Graal Forums

Graal Forums (https://forums.graalonline.com/forums/index.php)
-   Era Main Forum (https://forums.graalonline.com/forums/forumdisplay.php?f=162)
-   -   Business' being trade-able again? (https://forums.graalonline.com/forums/showthread.php?t=134269409)

Godzilla 07-26-2014 07:49 AM

Business' being trade-able again?
 
I feel like the opportunity to own a business is just next to none, sometimes business' can be owned for years, never being auctioned and just being swapped between friends, which is fine... but why? Business' can be bought out in real life, thousands are sold daily to big companies who want to expand their brand name. I think we should look into making them trade-able again but with solid cash as the only barter. I know what you're thinking; "Done before, all business' were being bought and sold in a day". Restrictions... Business Owners must have owned the business they are selling for a total of 1 month. (30 days) They must pay a fee of 10% of the trade (Money being the only bater this would be quite easy to deduct) I'm sure there are many more restrictions that could be added but like I said; When was the last time you saw; Ammo Mart, Gun Point or PyroTech auctioned off? Getting your hands on a business is next to impossible... I've talked to a few business Owners, they all say the same thing; "I've owned this business for a while now, I basically log on a few times a week and one of those times is just to pay people, I would sell mine if I could"

TLTR; Trade-able business', take money out of the economy each trade, requirements need to be met before being able to resell.

Chorchizcool 07-26-2014 09:08 AM

:fro::fro::fro::fro::fro::fro:i kind of agree but to an extent. why not include more businesses and sell off previous businesses via the auction system.

I just believe owners should be approved by business admin if their concurrent bid/buy is considered. We dont want munk3h owning a business.

Im too high to come up with new business ideas, but I'll post up later with IDEAAAAAAAAAAAAAAAAAAAAAAS

Kohola_KinG 07-26-2014 09:56 AM

How does it take money out of the economy if business owners could sell their business? They will sell their business to other people how would that take money out of the economy? It would only take money out of the economy if the business owner went inactive and lost his business then it would become server owned and they could sell it of.

I'm not saying this because i own a business.. but i believe if you own a business then you should be able to sell it. It goes back to my point of the "dictatorship thread" in the past about how they have control over us on everything. People want to enjoy the game and you guys keep limiting them options. & before anybody says i got DD for free... I paid $1.8m for DD probably the most somebody's ever paid for it or any business at all, i think shrimps paid 1.9m for pyrotech but he would need to correct me on that one. So don't even try any funny ****.

Yes i do believe business owners should have the right to sell their business.

Godzilla 07-26-2014 10:27 AM

Quote:

Originally Posted by Godzilla (Post 1729055)
Restrictions... Business Owners must have owned the business they are selling for a total of 1 month. (30 days) They must pay a fee of 10% of the trade (Money being the only bater this would be quite easy to deduct)

I guess KoHo only read the TLDR...

I have some agreement with you on your statements though. I understand why they aren't being sold, when they were they were being sold ridiculously, there wouldn't be a stable Owner, although with restrictions I could see this being a lot different; Ownership must have been held for 30 days, taxation on sale, making the point of buying a business for ownership long term.

Kohola_KinG 07-26-2014 10:31 AM

Quote:

Originally Posted by Godzilla (Post 1729061)
I guess KoHo only read the TLDR...

I have some agreement with you on your statements though. I understand why they aren't being sold, when they were they were being sold ridiculously, there wouldn't be a stable Owner, although with restrictions I could see this being a lot different; Ownership must have been held for 30 days, taxation on sale, making the point of buying a business for ownership long term.

Not being a stable owner only tells me one thing. Businesses aren't worth keeping. If people just want to sell their businesses and keep doing it then that tells me they aren't worth keeping and not making enough profit to consider keeping.

So fix businesses? especially food businesses... we got so many and we have the likes of moon wok outside of BH. A business that shouldn't even of exist. Make businesses more profitable then people wont consider selling them as much and we will have more stable owners.

Spikedude 07-26-2014 01:14 PM

Quote:

Originally Posted by Kohola_KinG (Post 1729062)
Not being a stable owner only tells me one thing. Businesses aren't worth keeping. If people just want to sell their businesses and keep doing it then that tells me they aren't worth keeping and not making enough profit to consider keeping.

So fix businesses? especially food businesses... we got so many and we have the likes of moon wok outside of BH. A business that shouldn't even of exist. Make businesses more profitable then people wont consider selling them as much and we will have more stable owners.

Yeah, we should just have fewer of the "healing food" establishments imo. One on the west side of northridge, one on the east side of northridge, one on southridge. The location compared to where you are can be the deciding factor.

Things like GRC are fine though, as long as each has a niche.

Getting rid of unlimited ammo has actually helped out the guns/ammo businesses quite a bit from what we've been able to tell. We haven't had complaints from that side on not making enough profit in a while.

A way to sell your business would be cool, but at the same time staff would always have to play a hand in it, and players would always be unhappy with that. If we are going to reduce the number of businesses of each type, then we can't let you sell one to somebody who we all know will be inactive and won't keep it staffed. That's why we have to have a business admin.

I think Katbot already has most of this on his radar, but I'll talk to him next time I see him and try to see what his plans are in this regard. Thanks for the suggestions so far, everyone. This is definitely an important subject.

Fiberwyre_P2P 07-26-2014 01:24 PM

lol @ using an apostrophe to make the word "business" plural.
(hint: the plural form of business is businesses.)

Eclipse 07-26-2014 02:02 PM

max ammo to 20k plz

Spikedude 07-26-2014 02:04 PM

Quote:

Originally Posted by Eclipse (Post 1729068)
max ammo to 20k plz

We'd have to change the HUD to make max ammo over 9999, but I don't see a huge problem with doubling it other than that. I'll look into how difficult that would be.

Godzilla 07-26-2014 02:05 PM

Quote:

Originally Posted by Spikedude (Post 1729066)
I think Katbot already has most of this on his radar, but I'll talk to him next time I see him and try to see what his plans are in this regard. Thanks for the suggestions so far, everyone. This is definitely an important subject.

Great, I am all for Staff watching these trades, especially if a BA was present too.

This might cause Katbot to become a little more active (I rarely see him anymore)

Where are we on making the MVP weapons trade-able?

Spikedude 07-26-2014 02:09 PM

Quote:

Originally Posted by Godzilla (Post 1729070)

Where are we on making the MVP weapons trade-able?

There's a different thread on this, and I'll be giving an update soon.

Godzilla 07-26-2014 02:14 PM

Quote:

Originally Posted by Spikedude (Post 1729072)
I'll be giving an update soon.

Sounds great, glad to see the public voice being heard again. I think you should throw that little surprise in the casino too, that could be fun!

Rave_J 07-26-2014 10:49 PM

I honestly think its a bad idea, One it kind of kills businesses because say someone work at AM under a owner for a year and the owner wants to leave graal if this co owner is not a millionaire his hard work just goes to waste. It kind of defeats the purpose of trying to make your way up in a business. If you want to own a business then start from the bottom and work your way up. Loyalty and hard work goes a long ways.

papajchris 07-26-2014 11:23 PM

What I did with with AM when I was staff was I let the Co-Owner become the Owner, and make weekly installments to me. I think it was like 10 or 15k a week until it was paid off. Money was taken out of the economy, the co-owner was recognized, and if he failed to pay, i could have simply auctioned it for even more money out of the economy.

Godzilla 07-27-2014 12:00 AM

I was talking to some kid who responded to my mass message of the thread link he said;

selling fn2k *Meter Maid* (Sun Jul 27 11:37:44 2014): As a new player I find it almost impossible to work up into a business, I've been in Moon Wok for months now and ownership is being passed among the ***** family consistently. I fully support them becoming trade-able. I feel like it's the only way I could successfully get my hands on a business without waiting years for these guys to quit and to actually notice me because i'm just a 'noob'.

This kid had 400 hours and it touches almost everything I've said. Getting ownership of a business is really rare, everyone just hires their buddies as Co-Owner and working your way up is next to impossible.

Supaman771 07-27-2014 12:35 AM

Quote:

Originally Posted by Rave_J (Post 1729115)
I honestly think its a bad idea, One it kind of kills businesses because say someone work at AM under a owner for a year and the owner wants to leave graal if this co owner is not a millionaire his hard work just goes to waste. It kind of defeats the purpose of trying to make your way up in a business. If you want to own a business then start from the bottom and work your way up. Loyalty and hard work goes a long ways.

Quote:

Originally Posted by Godzilla (Post 1729117)
This kid had 400 hours and it touches almost everything I've said. Getting ownership of a business is really rare, everyone just hires their buddies as Co-Owner and working your way up is next to impossible.

I can agree with both stances here.

When I was not very well known around in the 08-09s I worked at Ammo Mart as a stocker. I did climb the proverbial ladder.. stocking tons I got up to Head Stocker, then eventually Manager. After awhile of managing everything (stockers, miners, minerals, etc.) Danny and I became very good friends (I had no relationship with him when I got hired by one of the managers to stock) and he made me Co-Owner. I remember worker potions (and others) were released while I was co-owner and we mined together tons and pretty much ran the business ourselves for awhile until he went inactive. He eventually gave me ownership but I turned it up to lead a gang shortly thereafter since I had basically been running the business game for a year and it got boring.

On the flip side; more recently one of my best friends at the time JEM got ownership of Gun Point because the owner became staff and had to pass it on. I practically ran it myself for awhile and he kept saying he would pass it to me 'this week' 'no this week'. As the story goes he eventually became staff (GBA) and was forced to give up the business. Instead of giving it to me though, he changed the business rules so he could sell it for a mini-fortune.. and thus all the items he still owns today were attained.

I can see where both points make some sense. But since working in a business hasn't been as.. well worth anything as it used to be, I'd lean more toward allowing owners to sell them with a set of rules around it like Godzilla proposed.

Scoper 07-27-2014 12:43 AM

It's kind of a shitshow either way. If they're sellable, then no matter what restrictions end up being put on, it's a ton of stupid hassle for involved staff and ends up being crazy hectic for the workers. If they're not, then rich people QQ about not being able to buy them, and poor workers QQ about not being owners.

Should just npc them all.

shrimps 07-27-2014 12:43 AM

I talked to Katbot about this before I quit PT, at the time I had no intention of selling PT. I just wanted to be able to switch to own AM or GP as they were more profitable.
My idea was allowing them to be sell able, but on a 90 day period. Once you own it you have to keep it at least 90 days before you're able to sell it. Add a 100k fee from buyer and seller for 200k total that gets deleted. This allows money also to be taken out of the economy also.
They've have to follow the rules set in place or they could still lose the business.
I don't know if he ever tried to peruse anything about it, but he said he'd see what he can do.

Rave_J 07-27-2014 01:22 AM

but if that happens your just benefiting your own interest and not players, besides I feel business should not be sell unless their is no one fit to run the business then their is a auction. maybe do a set auction starting bid at 1 mil so u know at least 1 mil is out of the economy. if players want to sell make it 750k feee. Make it hard as hell to sell between players

Scoper 07-27-2014 01:26 AM

Quote:

Originally Posted by Rave_J (Post 1729123)
but if that happens your just benefiting your own interest and not players, besides I feel business should not be sell unless their is no one fit to run the business then their is a auction. maybe do a set auction starting bid at 1 mil so u know at least 1 mil is out of the economy. if players want to sell make it 750k feee. Make it hard as hell to sell between players

yeah would kind of appreciate it if selling a business was not the preferred option, but instead what people did when they wanted to quit or stop owning and had no other choice. otherwise people will just merch them (idc how long transition time requirements are, it'll happen) because why not

GanNing 07-27-2014 04:01 AM

Honestly, I bought AM because it was the best business to own on Era and I had never owned a business before. I gave it up after about 7 months because I wanted to move on, and not because I wasn't making profit. I was also becoming less active and Era was becoming less appealing to me. I made back what I paid for it long before I gave it up. I'm not going back to it. I told Yeti not to give me any promotions for putting in lead/iron. I like to contribute when I can. Owning a business was just something on my bucket list for Era.

Anyone who worked under me knows that I didn't give out free ranks to my buddies. I made people work for it. You get what you put in. In fact, I followed that rule to the max. I didn't sell AM to Yeti, I passed it down to him. He is definitely most deserving of AM. When I owned it, he was very active and was #1 when it came to stocking (ammo and minerals). What I did sell to him though, was all the lead/iron that I had saved up since owning AM. I sold them to him for shop prices too ($6 per mineral).

I also want to add that I believe that I deserved to own AM. Buying a business doesn't necessarily mean that you deserve to own it, but I don't think TK would have sold it to anyone else (unless that person put in more work than me and had the money). When I became owner, I got a few messages from other people saying that they couldn't think of anyone more deserving.

From my experience though, there are a lot of people that believe that they deserve to own a business or be a certain rank, when they really don't. You get a lot of messages from workers that rarely put in work, but are asking for certain rights. Also, messages from other players asking to buy the business from you. I can understand how it feels to be frustrated when you believe that you have put in work, but aren't getting the respect you deserve. I also understand how hard it is to attain ownership of a business. I was told by the business admin at the time, Wil, that AM wouldn't be auctioned off as long as it wasn't doing poorly. So, I agree that a business shouldn't be sold, unless, it is doing poorly and/or there is no one fit to run it.

Godzilla 07-27-2014 05:06 AM

Quote:

Originally Posted by GanNing (Post 1729126)
bla bla bla

I'm confused, you never really stated a case, just rambled on about how you owned AM, do you have an opinion that I missed?

TheLinkMan2002 07-27-2014 06:19 AM

Quote:

Originally Posted by GanNing (Post 1729126)
. I also understand how hard it is to attain ownership of a business. I was told by the business admin at the time, Wil, that AM wouldn't be auctioned off as long as it wasn't doing poorly. So, I agree that a business shouldn't be sold, unless, it is doing poorly and/or there is no one fit to run it.

That was the only segment relevant.

GanNing 07-27-2014 07:37 AM

Hahaha. And in response to the 3rd post, I paid 3 million for AM. I made it back and then some. I was offered 3 million from a few players on Era. I think that was the most I was offered for AM. But like Rogue has been saying, money is pretty much useless, especially to me (dat mining level tho).

It was actually $3,070,000 because TK wanted me to pay for the minerals that were currently in the boxes too lol.

Fiberwyre_P2P 07-27-2014 09:44 AM

Quote:

Originally Posted by Scoper (Post 1729119)
Should just npc them all.

I agree with this.

Zongui 07-27-2014 10:03 AM

there are wayyyyyyyy too many food businesses. i heard michael made like $2 in a month or a week with dairy hut or something lmao. are any other food businesses actually makin a profit anymore? there should only be one or two. i wouldnt mind getting rid of either gun point or ammo mart either. pt has a purpose, but we can cut one of those other two ammo businesses.

DD
SP
MW
DH

am i missin a food biz? thats 4. way too many. era is only the size of your typical college dorm room. no need to have 4. THEY ARE ALL TOO CLOSE TO EACH OTHER TOO! once again this is because era is so small. DH is the furthest away from unstick me i think. location is important, which is why AM makes more money than GP and no one really buys from dairy hut. forgot to add that the foods are the same too: as in they each have a food that heals 10 or whatever with a fast wait time and 40 or whatever with a slow wait time and so on. so there really is no point in buyin from different food shops unless you like choco ice cream more than donuts, pizza, and chinese food. the only diff with AM and GP is that AM sells those fire nades and GP sells reg nades. GP is also a lot further away from unstick me. AM is right under unstick me. i can tell you right now that i am goin to AM every time. PT sells stuff that the other shops don't have, more than just one item, unlike AM and GP.

tldr version: cut all food businesses but 1 or 2, cut all ammo businesses but 2. flip a coin to see if it is either AM or GP. if GP, then replace AM's location with GP. if AM, then you good to go. move PT closer to unstick me. move the leftover food biz's closer to unstick me. make foods DIFFERENT and give players a reason to buy different foods, or just make em all the same and have one food biz. i dunno. this actually wasnt the tldr version.

Zongui 07-27-2014 10:24 AM

matter of fact cut the whole right side of the map. no one goes there anymore. only leave the hospital and when people walk out the hospital door, they get warped to unstick me.

Conqueror 07-27-2014 11:25 AM

Quote:

Originally Posted by Supaman771 (Post 1729118)
..and we mined together tons...

yarite :rolleyes:

Godzilla 07-27-2014 12:06 PM

Quote:

Originally Posted by Zongui (Post 1729136)
*insert the dumbest thing i've ever read on the forums other than koho's rage posts once a night*

There needs to be 2 ammo stores, the competition is lively and they both make almost equal, regardless of the location difference, if we had one that is too much of an influx of cash pool going to one owner in profits weekly. Why you're discussing this when the thread was for people to generate an opinion and then list reasoning and ideas backing their opinion on whether businesses should be trade-able again or not I don't know.

Supaman771 07-27-2014 05:40 PM

Quote:

Originally Posted by Conqueror (Post 1729140)
yarite :rolleyes:

We did, I was a level 0 miner when I started there (that's why I was a stocker, I remember when John, Smogy, and I would mine but everyday my account reset b.c I was a trial... so I never liked mining after that) and left around level 25 (we shared rooms most of the time, when worker pots came out I would just help danny mine, he got to level like 65~ before he quit).

Then you, Jem, and Scoper all helped me mine and I got to around 38-40.

Then me and Kaz did the million$ run more than once (100000 rocks = 1m) I still have the notepad logbooks from those and posted screenshots a few times.

Then we ran PT for awhile.

I can't tell you how many trilogies and **** I've watched while mining without even remembering the mining part. I watched the entire ATLA series once while mining. >_<

Zongui 07-27-2014 06:02 PM

Quote:

Originally Posted by Godzilla (Post 1729143)
There needs to be 2 ammo stores, the competition is lively and they both make almost equal, regardless of the location difference, if we had one that is too much of an influx of cash pool going to one owner in profits weekly. Why you're discussing this when the thread was for people to generate an opinion and then list reasoning and ideas backing their opinion on whether businesses should be trade-able again or not I don't know.

pot.. kettle.. black

Scoper 07-27-2014 06:21 PM

HA



this is boring
bring some mvp weapon hate over here

Zongui 07-27-2014 07:04 PM

lol. spread the hate.

Godzilla 07-28-2014 04:01 AM

I'm excited to see this, an official post would be great.

I noticed Koho quit, did he sell DD? or just give it away?

Godzilla 07-29-2014 11:23 PM

I don't usually take the player word seriously but once I saw a few staff saying it too... What's this about Mesh getting given a business? That's ridiculous, businesses are harder than ever to obtain, no one wants to give viable options to be able to get your hands on ownership and people are just getting them handed to them like biscuits.

When will we stop catering to the older players, create viable options for EVERYONE, new or old to be able to obtain one of these businesses legitimately?

Getting tired of being one of the only players who wants to see a positive change for Era.

This "Let's just maintain the broken systems we've had for years because one day they might just fall into place." mentality is the reason KoHo and many more to follow will quit.

Tim_Rocks 07-30-2014 12:04 AM

You could be the proud owner of a mall stand. Become your own little entrepreneur :)

Fiberwyre_P2P 07-30-2014 12:12 AM

Quote:

Originally Posted by Godzilla (Post 1729208)
I don't usually take the player word seriously but once I saw a few staff saying it too... What's this about Mesh getting given a business? That's ridiculous, businesses are harder than ever to obtain, no one wants to give viable options to be able to get your hands on ownership and people are just getting them handed to them like biscuits.

When will we stop catering to the older players, create viable options for EVERYONE, new or old to be able to obtain one of these businesses legitimately?

Getting tired of being one of the only players who wants to see a positive change for Era.

This "Let's just maintain the broken systems we've had for years because one day they might just fall into place." mentality is the reason KoHo and many more to follow will quit.

Pretty sure Mesh just assumed he was getting a business when someone said they would help him make a new business.

shrimps 07-30-2014 12:35 AM

Quote:

Originally Posted by Tim_Rocks (Post 1729209)
You could be the proud owner of a mall stand. Become your own little entrepreneur :)

I've done this, see my potions monopoly? Then people followed suit.
Remember a few years ago when potions were only like 500$? Yeah you're welcome.

TheLinkMan2002 07-30-2014 02:20 AM

Quote:

Originally Posted by shrimps (Post 1729211)
I've done this, see my potions monopoly? Then people followed suit.
Remember a few years ago when potions were only like 500$? Yeah you're welcome.

Lw potions were never lower than 1.5k. they sold for 1k in bulk bat that was about it. worker potions on the other hand were a bit cheaper but even those weren't 500

shrimps 07-30-2014 02:30 AM

I don't know when you saw them, but they were around 500$ a pop when I started buying all of them a few years ago


All times are GMT +2. The time now is 03:40 AM.

Powered by vBulletin® Version 3.8.11
Copyright ©2000 - 2026, vBulletin Solutions Inc.
Copyright (C) 1998-2019 Toonslab All Rights Reserved.