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-   -   Important. Everyone read, and give feedback; including Stefan and/or Unixmad. (https://forums.graalonline.com/forums/showthread.php?t=20244)

omni-m00gle 01-03-2002 07:14 AM

Important. Everyone read, and give feedback; including Stefan and/or Unixmad.
 
I have this idea, and well, I'd like to share it.

It's about Graal2002.

Now, yes, I understand it's under construction, so nobody read this post and then cunningly reply with "its under construction u *** loololol".

You see, I also understand that Graal2002 is a ROLEPLAYING playerworld. It was meant for RolePlaying, and thus will probably soon be encouraging and enforcing RolePlay.

Yay, fun, swell!

Or so you think.

You see, I already can predict the demise of RolePlaying on Graal2002. I don't think that the perfect RolePlaying environment is possible, there.

A few simple reasons why, really.

First, it's the fact that Graal2002 is not MADE BY ROLEPLAYERS. It's made by Stefan, and the people who helped, who I do not know the entire list of, but I highly doubt more than a few of them actually know how to RP, if any. Maybe they know what it is, but have any of my fellow RPers out there seen them do it, and do it well?

Probably not.

No offense, guys, but if you're not true RPers, you CAN'T MAKE A TRUE RP WORLD. It's just IMPOSSIBLE. Stefan, you're incredible at what you do, but you as well, unfortunately, do not fully understand the concepts of RP, as I and others do. Maybe you will soon enough, but I can't wait.

Graal2002 has been constructed just like ANY OTHER PLAYERWORLD. It immedeately begins with a story that the player has no choice but to follow, and from their the player's history and quests are chosen for them. They have no possibilities, as EVERY player is a pirate, from the same ship, led by the same captain, of the same place where they came from (Which is, also, unmentioned! An invisible benefactor).

Then, what else is there? There's the actuall STAFF. Talented, young men and women who know how to create cool things, sure, but once again, as I said, are not RolePlayers. How are they supposed to run the world, if they don't know more about RolePlaying than the majority of the players? It just isn't fair for the RPers to have to be led by a bunch of people who can make cool Kingdom Games, CTF Levels, and Zormite bomy fishy silly little skins. I don't want to be offensive towards them, because as I said, they are good at WHAT THEY DO, but they DO NOT DO ROLEPLAYING. And it is unfortunate.

I don't want to keep blabbering on, because I think I've made most of my point. You see, Graal2002 is good, but as I said, it will never be a true RolePlaying environment. I predicted the exact same thing with Graal2001, and I was unfortunately correct. I was so happy to be RPing on G2k1 originally, but then it slowly began with the limitless amounts of Zormite fish skins, and ended with the constant adoption of Kings to the Dustari royal family. Hell, I'd rather have them all be inbreeds, than see them adopt a new King every month. It's just sad.

Stefan, you and your team have good ideas. Very good ideas, that deserve to be placed in a playerworld. But not a RolePlaying playerworld. They deserve to be placed in playerworlds that people enjoy going to just for the sake of becomming a powerful guy who has the exact same past as his brother, best friend, and wife, and who has completed the exact same quests as them. To someone who enjoys that sort of game, that's just a GAME, and it means nothing to them. But to someone like me, who analyses games in order to create a character to play the role within the game, then it means a lot.

All I would like is a very fair chance to either create, or help create, a true RolePlaying environment. Providence and Valikorlia have tried their best, but I feel have also failed, as you cans ee, Providence has a usual player base of 1 (The NPC Server), and Valikorlia has been dead for ages. Sure, they're coming back, but I feel skeptical as to whether or not it'll be any better than it was before it died.

Give me a chance. I know what I'm doing, and I know a lot of people who would love to assist, or even take care of it themselves.

All I want out of this is a playerworld I can stick to RPing on, whenever I;'d like, as much as I'd like.

Is that so hard to ask?

Thank you,
Malak

Andrew Dennis

PS: If you'd like to see the introduction to the story of the playerworld I was planning on making, it's here:

http://val.yorrike.com/story.doc

I also have a long list of really good ideas that fit into fun gameplay with RolePlaying characteristics, that I've received nothing but really nice feedback about.. so, if you want to see it, just tell me.

omni-m00gle 01-03-2002 07:15 AM

oh, btw, I'm going to bed now. it's 12.13AM over here, so don't expect any quick replies from me. ;)

craig_bomy 01-03-2002 07:18 AM

i do like the idea about chosing your own quests to change your future

Slaktmaster 01-03-2002 07:20 AM

Makes sense.

Psyker 01-03-2002 07:28 AM

Good idea.

We talked about this the other day :)

Kagero 01-03-2002 07:32 AM

I like it :) .

CalinRubeus 01-03-2002 07:40 AM

Yay for Malak <3

TrueHeaT 01-03-2002 07:44 AM

an overall plot for the world is not good for roleplaying
what's good for roleplaying is when players invent their own plots in the game

kaddar 01-03-2002 08:08 AM

I agree with you that graal2002 is probably going to be a great quests server, but is NOT going to be a very strong roleplaying server

Torankusu 01-03-2002 09:29 AM

Quote:

Originally posted by TrueHeaT
an overall plot for the world is not good for roleplaying
what's good for roleplaying is when players invent their own plots in the game

and build from there. It'd take active/quick staff, though.

Kamuii helped.

zell12 01-03-2002 09:43 AM

G2K2 SUCKS RIGHT 44NOW....thats all I got to say:mad:

WHIPENIE4 01-03-2002 10:56 AM

omni-m00gle you make a good point.

ZanderX 01-03-2002 11:32 AM

Quote:

Originally posted by Torankusu
and build from there. It'd take active/quick staff, though.

Kamuii helped.


I helped with what? :O

providence_rc13 01-03-2002 12:12 PM

Good idea
 
That is a good idea but I agree it's going to diminish. You sohuld always give players options to become what they want. G2K2 is a great server with awesome scripts GFX and level but to limited to players characters. They all have the same back round and all do the same things. Val had the right idea with the picking of what you want and giving multiple options to the players.

freddyfox 01-03-2002 12:24 PM

Quote:

Originally posted by Torankusu
and build from there. It'd take active/quick staff, though.

Actually, well scripted events could do that. Say we find Mr. Johnson's lost daughter from the deadly cave of grunge trolls. Then, he no longer sends anyone to look for his daughter. See, like that?

Falcor 01-03-2002 12:34 PM

NPCs, Although alsmot limetless, can only do so much. Its the thought put behind them and thier purpose that makes everything interesting. A bunch of really cool NPCs are great but they are just there. whereas if its organized and well thought out, it becomes more fun. Right now, @k@ has a couple thing here and there with really no order/function to it other then the do what the bum in the parlor said. =\ Your a pirate, big fukn deal ;\

yoshee15 01-03-2002 02:12 PM

Yes, staff are not RPers, but can you, a hardcore roleplayer, make great levels and NPCs such as these staff?

ZanderX 01-03-2002 02:29 PM

Quote:

Originally posted by yoshee15
Yes, staff are not RPers, but can you, a hardcore roleplayer, make great levels and NPCs such as these staff?

He is the Malak; He can do anything!@

Faheria_LAT1 01-03-2002 02:33 PM

I've always loved to RP. I stopped a year ago.. after "L'Empire" was closed in Québec.. it was so cool, IRC Roleplays and Live games (costumes with fake weapons). *sigh*

I hope the RP and the way staff make the events happen will be great =\

Asuka 01-03-2002 06:01 PM

Quote:

Originally posted by kaddar
I agree with you that graal2002 is probably going to be a great quests server, but is NOT going to be a very strong roleplaying server
EGADS its mr. nofun and hold grudges forever. GAH go away you foul person you.

ZanderX 01-03-2002 06:25 PM

Quote:

Originally posted by kaddar
I agree with you that graal2002 is probably going to be a great quests server, but is NOT going to be a very strong roleplaying server

Kaddar. :(

Roleplaying is built by the players, how can you say anything about it being strong or not? :(

Loriel 01-03-2002 10:58 PM

Well, all you have seen is the start.gmap island... we do not really plan to have "quests" out there. We plan to have a spiffy economy/job and skill system, that lets the players create everything... players will create items for other players, that pay them money... I think that's quite fine for roleplaying.

omni-m00gle 01-04-2002 12:13 AM

Quote:

Originally posted by Loriel
Well, all you have seen is the start.gmap island... we do not really plan to have "quests" out there. We plan to have a spiffy economy/job and skill system, that lets the players create everything... players will create items for other players, that pay them money... I think that's quite fine for roleplaying.
But Loriel, no matter how good you make the GAMEPLAY, it still only attracts fully those who are interested in paying money for just another game, not for another game that has the PERFECT elements for RolePlaying. That would be a good idea, but how would you impliment it? Would you do it the way I would, which would be analysing everything I add in from the view of a RolePlayer, or would you just add it in and watch the players go about their economic life, by talking to NPCs that say, "I'm voting for the bomies hehe :-)"

Quote:

an overall plot for the world is not good for roleplaying
what's good for roleplaying is when players invent their own plots in the game

You misunderstand me. The plot I have written is the PAST. It is not what is going on CURRENTLY, it's what happened BEFORE, and it simply leads you to what is happening NOW, which the players control all by themselves. In the perfect RolePlaying environment, all the staff need to do is provide the players with new Quests that are very large scale, so that they can RolePlay in huge large scale events instea dof just by ones they make up, which limits them to whatever rewards and honourable gratitude they get by the time they complete the quest. If ran by staff, properly, then the players become even more thirsty to participate in huge scale eents, that could even lead to the demise of their own character, permenantely. The perfect RolePlaying playerworld would be one in which the player creates a character, and begins living their life, and lives their life for as long as they can, until their demise comes forth. And, instead of there being an automated life system, that makes you start off as a child and go straight to being an old person, the player is given the opportunity and trusted with the responsibility of RolePlaying any age they wish to RolePlay, and they are expected to RolePlay it properly. If all of the players INTERACT constantly with each other, then they can keep eyes on each other, and thus the staff do not have to spend all their time making sure people are RolePlaying properly. Instea,d the players make sure that's happening nicely. So, for example, someone RolePlaying as a child one moment who gets bored with it, may decide that the NEXT DAY they should be an adult. Well, players may obect to that, and thus can tell the staff that someone's not Roleplaying realisticaly, or they can simply tell the player themselves.

Understand? I hope I'm not getting too gory into detail, but I think I'm showing you the point quite well.

You don't need fancy schmancy NPCs and stuff. All you need is a community of RolePlayers that gain experience in RPing by interacting with each other, and the staff. Players decide whatever quests they want to do THEMSELVES. Hell, if I was an evil character, I could just as easily decide to try and take over a castle by myself. There's no doubt in my mind that I would lose, but it doesn't mean I can't do it. I'd get mauled by NPC guards and/or players within a few seconds, but I still DECIDED ON MY OWN to do it, and I actually put up a fair fight, instead of running in, and sitting on the throne, declaring myself King.

It just makes sense. Sorry, but Graal2002 doesn't make sense for RolePlaying.

Quote:

and build from there. It'd take active/quick staff, though.


Agreed. We don't need a huge amount of staff, just enough experienced people who have enough time on their hands to work thoroughly on things that will help the players expand their lives within the game, without too much hassle.

Quote:

Yes, staff are not RPers, but can you, a hardcore roleplayer, make great levels and NPCs such as these staff?


I'm going to answer you very simply.

I'm paying for this game. I want what I'm paying for. I want the staff to provide me with an environment perfect for RolePlaying. Why should I, the paying customer, have to provide it for THEM?

Thanks,
Malak

omni-m00gle 01-04-2002 01:41 AM

Oh, I just re-read yoshee's post. I still want to reply the same way I did, but would like to add that yes, I can make good levels, but no, they are not nearly as good as say Birdbird's, because I do not enjoy spending loads of time getting better at them. Instead, I enjoy writing and RolePlaying. I can script, but I cna't do anything incredibly complicated. I've made an RPG Status NPC before, so I'm not clueless.

Admins 01-04-2002 01:49 AM

The starting island is like the only quest on Graal2002
It's for letting new players know how to use stuff etc.
The game itself will be more about kingdoms, and giving
people the chance to do roleplaying, although it's not
really possible to force players to roleplay, and
other game companies have probably more experience
with complicated class & skill systems.
Graal2002 will have things like monsters, so you
can call that quest, but we don't plan to do complicated
puzzles or so

CalinRubeus 01-04-2002 01:58 AM

It's okay, I still love you Stefan -cling- I thought 2k2 was uber winnur

kaddar 01-04-2002 02:59 AM

Hahaha I don't have a grudge against you, silly asuka, but why do you not want me around? It was so long ago, I've made friends with most people I previously argued with.
--

Also, ZanderX asked me how I know it won't be a very strong roleplaying server if it is on it's current theme? I think malak explained this much better than I can. You're right though, I should have said "is probably not going to be" instead of "is not going to be" for clarification purposes.

I kinda like graal2002 as a quest server, it's good at what it does. I agree that it would be good to have a server for people who would rather participate in roleplaying.

BlKnight 01-04-2002 03:17 AM

This sounds likea great idea, and I would sure love to see it put into action.

ZanderX 01-04-2002 03:54 AM

Quote:

Originally posted by kaddar
Hahaha I don't have a grudge against you, silly asuka, but why do you not want me around? It was so long ago, I've made friends with most people I previously argued with.
--

Also, ZanderX asked me how I know it won't be a very strong roleplaying server if it is on it's current theme? I think malak explained this much better than I can. You're right though, I should have said "is probably not going to be" instead of "is not going to be" for clarification purposes.

I kinda like graal2002 as a quest server, it's good at what it does. I agree that it would be good to have a server for people who would rather participate in roleplaying.

Well, what I was trying to say goes more along these lines:

You can have the greatest graphics, best storyline, music and whatnot, but RPing is really built by the players, not by the world they're in. 2002 will be made or broken as an RPing server by the people who play on it and the quality of their RPing; if they RP at all.

So we can't really judge it yet; not until sometime after it has been released, you know?

Crybos 01-04-2002 04:07 AM

Quote:

Originally posted by ZanderX


Well, what I was trying to say goes more along these lines:

You can have the greatest graphics, best storyline, music and whatnot, but RPing is really built by the players, not by the world they're in. 2002 will be made or broken as an RPing server by the people who play on it and the quality of their RPing; if they RP at all.

So we can't really judge it yet; not until sometime after it has been released, you know?

That's True.

Some people don't know how to Role Play though, There may be a limit on how many people will RP. I think everyone may agree, we don't want this to be one Massive PKing server.

omni-m00gle 01-04-2002 04:47 AM

Quote:

Originally posted by Crybos


That's True.

Some people don't know how to Role Play though, There may be a limit on how many people will RP. I think everyone may agree, we don't want this to be one Massive PKing server.

But it will be, just like Graal2001 was. And if there is any RP, it will die, just like it did in Val, Providence, and Graal2001.

Kamuii, the things you're listing are what graal2002 has. It has good graphics, levels, and NPCs. My idea for a playerworld will only have the necessities that make it realistic to RolePlay in. We're not going to add stupid things in that we don't NEED.

And Stefan, thank you for replying, but once again you've left me annoyed with your response, as it was short and far from sweet. More like not informative enough. I know all of that, what you said, and I mentioned it in my post. But oh well.

I have decided that I WILL make this playerworld, with or without your support, just to show you that I know what I'm doing.

Maybe when it's done people will start to trust me and believe me. Hell, it's only taken three correct predictions. But no, I must obviously prove myself further. :rolleyes:

Torankusu 01-04-2002 05:12 AM

Quote:

Originally posted by ZanderX



I helped with what? :O

Malak said that 'these staff are not roleplayers,' or something. You roleplay, and lead a kingdom.


Vermain,
I meant something else, but I don't have the words to easily explain it right now.

Jinx 01-04-2002 11:25 PM

I personally think it will be impossible to get everyone to RP on a server that gets more than 50 players at a time.

Try getting everyone to RP on classic. On UN? Delteria(When it was up)? Even Graal2001?

It's impossible.

-Jinx

Tyhm 01-05-2002 03:54 AM

I could do it. I've even said how. Don't feel like repeating myself though since nobody listens anyway.

Faheria_LAT3 01-05-2002 04:08 AM

TB3 made a spy room where we can see what a person is doing (everything), we can see the tiles in front of them, their gani, their direction, what they are saying, what level they are in, and tons of other info. If people send us complaints about a player, we will spy on them from here and it makes it easier for us to catch players in the act. We are going to try out best to make Faheria the perfect RPing environment.

TrueHeaT 01-05-2002 04:18 AM

ok good :)
final fantasy type plots are really bad for roleplaying
i don't even think final fantasy games should be called roleplaying games.. adventure games yes, but not roleplaying. you roleplay as much in final fantasy as you do in quake 1 single player.

PhenomX 01-05-2002 04:47 AM

Quote:

Originally posted by omni-m00gle
[B]

And Stefan, thank you for replying, but once again you've left me annoyed with your response, as it was short and far from sweet. More like not informative enough. I know all of that, what you said, and I mentioned it in my post. But oh well.

;-) you got guts kid. If you like true RPing, you'll love my project. All the staff are working hard making different quests and labs and shops to go along with a story that you create as you go. there are about 40 possible paths you can take and each can turn for better or for worse, depending on how you choose it to be.
For Example: If you are a high class rich guy who doesn't like to kill and hires the thugs to knock out intruders, you'll have a better chance of being welcome in resturants, shops, and the Opera™. If you are a hobo and seems to hate the world, some places will boot you out. (SWEET GANI). It goees on and on and on. Any ideas will be gladly welcomed. Yea, yea, this is a thread about PRing. Hey, waaa ""disconnected::

ZanderX 01-05-2002 05:34 AM

Quote:

Originally posted by PhenomX


;-) you got guts kid. If you like true RPing, you'll love my project. All the staff are working hard making different quests and labs and shops to go along with a story that you create as you go. there are about 40 possible paths you can take and each can turn for better or for worse, depending on how you choose it to be.
For Example: If you are a high class rich guy who doesn't like to kill and hires the thugs to knock out intruders, you'll have a better chance of being welcome in resturants, shops, and the Opera™. If you are a hobo and seems to hate the world, some places will boot you out. (SWEET GANI). It goees on and on and on. Any ideas will be gladly welcomed. Yea, yea, this is a thread about PRing. Hey, waaa ""disconnected::

Haha, you called Malak kid. ;D

_0AfTeRsHoCk0_ 01-05-2002 05:50 AM

I'm sure the staff are figuring stuff out, don't worry, at least one (if not all) of them knows how to role-play and how to avoid PK'ing

Crybos 01-05-2002 06:07 AM

Quote:

Originally posted by PhenomX


;-) you got guts kid. If you like true RPing, you'll love my project. All the staff are working hard making different quests and labs and shops to go along with a story that you create as you go. there are about 40 possible paths you can take and each can turn for better or for worse, depending on how you choose it to be.
For Example: If you are a high class rich guy who doesn't like to kill and hires the thugs to knock out intruders, you'll have a better chance of being welcome in resturants, shops, and the Opera™. If you are a hobo and seems to hate the world, some places will boot you out. (SWEET GANI). It goees on and on and on. Any ideas will be gladly welcomed. Yea, yea, this is a thread about PRing. Hey, waaa ""disconnected::

I think by RPing we mean player Involved stuff...


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