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New Graal Commands
Ok, im not sure why Stefan changed how to make maps, but if someone can tell me how ot make them for the new graal that would eb great. Thank you.
Spyder |
I think its just a bug :/
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with what? huh im confused
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*hides under his new PHP Book* |
Plz next time don't use such shocking title... I got scared to death... phew... No I don't think anything was changed
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Graal Coding
Stefan if you read this can you tell me how I could maybe someday work for Graal Online? I really want to code, i can do graphics and i make good levels, but I would like to work for Graal Online as you do.
Spyder |
woohoo I ghosted my way to the edge of the map... and Graal mysteriously closed... good g2k2!
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ARG now when I try to sign back on it crashes as soon as I try... eek... don't step intothe darkness!
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I can't even move =X
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oh well no more tourism for me(eh maybe restarting will work but I'm too lazy)
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Yeah howcome we cant move???
and im so stupi and i forgot to take screenshots so now I cant make a g2k2 sig of me :( |
we cant move on 2k2 because the controlnpc is a weapon so you need to be not ghost to use it and move
i think it was something like that Eric said |
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*sigh*
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well I could move up and till I touched the edge... u guys got the ver2 right? if not go dled
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i know how you fell
im trapped on the beach with a lil water and some grass i wish i could at least move |
did you guys try opening setup.exe and get the update?
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no we've played the 2k2 prieview but now that ghost modes been put on it no one can move :(
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idjit he released a new version DID U TRY WHAT I SAID AT ALL?
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New features/bug fixes in v2.12 rev1 ------------------------------------ - fixed ghost movement on graal2002, also ghosts can now see ganis with script like the torch lamps ------------------------------- New features/bug fixes in v2.12 ------------------------------- - compatibility of the clients for Graal2001 and Graal2002 - many new features for Graal2002, which will be listed later when the game is public - fixed updating images from the server - fixed some linking problems - new editor mode: it's now possible to do multilevel-editing (when an npc called setmap); also the drawing is using the correct npc y-order; scrolling is different: click on the player and move him around, or use the arrow keys to move to the visible level part - new script commands: - wraptext linelength,delimiters,text; Word-wraps a text into pieces each of length 'linelength'; the result can be accessed by reading #t(0..tokenscount-1) - wraptext2 pixelwidth,zoomfactor,delimiters,text; Wraps a text depending on the visible text width; instead of the numbers of characters you give the width of the text on the screen (in pixels); the text can be like in showimg, e.g. @TimesRoman@b@text - #f(index) gives you the image of the npc with the specified index |
YES i have the new version
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Guess that worked
Thanks mate =X I wish I could know what stefan is doing on pirate island |
Your a nitwit....
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np ghost pirate
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Re: Graal Coding
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you own(ed?) elven lands and you say you make good levels.. |
Re: Re: Graal Coding
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go away TH
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Hahah Stefan I see you!
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wheee floatin over the preview ring... I like how your shadow reacts to the elevation
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Re: Graal Coding
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I fully support Spyder for his desire. I have seen few that can become as dedicated as him. *Hi Spyder* |
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