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Pausing the player with Graalscript!
I think it would be useful if a command was added that literally pauses the player as if he or she pushed "p". That way I and others can make custom message displays; using freezeplayer doesn't protect the player from attacks of any kind.
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lol, use disablepause
then script your own pause system and use disabledefmovement =) |
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use keypressed, strequals(#p(1),p)) and have a var keep track of the pause/unpaused and do what you want to the player while the var is true or somethin
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Like Cybnext said, you just need to script your own damage system.
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I have an idea....that should be in a new topic... hhmmm. |
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lol, :) |
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:)
G... |
I the only one who sees it as a tragic waste that the only way we can do what we need to is to add a whole new layer of player-scripted code on top of Stefan's original code? I mean, in order to make a truly good world, you have to script custom movement, custom damage, custom inventory, custom map, custom baddies, custom arrows....if you want something to work right, you have to replace it yourself. Seems wasteful.
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It shouldn't be too hard to spot...right there in the bottom-right corner :) |
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But really, you should think about rescripting movement. It's essential if you wanna customise your world to any great degree. |
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Oh, and thank you for your comment on the dialogue box :) I'll probably change it so that it matches the rest of the status display :) |
Yo, that screenshot is cool. I like the feel of the GUI and stuff. Although I think you should make some way to hide or minimize it, because that is taking up a WHOLE lot of room.
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Wasn't the Yoshi head removed?
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If Graal won't allow direct overriding of the underlying code, the underlying code should be removable, not just patchable... |
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When it's removed, it's removed. |
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It depends. If he means personal use in that it replaces a head on his own computer but is not found on the server, then fair enough. If he means personal use in that he uploaded it to DK for his use only, then bad.
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As I said, it's possible that he's merely substituted a graphic on his computer for the yoshi head so that it shows on his screen only. Possible, but unlikely.
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Wouldn't it be EASIER to hack something with a substructure of forgotten code?
For example, if I recode bombs to use putnpc instead of putbomb - putbomb still exists, it can still be used by hackers, but it's not doing any GOOD.... |
Yes, fair point. But then most stuff like that is disabled on the NPC Server now anyway - everything works through triggeraction and putnpc2. It's pretty darned hard to hack anything on there.
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