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RC3 Beta Release
I've put together a beta client my fellow Windows users can try out. It is stable and I have been using it personally for a couple weeks now. There are still some features I plan to release. Feel free to post any feedback/comments.
http://puu.sh/cM44f/de92d0d68b.jpg Download Link: http://fp4.ca/windows_rc3_beta.zip Instructions: 1. Extract zip to it's own folder. 2. Run RemoteControl3.exe Note: You will need to re-enter your password. Release Updates/Notes: 1. Community names are now displayed in the player list. 2. File browser now clears your selected files after dragging to prevent accidental downloads. 3. Removed level list button since the feature was disabled/removed. 4. Scripted RC channels/tabs are now cleared on server connect. 5. Scripted RC channels/tabs no longer steal focus when added. 6. Chat sent to channels/tabs (excluding RC Chat and #irc_channels) are sent as npc command now, see snippet for usage. 7. Added option to separate NC from RC Chat. Messages sent prefixed with #NC are declared as NC messages and will show up in the NC tab if specified. I.e. echo("#NC example"); 8. Added option to timestamp RC (in all tabs/channels) messages. You can customize the format in control2config.txt it uses the standard strftime variables. Those who want 24 Hr time should use timestampformat=[%H:%M] 9. Added a /clear command to clear RC chat. 10. Added ability to separate tabs from RC, simply drag the tab out of the main window or use the /separate command. 11. Added ability to re-order RC tabs with mouse, drag them wherever you want. 12. UTF-8 text now displays correctly in chat and player list instead of being converted back and forth from Latin to UTF-8. 13. Increased the initial size of the File Browser and reduced the size of the log window. 14. Ability to define custom RC commands, see snippet for usage. Built-in commands can't be overwritten nor can commands that start with npc or global be defined. 15. Ability to disable NC messages for people who don't have NC. 16. On login RCs now send "/npc newrc version" to the server. This makes it easier to only send the new #commands to the right RCs, along with other things that you would normally do when a new rc logs in such as welcome messages. 17. Website URLs are now supported in RC chat / tabs. URLs must start with either http://, https://, www. in order to be linked. 18. Alert messages can be sent using #ALERT prefixes to prompt window/tab or flash, and make an alert sound. 19. Messages sent to IRC channels without a nickname no longer display a colon. 20. Text windows (scripts, server ops, etc) are now saved on load (./backups/<server>/original/<type>/file.txt) and when clicking apply (./backups/<server>/modified/<type>/file.txt) to help prevent data loss due to internet issues. 21. Cursor now positions at end of chat entry field when going through previous messages by pressing up or down. 22. RC images can be placed in the images sub-folder now. Script Usage: Defined commands and chat sent to tabs are sent as NPC commands. Also when you login a newrc NC command is executed. You would handle them like this in Control-NPC: PHP Code:
player.sendtorc("#DEFINECMD helloworld"); When you use /helloworld in RC it would then send it as an NC command to Control-NPC like above. To send alerts (red text): player.sendtorc("#ALERT RC Beta released!"); You can also use: #ALERTF - Makes the RC window flash and makes an alert sound. #ALERTP - Brings focus to the RC window and makes an alert sound. #ALERTFS - Makes the RC window flash but doesn't make a sound. #ALERTPS - Brings focus to the RC but doesn't make a sound. To disable NC messages for people who don't have NC: player.sendtorc("#HIDENCMESSAGES"); |
Really nice
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Old time stamps aren't displaying the time properly. For example; I was playing for a while, a few hours or so, and when I looked back at the oldest time stamps they all showed the same time up until about half an hour before I checked.
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Edit: Will be fixed in the next update. |
Good job. :)
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Looks good :) nice work
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Solid
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Really nice, love it.
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Very nice work, fp4 for president...
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A lot of great features, keep it up mate! :)
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Very nice work. I will be awaiting the mac release if you ever manage to get it compiled :(
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There are a few people unable to see their chat or anyone else chatting.
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Looking great, will make sure to test it out soon!
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EDIT: Will it be possible for you to add small checks like if the user is using your custom RC and what version? |
Excellent work! It looks and works great so far.
Just a side note, if you have the ability to edit your OP, you have player.sendtorc() listed as the command to use #ALERT messages. After several minutes of scratching my head, I realized it's sendToNC(). Quote:
NPC Code:function onRCChat(cmd) { Second parameter is the version of RC that staff logged in with. Essentially, that command won't be called if it's not the new RC, and you can add your own version checks via params[1]. Hope I helped! :) |
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I uploaded a slightly newer version (same download link) that fixes the timestamp issue, better unicode support in chat, and the hidencmessages. |
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Oohhh ok, got it! Thanks! |
Small bug report:
/scriptscan doesn't seem to detect the type to search. I attempted to do a search, and used "scripts" as the second paremeter, and it returned no results. I also tried to use "all" to see if it was just the "scripts" that wasn't working. Did the same search on Client-RC and it returned what I was looking for. |
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Seems to work completely fine for me. I.e. /scriptscan weapons onCreated() { |
This is the command I used:
/scriptscan scripts suspected abuse of This is the output: Scanning for 'suspected*abuse*of*Relay' in all: Could not find any matching script. I used that command in both Client-RC and RC2. Both of which returned what I was looking for. Maybe the spaces are throwing it off? |
I have been wanting clickable links for so long.
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This is going to be a weird request-
so right now on most servers there is a custom outfit upload system- is there any way to implement a custom interface system? Here's an example http://puu.sh/cPhkW/559aaa859d.png Prompts http://puu.sh/cPhja/7ff750db8d.png |
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they don't submit the gfx through rc- players can upload it using www.era-go.com/upload and then staff approve it.
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On a side note, I'm not Kev xD |
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Commands starting with /clear* (ex: /clearnpcs level) invokes /clear and doesn't run the intended command.
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I'm really liking it.
One bug I found though: Scrolling side to side in the text editor has a screen tearing effect |
Could have sworn I put in a fix for the clear bug but I will get it fixed.
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Edit: New version is up, also bumped the version date to 2014/11/14 since I've fixed like 5 or 6 things now. |
This is brilliant, great progress. Thank you for taking on board my suggestion.
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Any chance for a tab system for file browser? I have to continuously switch between different folders a lot, and it would be a lot simpler if there were tabs at the top that I can set for myself.
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Do you plan to fix the character limit on player's attributes? On UN, when we set attributes via external RC (RC3 included) players either lose weapons or lose saved flags, because of said character limit.
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Successfully built the Mac version, need to figure out how to distribute it properly now: http://i.imgur.com/x5n8MRR.png |
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