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-   -   Era Trading Market (https://forums.graalonline.com/forums/showthread.php?t=134268471)

NethKrizzU 07-15-2013 01:59 PM

Era Trading Market
 
Era Trading market its a place where you can put your stuff in there you dont have to pay anything you Basicly just take the place and you can drop your items there and people will come and offer you and like that ,

its kinda like mall but its a place where everyone can go and yell selling or buying stuff instead of idling in (unstick me) and selling stuff there

its just an idea and excuse me for my English thank for your time :D .

shrimps 07-15-2013 03:39 PM

You mean like mass messages? Also why would there be something added that's EXACTLY like the mall just with a different name? o.o

NethKrizzU 07-15-2013 03:48 PM

no its not like mall you know mall is like rooms everyone have to go to a different room to sell but the trading market is a big place where everyone can see each other not going in different rooms , u know what i mean?

NethKrizzU 07-15-2013 03:49 PM

anyways its just an idea :)

shrimps 07-15-2013 08:30 PM

Yeah, that's how the old mall system used to be, a huge room with the stands. It's just the same thing as the mall though none the less.

Fiberwyre_P2P 07-15-2013 08:38 PM

I'm still a proponent of the Auction House GUI.
It's pretty much the only system you'll ever need.
It's worked for pretty much every modern MMO, so obviously it's a good solution.

NethKrizzU 07-15-2013 09:39 PM

well yeah bring the old mall then :3

Tim_Rocks 07-16-2013 02:34 AM

It's pretty much like the old mall, I separated the stands by levels for security.

Fiberwyre_P2P 07-16-2013 04:29 AM

Quote:

Originally Posted by Tim_Rocks (Post 1720673)
It's pretty much like the old mall, I separated the stands by levels for security.

I thought it was because the way you made the script you could only have one instance of it per level.

Tim_Rocks 07-16-2013 05:28 AM

Quote:

Originally Posted by Fiberwyre_P2P (Post 1720676)
I thought it was because the way you made the script you could only have one instance of it per level.

Well, yes, but originally I intended the mall to be more secure so other stands wouldn't glitch and interact with each other in the same level. It may be possible to have more than one in one level, but I imagine that would require a lot of extra scripting with the current system.

BlueMelon 07-16-2013 11:42 AM

They removed the old mall for a reason, security. Too many bugs with everyones items just standing there in a level.

NethKrizzU 07-16-2013 02:47 PM

well old mall was the best place for trading/selling even tho its was bugged why not fix the bugs :) better than idling in unstick me or massing every 10 seconds.

Fiberwyre_P2P 07-16-2013 05:41 PM

Quote:

Originally Posted by Tim_Rocks (Post 1720678)
Well, yes, but originally I intended the mall to be more secure so other stands wouldn't glitch and interact with each other in the same level. It may be possible to have more than one in one level, but I imagine that would require a lot of extra scripting with the current system.

Uh huh.

Tim_Rocks 07-16-2013 06:03 PM

Quote:

Originally Posted by NethKrizzU (Post 1720684)
well old mall was the best place for trading/selling even tho its was bugged why not fix the bugs :) better than idling in unstick me or massing every 10 seconds.

Pretty sure if someone updated the old mall levels with 'update level' it would actually delete stall items.

NethKrizzU 07-17-2013 12:57 AM

umm just make a big room no need for stand so ppl know that place is for trading/selling instead of massing it would be a great idea

BlueMelon 07-17-2013 01:05 AM

Just pointing it out, you can say /mall to view the mall items. Tim has already made a great mall system.

Fiberwyre_P2P 07-17-2013 01:34 AM

Quote:

Originally Posted by BlueMelon (Post 1720710)
Just pointing it out, you can say /mall to view the mall items. Tim has already made a great mall system.

It's a good mall system. I don't know if I'd call it great.

shrimps 07-17-2013 01:42 AM

There could be improvements/things I think could have been done differently, but it's defiantly a positive improvement to Era.

Tim_Rocks 07-17-2013 05:03 AM

Quote:

Originally Posted by shrimps (Post 1720712)
There could be improvements/things I think could have been done differently, but it's defiantly a positive improvement to Era.

Like what? I'm open to suggestions. Please be specific and if possible screen shot what you find to be 'odd'..

bloodykiller 07-17-2013 10:19 AM

how about adding an extra couple of slots to the mall stands with items to "offer on"?

the difference compared to items which are for sale would be that the item is NOT deposited in the mall (so, for example, you can use it to pk). the same would go for the player who offers: his items would still remain on him.

this would be a good way to see what kind of offers you could get on an item you like and use. the "offers" would include the players account name so that the owner of the item can get back to him to sell or negotiate

Tim_Rocks 07-17-2013 04:35 PM

Quote:

Originally Posted by bloodykiller (Post 1720723)
how about adding an extra couple of slots to the mall stands with items to "offer on"?

Six seems to be plenty, pretty sure it's one extra slot than the old mall had.

Quote:

Originally Posted by bloodykiller (Post 1720723)
the difference compared to items which are for sale would be that the item is NOT deposited in the mall (so, for example, you can use it to pk). the same would go for the player who offers: his items would still remain on him.

Well, if I allow that, it leads to all sorts of problems; like players trying to hide items, lend them out, placing items in a locker.. Far easier to secure the item if I just take it.

Quote:

Originally Posted by bloodykiller (Post 1720723)
this would be a good way to see what kind of offers you could get on an item you like and use. the "offers" would include the players account name so that the owner of the item can get back to him to sell or negotiate

It does give you an account name? I haven't added the reply back message yet (which is really just going to be a mail message).

Fiberwyre_P2P 07-17-2013 05:47 PM

You could add a "WTB" feature.
People with mall stands can specify things they're looking to buy, put money down on it, and if someone happens to walk into their stand with the item they're looking for, they can sell it to the stand owner.

Another feature that's been added to a lot of MMOs :P

As an example:
If I want to buy a DR, and I'm willing to pay 300k for it, I'd set one of my slots as "Buying" (or extra slots for buying; however you implement it) a DR for 300k, and it takes 300k from you until you cancel it, or buy the DR.

It would be a convenient way to buy stuff without having to check other people's stands, massing, or while offline.

Quote:

Originally Posted by Tim_Rocks (Post 1720733)
Well, if I allow that, it leads to all sorts of problems; like players trying to hide items, lend them out, placing items in a locker.. Far easier to secure the item if I just take it.

You could disable dropping, trading, or lending of items that are in your mall stand.

Tim_Rocks 07-17-2013 06:10 PM

Quote:

Originally Posted by Fiberwyre_P2P (Post 1720734)
You could add a "WTB" feature.
People with mall stands can specify things they're looking to buy, put money down on it, and if someone happens to walk into their stand with the item they're looking for, they can sell it to the stand owner.

Another feature that's been added to a lot of MMOs :P

As an example:
If I want to buy a DR, and I'm willing to pay 300k for it, I'd set one of my slots as "Buying" (or extra slots for buying; however you implement it) a DR for 300k, and it takes 300k from you until you cancel it, or buy the DR.

It would be a convenient way to buy stuff without having to check other people's stands, massing, or while offline.

That's not bad, I like it.


Quote:

Originally Posted by Fiberwyre_P2P (Post 1720734)
You could disable dropping, trading, or lending of items that are in your mall stand.

Ha, no. I'm not even going to consider that due to one reason. Other scripters; remember the rental auction? It's broken because other scripters (don't know who) changed something and ended up breaking it.

marcuancrazy23 07-22-2013 02:11 AM

Just shooting an Idea.

What about some little transparent black bar located somewhere on screen. People can use some sort of command, ie: /mallmass. Then type what they are selling. It shows up on screen animated, ie: "Account: Selling Gun $$$, Gun $$$, etc. Mall Stand 13".

I know that this can be done by Massing. but it seems better than opening playerlist and starting a mass.

Like I said, just an idea.

Tim_Rocks 07-22-2013 02:24 AM

So a subscribe feature to send you a message when someone sells an item?

Fiberwyre_P2P 07-22-2013 10:10 PM

Quote:

Originally Posted by Tim_Rocks (Post 1720886)
So a subscribe feature to send you a message when someone sells an item?

I think he was talking about a way to advertise your items.

Supaman771 07-22-2013 10:34 PM

If you want money for your guns, Pawn them.
If you want guns for your money, go to the shop and buy them.

Simple enough
The mall and everything else are just bonus features, not everything should be "Make ___ so I can do ___, rather than using the existing features (because I'm lazy)".

Imo.

Lime_O_Matic 07-25-2013 03:45 AM

Fiberwyre, I think the problem with you comparing the mall system to MMO's is that Era isn't a MMO, just a MO. The market is limited to about 70-90 players a day, and probably around (guessing) 250 players total. These players are split into at least 3 tiers of guns based on their wealth, and then the huge amount of guns make it even harder to sell certain ones.

Tim has done a great job with this mall system, and I use it anytime I need to sell something. I also liked the ideas of the WTB (Searching to buy thing) and the advertising of mall stands as those ideas can be used in future updates.

Fulg0reSama 07-25-2013 04:41 AM

Quote:

Originally Posted by Lime_O_Matic (Post 1721013)
Fiberwyre, I think the problem with you comparing the mall system to MMO's is that Era isn't a MMO, just a MO. The market is limited to about 70-90 players a day, and probably around (guessing) 250 players total. These players are split into at least 3 tiers of guns based on their wealth, and then the huge amount of guns make it even harder to sell certain ones.

Tim has done a great job with this mall system, and I use it anytime I need to sell something. I also liked the ideas of the WTB (Searching to buy thing) and the advertising of mall stands as those ideas can be used in future updates.

I don't think he was intending to make a comparison as much as he was merely suggesting the feature and that it has been successful in MMOs.

Quote:

Originally Posted by Supaman771 (Post 1720924)
If you want money for your guns, Pawn them.
If you want guns for your money, go to the shop and buy them.

Simple enough
The mall and everything else are just bonus features, not everything should be "Make ___ so I can do ___, rather than using the existing features (because I'm lazy)".

Imo.

Hey look!
Don Mattrick also plays Era, How goes Zynga?

Fiberwyre_P2P 07-25-2013 05:12 AM

Quote:

Originally Posted by Fulg0reSama (Post 1721014)
I don't think he was intending to make a comparison as much as he was merely suggesting the feature and that it has been successful in MMOs.

What he said. I don't think Era, or Graal as a whole, even comes close to being classified as an MMO.


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