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change tiles temporary clientside?
I was just thinking, is it, in anyway possible, to temporary change a tile to something else, clientside, so only you could see it?
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Modification of tiles or board, and updateboard clientside should be temporary.
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okay, but how would it be done?
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I can't get on and test it at the moment, but would assigning addtiledefs to certain accounts work too?
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While you can change the tiles clientside, they work like bush's. They will change back on there own in the same time a bush does. I have been having problems getting tiles to change for everyone. But much success changing it the player making modification to the level.. So the answer. Yes you can. |
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Edit: my last post makes more sense now. |
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I know what Emera ment, I was only saying changing a tiledef wont change walkable tiles to non-walkable and vise versa unless changing the tileset type.. like to what Era/GK use.. |
Yeah I want to change the tile to something, like lets say, where ever I click, it will turn into a Water tile, and I will be able to stand on it and I will start 'swimming'. And possibly be able to say /undo or something, and it will undo the changes.
-Just a thought. |
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Also savelevels=true stopped bush's from respawning alltogether. I had to constantly "updatelevel" to return bush's. |
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I was using a GMAP. And I was unable to even read a tileserverside. So I just did it clientside but that started acting VERY buggy untill I played with savelevels.. then everything just worked. And I was the only one on the server at the time. |
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If you do this within a clientside NPC script however it will only be visible to you. The trouble here is that it's problematic to do dynamically in the same way you would cut a tiled bush, plus you'd then need a timer to restore it to its original tiles. For something like a one off change to a levels tiles within a quest it's quite easy. |
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Thank you |
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