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Lag limit
can we change the lag limit in events like TTS and 16man spar and all the other pk events to like 250-270 cuz its rediculous..either that or can someone PLEASE fix this lag era has acquired over the past 2 weeks. hmm ever since alf left era has be laggin like hell
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More like.. ever since the servers changed...
Months ago? |
Ye I had good lag, 60m/s until whomever moved it now i get 110m/s average with lag spikes range from 300-1500m/s. Terrible.
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thats ur problem, lag is EXTREMELY high since server change, i used to go down to 120 now if i go under 180 it's a miracle
for games like call of duty having the equivalent of 10-20ms would be considered an insane amount of lag |
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Hey its doubled since then thats a lot. I still can't understand how the internet can't handle such little memory usage from graal i mean wtf. |
im not sure but i think its about buying "spaces" on the internet which makes ur programmes/webpages load faster
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To be 25ms again... :(
80-110ms seems to be my new average on all graal servers... |
the funny thing is that when there were no lag detectors on era nobody would complain about latency (only warping would be an issue)
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and yeah, since 2005 ive never changed internet in italy (my lag was terrible for some months in england but thats another issue) and on cod i always have 4 bars (which is maximum u can have) and i am elegible to host matches |
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I randomly shot up from 120 to 250 >_> but, I think you also need to look at your fps
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"eating bullets" has always happened and always will on era u should be more concerned about dodging bullets which may hit u rather than looking if ur hitting ur opponent every bullet u shoot the thing that irritates me is that when an american (typical low latency) has lag spikes he's always complaining about how lag sucks...so y do u say it's an advantage when someone else has it (even an australian/european who cant do anything about it)? |
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only get 90-110ms
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i still see 100 or so ms when i know im spiking and i also live in america. so maybe i just have the same problem as 187. usually my ms doesnt change but the spike is clearly noticible so i look like i warped to the other player but on my screen that player eats 20 shots and doesnt get hurt. makes me not even want to play anymore
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You can entirely fix "eating bullets" and completely synchronize the bullets by adding a time value to the bullet creation packet, and moving the projectile ahead based on what point in time it was created, then from there moving it using delta timing instead of a fixed value per frame.
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and btw tsa, around like 6months ago server was moved in california and this increased problems for europeans by an average of 50ms but also damaged many americans since the server may not be as efficient |
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first off, 10k is peanuts. second, this is something you'd have to script in, you have no access to such things. |
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