Graal Forums

Graal Forums (https://forums.graalonline.com/forums/index.php)
-   Level Design (https://forums.graalonline.com/forums/forumdisplay.php?f=6)
-   -   what do you guys think about this level? (https://forums.graalonline.com/forums/showthread.php?t=36271)

The Darkest Evil 08-20-2002 09:05 AM

what do you guys think about this level?
 
1 Attachment(s)
Insanity Lord
well this is a level i worked on for a little while, tell me what you think and what i can do to make it better

TLG_WL_mechman 08-20-2002 09:29 AM

[KUBOLSPROUTSRUGLY]
That's a great style you have, but grass and flowers are annoyingly used.
[/KUBOLSRPOUTSRUGLY]

The Darkest Evil 08-20-2002 09:36 AM

Insanity Lord
alright, but whta shoudl i do to make it better?? take out some flowers/grass?

DonTonberry 08-20-2002 10:13 AM

Quote:

Originally posted by The Darkest Evil
Insanity Lord
alright, but whta shoudl i do to make it better?? take out some flowers/grass?

1 - To many rocks, and Kubol sprouts. Remove some of those and replace them with other grass detaling tiles. Preferably something players can walk over.
2 - those trees, instead of just making it like a block or whatever. Make them joined in different ways, and gaps between some. Hard to explain. Make it look more natural.
3 - Make the grass edge at the bottom closer to the water. To decrease the amount of dirt. Grass looks better detailed than dirt does.
4 - On the cliffs, they are tiled very nice. But at the top of them there are tile errors. You are missing the tile that goes at the top of slanting up or slanting down cliffs. It's just a dirt tile with a small cliff piece in the lower righ/left corner.

The Darkest Evil 08-20-2002 11:05 AM

alright thanks for the advice, ill fix er up a bit and post it later on

Judge_Spunky 08-20-2002 11:11 AM

Quote:

Originally posted by DonTonberry
2 - those trees, instead of just making it like a block or whatever. Make them joined in different ways, and gaps between some. Hard to explain. Make it look more natural.

I think a phrase that would have sufficed would have been to make them look a little more chaotic, rather than arranged.

DonTonberry 08-20-2002 11:18 AM

Quote:

Originally posted by Judge_Spunky


I think a phrase that would have sufficed would have been to make them look a little more chaotic, rather than arranged.

Yeah, I suppose. I felt like babbling though.

zell12 08-20-2002 11:39 AM

Hmm... Detailing with Grass should be used in small clumps scattred all over. Use bushes, diffrent grasses, flowers, swamp, fences, kupols, etc... to add extra detail, but not too too much. The dirt can have 4 diffrent tiles in it, and 2 diffrent rock tiles. The rocks should be scattred, not so many :( You also have too much detial in water.

The Darkest Evil 08-20-2002 11:43 AM

Insanity Lord
It seems i ahve a little "over detailing problem" :(

zell12 08-20-2002 11:51 AM

I had that too, don't worry, it looks better if there is alot more space between detailing.

The Darkest Evil 08-20-2002 12:02 PM

1 Attachment(s)
is this any better

Judge_Spunky 08-20-2002 12:05 PM

Quote:

Originally posted by The Darkest Evil
is this any better
It's better. I found that the grass directly located below the trees was very ordered though. Speaking of the trees, they weren't changed. :o

Cid_Night 08-20-2002 12:06 PM

alright heres where your fault is in detailing, you weed/flower detail tiles...spread apart tooo evenly, it looks terribly unnatural. Make them in clumps and then thin in other places, it makes a much better effect, i think atleast.

zell12 08-20-2002 12:09 PM

Quote:

Originally posted by zell12
Hmm... Detailing with Grass should be used in small clumps scattred all over. Use bushes, diffrent grasses, flowers, swamp, fences, kupols, etc... to add extra detail, but not too too much. The dirt can have 4 diffrent tiles in it, and 2 diffrent rock tiles. The rocks should be scattred, not so many :( You also have too much detial in water.

zell12 08-20-2002 12:17 PM

1 Attachment(s)
In this level I think I overdid it :O But take a look anyway.
(***NOTE: I didn't make the houses, fountin, or things like that. I just detailed).

The Darkest Evil 08-20-2002 12:43 PM

nce level, now i think i know what ay mean

zell12 08-20-2002 07:36 PM

Well, now we just have to see what you come up with.

Pooka 08-21-2002 03:42 AM

Purrttyyy :)
But yes, like all the others said, you do need to clump the grass together a bit more, and as zell12 said, there are like, 4 different dirt tiles etc. But its a good start, jsut needs a bit of tweaking :)
if this was a rate thread, i'd give it 6.5/10

The Darkest Evil 08-21-2002 06:56 AM

Insanity Lord
four types of sand?? i can only find 2....

The Darkest Evil 08-21-2002 12:03 PM

1 Attachment(s)
Insanity Lord
I made some changes, tell me what you think??

zell12 08-21-2002 10:16 PM

Ok, for the dirt/Mountians. You need to use alot more of the four tiles for detailing. Rock placment is nice. And as you make the mountians go diagional, you need to add the left/right corrner pieces. It looks all brown and little piece at the bottom left/right.

For the Water, top-right, there is a error. and on the mountian there is one, where you are comming onto it through the path.

Other then that, it looks nice, but a bit dull in the grass, try filling it in more.

Graal2001_LAT 08-22-2002 03:20 AM

Quote:

Originally posted by zell12
Ok, for the dirt/Mountians. You need to use alot more of the four tiles for detailing. Rock placment is nice. And as you make the mountians go diagional, you need to add the left/right corrner pieces. It looks all brown and little piece at the bottom left/right.

For the Water, top-right, there is a error. and on the mountian there is one, where you are comming onto it through the path.

Other then that, it looks nice, but a bit dull in the grass, try filling it in more.

Using my wisdom foo.

And good edge tiling, just keep practising and learn off criticism.

The Darkest Evil 08-22-2002 04:13 AM

Insanity Lord
Alright thanks

zell12 08-22-2002 04:57 AM

Har, the student is now the teacher! :D
Naw, I still can use alot more help with my levels, im not perfect. :)


All times are GMT +2. The time now is 04:37 AM.

Powered by vBulletin® Version 3.8.11
Copyright ©2000 - 2025, vBulletin Solutions Inc.
Copyright (C) 1998-2019 Toonslab All Rights Reserved.