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i need someone to make a beach ball that when you hit it it will fly up in the air and it only works in water please reply
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Well, I made all that I can of that script, I tryed to do the bouncing part but it didn't work out so good.
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*trembling, takes out bottle of pills, shakes some into hand, then stuffs them down his throat...and shakes uncontrollably*
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::scratches head::
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*falls over*
*eyes fall out of sockets* Holy.... *passes out from lack of scripting powers, and ability to withstand the shock of an immense script* |
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AHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHH!!!!!!! *Motions for kyle to hand him some of those pills* I MUST NOW GOUGE MY EYEBALLS OUT! |
*looks at script again*
*runs to kitchen, takes out bag of salt, and pours in eyes, then slowly crawls back to computer, curls up in a small ball on the floor, and twitches insanely* |
did ice pick say he MADE a script?
OMGOMGOMG its a first |
I've always wondered why people never use the for command...
But, it is nice seeing Icepick trying to help out for a change... ;) |
umm, who's a script??
j/k ------ Entravial (Bravo NAT) |
Yes, I did make that script. Why do you ask? :confused:
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Eh...
Its a little big :D |
Yes I know, But once you get the first 50 lines or so done, It gets very easy.
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IcePick, the script is crap. It's horribley coded and doesn't need to be nearly
that long. |
Ice_Pick..
get in touch with your sine and cosine and loops. it makes it alot easier and alot better effect. and with sine / cosine you would be able to change 'force' and such making how far it travels and stuff like that.. :cool: |
ALOT!
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its mainly just changing the x,y of the ball, its not that hard, it just takes a while ;-)
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At least he was giving it a go!
I don't know anything about the harder maths side of scripting as im only 11, but I still manage |
Not too bad, icepick. Some suggestions: use sine/cosine and for statements. The script could also be made shorter by putting multiple commands on one line (since a lot of them are similar).
Stefan should add calculus functions to Graal, for more complex animations (like walking past a lamp post, the shadow moves). Beleive it or not, the hard part about calculus is the algebra, not the actual calculus (integrals and derivatives). This scares me. There are 11 year olds into programming! But then again, I was programming in LOGO on an apple IIc in second grade. That is really cool how young people are doing way-cool stuff now days with computers. I know a 12 year old with his own business! NE way, don't be so mean to Icepick. Without him, we wouldn't have the NPC server document (thanks btw). Scripting is hard to master, but you get better as you go. It at least gives the bouncing effect. Oh, it could also be shortened by defining functions. Then you wouldn't have to repeat the script. C yall L8R |
Thanks for the play by play commentary.
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2 can play at that game, Kaimetsu :p |
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i really have no idea how you could be bothered doing that commentary thingy.
scripting is alright, i do a bit of it, but id rather just play the game |
you do have a point.
most of the scripting i do is just odds and ends, sometimes ill make a project or something |
I agree, Kaimetsu. The customizability--making my own graphics, characters, and even whole worlds--is all part of what draws me to Graal. It allows ppl to make it almost literally "their own game", with a bit of help from Stefan and others. This is what makes Graal so different than other games. It gives us a chance to make it fit our specifications, instead of just the game creator's. Player input is, IMO, the single most defining characteristic of Graal. It gives all of us a chance to show our creativity, by doing something we're good at.
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