Put this in the 2002 forum section. And what would the weapon do? Who would it be for? How would you get it? Why?

G_yoshi 03-01-2003 04:41 PM

Re: Graphics
 
Quote:

Originally posted by Selzar
Well, for graal kingdoms, I don't know if this is possible but maybe for some weapons on it they can glow...
With light effects or something.

Easier said than done :p

Are you wanting sabers or something (PSO)? Considering that Graal Kingdoms is a medival based world, how exactly would that fit in?

Spark910 03-01-2003 05:34 PM

He is thinking of Magic no doubt.

Tyhm 03-01-2003 09:32 PM

...actually, all you'd need is one template lighting-effect to attatch to the ganis. In the end it'd be a question of graphics, copying and pasting, with a little coding to feed in the sword's enchantments as 4 parameters...totally doable. It'd look weird for Swords That Aren't Sword Shaped, but in general...


Upon further inspection, one cannot dynamically set the coloreffects of a gani cel, nor determine the sourcefile of a coloreffected gani cel. It would only be possible through the making (and subsequent maintenance) of several copies of each sword gani - one for Fire, one for Ice, one for Lightning, one for Weaponmagic, one for Acid, one for Fear...

Selzar 03-01-2003 11:55 PM

Im talking about magic swords.
And God Blessed weapons.
I had an idea for god blessed ideas.
lets say someone had a bile weapon.
It would glow yellow since biles crystal IS yellow.
Get my drift?

G_yoshi 03-02-2003 02:02 AM

Quote:

Originally posted by Selzar
Im talking about magic swords.
And God Blessed weapons.
I had an idea for god blessed ideas.
lets say someone had a bile weapon.
It would glow yellow since biles crystal IS yellow.
Get my drift?

As Tyme said, it'd be a bit of a hassle. However, thinking about it, it could be done through ganis as attributes. Make a glowing-like animation, then build scripts that set an attribute to that gani when that sword is equipped. But yes, there would have to be seperate ganis for each color you wanted glowing. OR...mng/gif animation of glowing! :p

Tyhm 03-02-2003 02:06 AM

1 Attachment(s)
I made a few ganis to test it out. The system's a little borked so it'd be hard to impliment cleanly, but here's one of my favorites. It's so wrong. ^_~

Kaiser2 03-02-2003 03:19 AM

I wanted Stefan to change the image of my Inferno Sword, with a image I was having made, but then he threw all this legal-ese at me and I got confused, knew no way out so I just shut up :( I wanted my Inferno Sword to have a black falme and a dark blue blade, and change the name to "Blackwand" to go with my RP character XD

Selzar 03-02-2003 09:14 AM

thym theres no glow in that

Tyhm 03-02-2003 08:58 PM

Not until you run it in Graal rather than in ganishop, goober.

Selzar 03-02-2003 09:06 PM

I did run it in graal shop.

MasterNuke 03-02-2003 11:47 PM

then run in graal silly *whacks Selzar with a rubber chicken*

Selzar 03-03-2003 12:55 AM

lol how u do that?

Kinatt 03-03-2003 06:20 PM

I don't know much about scripting but all it would take it a thick outline of the sword in a color and transparancy added I suppose? Just a guess. Seems simple enough to me diablo did it cuz when I went through the adventure I always got these blue things.. but all it was was a blue outline really whcih you could do as well with just one color without a transparency which is probably even simpler, all it would take is a few hours of work to do em all atleast it would to me, but I don't want to cuz it's not my project its the g2k2 teams

Kaiser2 03-03-2003 08:16 PM

Quote:

Originally posted by Selzar
lol how u do that?
With debug access, duh :o or some other admin powers stuff.

Tyhm 03-04-2003 12:50 AM

1 Attachment(s)
It occurs to me you'd need this graphic also. In any event, it's not gonna happen - swing, idle, walk, stab, draw, and combo1 = 6 ganis * ice, fire, weaponmagic, ghosthit, acid, poison, lifestealing, death...a bunch of effects = a metric buttload of ganis. If I could pass the coloreffect numbers in a param it'd work, but I can't, so you may as well fuhgetaboutit.

Selzar 03-10-2003 04:25 AM

o,o

Dude6252000 03-10-2003 04:53 AM

Quote:

Originally posted by Tyhm
It occurs to me you'd need this graphic also. In any event, it's not gonna happen - swing, idle, walk, stab, draw, and combo1 = 6 ganis * ice, fire, weaponmagic, ghosthit, acid, poison, lifestealing, death...a bunch of effects = a metric buttload of ganis. If I could pass the coloreffect numbers in a param it'd work, but I can't, so you may as well fuhgetaboutit.
I'd do that just because I'm extremely bored. ._.

And Selzar, make an NPC offline with
if (created) {
setani human2_sword_sdfafklasg,;
}
in it. You NEED the , and ;. Mmk.

LordZen 03-10-2003 11:33 PM

I made the zormite blade have a swing trail for 2 of its attacks (light effects). All i did was open the gani in a text editor and messed around a bit.

Kaimetsu 03-12-2003 06:13 AM

Y'know, Tyhm, you could just use a gani script.

Tyhm 03-12-2003 11:17 PM

If it's as easy as all that, welcome to it; however, last check there's no way short of an array of positions to match up a ganiscript showimg to a gani sprite.

Kaimetsu 03-13-2003 02:16 AM

Quote:

Originally posted by Tyhm
If it's as easy as all that, welcome to it; however, last check there's no way short of an array of positions to match up a ganiscript showimg to a gani sprite.
Okay, but is that really so much of a chore? Assuming that you're willing to place the lights manually in GraalShop, it's a simple step to rip them out of the gani file (directly, through notepad) and plug them into a script.

Or, since most weapons are straight, you could just define a single vector - start is at the base of the blade and the end is at the tip. The system randomly or uniformly generates positions along the vector according to the specific effect wanted.

The benefit would be that it would allow particle effects too - a sword that bursts into flames or drips acid or whatever.

Tyhm 03-19-2003 11:32 PM

*shrugs* If it's so trivial, be my guest. You have the same ganis I have.

Kaimetsu 03-20-2003 04:33 AM

Quote:

Originally posted by Tyhm
*shrugs* If it's so trivial, be my guest. You have the same ganis I have.
Perhaps so, but I'm a lazy guy. I was just arguing that it would in fact be easier with a script gani.


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