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-   -   Oasis Environment (https://forums.graalonline.com/forums/showthread.php?t=39414)

konidias 10-19-2002 02:22 AM

Oasis Environment
 
1 Attachment(s)
For a few days I have been working on the Oasis environment. Oasis will have a realistic weather system, and constantly changing environment.

For weather, there will be rain, snow, sleet, hail, and wind. Also I hope to be creating an actual "sun" that will travel over the land for day/night effect. The sun's position will also adjust the shadows of things, such as trees. There will also be various non-visual weather effects like drought.

The environment/landscape will also change with weather and seasons. Wind will make the leaves on trees move around and also blow small things around. Seasons will change and so will the color of the plantlife. Changes are gradual for each season, so for example, summer will have a step by step progression to fall.

I have attached an example of casting shadows and different leaf colors. I would also like to announce that the contributors for Oasis are:

Loriel - scripting
Birdbird - graphics
Falados - scripting
Konidias - a little of everything

syltburk 10-19-2002 02:23 AM

awesome kondidas good job i like it alot


//Jaffer

zell12 10-19-2002 02:24 AM

To make the sun and the different alignemts of the shadows for the sun would take a long time. o.o
Once I get my new computer, if I ever do x.x, I'll be sure to check your server out when its done.

konidias 10-19-2002 02:29 AM

Well the world will be in a gmap but no 3d terrain, allowing for the "sun" to pass over the entire land effectively. The shadow casting system is simple. I made a test of it last night with the mouse as the light source

zell12 10-19-2002 02:31 AM

Should be a server worth-while seeing then.

bigkow44 10-19-2002 02:37 AM

The leaves look kinda funky when they change with the pixelation.

Qwert616 10-19-2002 02:38 AM

Looks and sounds good. :)

Waltz5 10-19-2002 02:42 AM

Looking Good Koni :)

haunter 10-19-2002 02:50 AM

Quote:

Originally posted by bigkow44
The leaves look kinda funky when they change with the pixelation.
Ya, I noticed that too, other than that... Purddy colours :)...

CowgirlBebop 10-19-2002 02:53 AM

k crap, oasis is way better then 2k2 gfx wise. Graal went from pixel to 3d, it should stay pixel and fricking oasis is what graal should be.

adam 10-19-2002 03:12 AM

That's pretty cool.


But still doesn't top my #1 favorite graal graphics.... a bush... but I won't say who made it or what it's for....

TheFrozenFiend 10-19-2002 03:15 AM

Nice.

But shouldnt the trees be leafless by halfway through autumn?

magicbud3344 10-19-2002 03:16 AM

Quote:

Originally posted by adam
That's pretty cool.


But still doesn't top my #1 favorite graal graphics.... a bush... but I won't say who made it or what it's for....

OMG SECRET SECRET :eek:

btw koni, oasis is looking better then anything i have ever seen :eek: , but i was wondering what will it be based on? liek any plans? i just REALLY hope you have some role playing in there :(!

Goboom 10-19-2002 04:10 AM

Hehehe...The bottom left leaf dosent change...:D

Legondary_MyTH 10-19-2002 04:50 AM

wow
 
I cant wait to play that its looking very very awsome

CyberX 10-19-2002 05:14 AM

Konidias, one question:
will Oasis be a Gold Server?

konidias 10-19-2002 06:36 AM

Quote:

Originally posted by CyberX
Konidias, one question:
will Oasis be a Gold Server?

To be honest, I really don't know. But I would imagine it would end up being Gold. I feel it would help get Graal more upgraded accounts to get some high quality playerworlds on the Gold list.

It's all up to Stefan really... all I know is if it starts on Classic, I would predict it would basically take nearly every player from other servers. :p

I think it would fit up there nicely with Gold though, as 2k2 is 3d terrain RP, 2k1 is 2d terrain adventure, and Oasis is 2d terrain RP. If there was a server that was 3d terrain adventure we would have a mix of everything. :)

Torankusu 10-19-2002 07:10 AM

Sounds decent.

Not so much of a new idea, but it's "new" since we can now use shadow functions with lights.

AlexH 10-19-2002 07:13 AM

Be better in classic.
We want to set a new standard for player worlds and by the small amount I've seen, Oasis should be the player world to do just that.

konidias 10-19-2002 07:15 AM

Quote:

Originally posted by Goboom
Hehehe...The bottom left leaf dosent change...:D
That's because it's a shadow. :P

Goboom 10-19-2002 07:40 AM

Quote:

Originally posted by konidias


That's because it's a shadow. :P

Oh....and my signature...it wasnt porn...it was a girl being discusted, she had a small top on her boobs...after i cut it out, it kinda looked like porn...lol

zell12 10-19-2002 09:41 AM

I was going to tell you it wasn't a leaf, it didn't look right sticking out like that. Besides, if you look closely, its bigger then all the others.

Kaimetsu 10-19-2002 09:53 AM

Dynamic positioning for shadows? Hmm, interesting. I'm guessing you're using image rotation, but it'll only work for simple symmetrical objects. Might cause problems for complex things like fences.

Legondary_MyTH 10-19-2002 10:40 AM

umm
 
in english???lol

KujaBTK 10-19-2002 02:44 PM

Pretty nice but I still wouldn't leave Graal 2002 if it comes out I think.

syltburk 10-19-2002 07:16 PM

this server is liek graal2002


stefan would probly ask Kon if they want it gold
cause it pwnz:cool:

xcasmicax 10-19-2002 09:11 PM

Finally!, I got my account to work, even though I only have a couple days to post rofl!

Anywayz, that looks reallys nice, I haven't seen anything like it,
Not so much the color change but the body and the gfx you are using lol =D awesome.

I agree with shadow that the way it changes could look better, but other then that awesomeness...

I wish we could post some stuff about Faheria =(

haunter 10-19-2002 11:00 PM

Re: umm
 
Quote:

Originally posted by Legondary_MyTH
in english???lol
That was in english, (assuming you were refering to Kaimetsu's post.) I understood it.

Torankusu 10-20-2002 12:10 AM

Re: umm
 
Quote:

Originally posted by Legondary_MyTH
in english???lol
Image rotating - rotating the image (45 degrees, 90 degrees, etc) in something such as PSP or Photoshop. Basically, it changes the direction, like door.png, and "doordown.png" and so on.

Won't work too well unless you have simple symmetrical objects -
if the image is too complicated in direction(als), then it won't turn out too well when shadowed.

Mykel 10-20-2002 12:57 AM

Quote:

Originally posted by Kaimetsu
Dynamic positioning for shadows? Hmm, interesting. I'm guessing you're using image rotation, but it'll only work for simple symmetrical objects. Might cause problems for complex things like fences.
damn it, you beat me to it, :p

konidias 10-20-2002 06:17 AM

Re: Re: umm
 
Quote:

Originally posted by Torankusu
Image rotating - rotating the image (45 degrees, 90 degrees, etc) in something such as PSP or Photoshop. Basically, it changes the direction, like door.png, and "doordown.png" and so on.

Won't work too well unless you have simple symmetrical objects -
if the image is too complicated in direction(als), then it won't turn out too well when shadowed.

Not necassarily... making like, a shadow template of the image and doing small rotations for each frame would result in a pretty realistic shadow. I don't see what the image being symmetrical has to do with it because it isn't flipping the image to the other side, it would basically be rotated in a graphics program.

Kaimetsu 10-20-2002 06:36 AM

Oh, right. I thought you were using GScript's inbuilt rotation stuff until I realised that it doesn't exist yet.

haunter 10-20-2002 06:42 AM

Quote:

Originally posted by Kaimetsu
Oh, right. I thought you were using GScript's inbuilt rotation stuff until I realised that it doesn't exist yet.
Lol
*puts that in sig*

bye bye Googie...

konidias 10-20-2002 06:49 AM

Quote:

Originally posted by Kaimetsu
Oh, right. I thought you were using GScript's inbuilt rotation stuff until I realised that it doesn't exist yet.
Right, however I'm not sure I'm going for y positioning either... Right now the sun would rise in the east, travel over the land, and set in the west. The shadows would only change x position depending on the sun's position. Y position would be funky for the most part.

Kaimetsu 10-20-2002 08:31 AM

Quote:

Originally posted by konidias


Right, however I'm not sure I'm going for y positioning either... Right now the sun would rise in the east, travel over the land, and set in the west. The shadows would only change x position depending on the sun's position. Y position would be funky for the most part.

Depends on your point of reference. The base of the shadow never moves, but the top moves in both x and y dimensions.

konidias 10-20-2002 10:11 AM

Quote:

Originally posted by Kaimetsu


Depends on your point of reference. The base of the shadow never moves, but the top moves in both x and y dimensions.

Well what I'm trying to say is that I am just using a copy of the object image as the shadow. So there is no skewing or stretching. Thus it doesn't move in both x and y or it would involve those.

Kaimetsu 10-20-2002 10:41 AM

Quote:

Originally posted by konidias


Well what I'm trying to say is that I am just using a copy of the object image as the shadow. So there is no skewing or stretching. Thus it doesn't move in both x and y or it would involve those.

Hmm. There should be some stretching and skewing. Imagine a fence that looks like this: ‡‡‡‡‡ You can't just rotate the fence image or it'll look wrong. You need to skew it.

As for the coloration of the leaves... are you using changeimgcolor? I would.

konidias 10-20-2002 10:44 AM

Quote:

Originally posted by Kaimetsu


Hmm. There should be some stretching and skewing. Imagine a fence that looks like this: ‡‡‡‡‡ You can't just rotate the fence image or it'll look wrong. You need to skew it.

As for the coloration of the leaves... are you using changeimgcolor? I would.

I'm not using changeimgcolor because the coloration wouldn't be as good, and it also antialiases the image.

osrs 10-20-2002 10:46 AM

Re: Oasis Environment
 
Quote:

Originally posted by konidias
Loriel - scripting
Birdbird - graphics
Falados - scripting
Konidias - a little of everything [/B]
Nice team

Graal2001_LAT 10-20-2002 12:24 PM

Re: Re: Oasis Environment
 
Quote:

Originally posted by osrs


Nice team

pssst lacks something pssst


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