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-   -   Maloria should be improved (https://forums.graalonline.com/forums/showthread.php?t=134261950)

Galdor 02-04-2011 02:31 PM

Maloria should be improved
 
First you choose a class and where your character comes from or something

Tralitai - Fierce and civilized people from the east!
Inuia - Brute warriors from the frozen tundras in the north
Nayfle - Sly woodsmen from the west

Really deep and interesting, makes you want to know more... :p

You get no introduction to how things works, they just assume you know because they know.

You start of in this dark ass room that is horrible designed, on some kind of throne pillar made of... chairs? why?

As you most likely have played or at least tried *** before you know that yellow ! = quest, so you drag your ass over to talk with the npc,
he gives you this quest:

"There's a woman walking around just outside of here. Maybe you should go see if she needs any help?"

Sounds interesting, right?... The woman outside tells you that the world depends on you helping her,
she wont explain what the hell shes talking about but instead sends you on a mental breakdown journey.

Several extremely pointless quests that was giving no effort at all later this final epic quest is given you:

"This is the final quest. Satan is trying to destroy the multiverse,
and only the advanced Octopus People can challenge him. You must find the Octopus City
and inform them of Satan's plans; they will know what to do"

... What?!

After finding the guardians of octopus land, they will only let you into their world if you get them spider silk for party clothes...

I got into the octopus world and all they wanted to do was to make friendship necklaces with me.

Maloria is like a big joke that gets worse the further into it you go. The scripts are quite impressive but EVERYTHING ELSE (except some gfx) is horrible and
would make anyone that haven't played graal before nauseous and confused.

1/ 10

Fulg0reSama 02-04-2011 02:35 PM

Personally I saw everything galdor said, a lil hostle commentary but he isn't unmerited by what he says. There's also quite a few bugs and everything just feels very incomplete, I know you guys wanted to hit classic but could you have hit classic with you know... more structural basis? The octopus and satan bit sounds like a joke between RC staff on one bored ass night.

Crono 02-04-2011 02:38 PM

http://img11.imageshack.us/img11/3601/anigg.gif

Demisis_P2P 02-04-2011 02:54 PM

I spent about 15 minutes at the character select screen trying to decide what character to make and then I just gave up.

Would be nice if you could play as a 'novice' class for a few levels before picking a class to specialize in. Or give more information on each class and nation.

DemonSpawnn 02-04-2011 03:15 PM

Meh, better then any other server ATM. :/

xXziroXx 02-04-2011 03:38 PM

Quote:

Originally Posted by Galdor (Post 1627770)
Hold your fingers crossed and hope that its daytime in game or else you wont see a ****... or wait, maybe thats a good thing.

You must be having a really dark monitor. I've tried the darkness settings out on four different computers without experiencing it to be too dark (all with default monitor settings). Also, you can easily disable lighteffectsenabled in F3 options.

Quote:

Originally Posted by Galdor (Post 1627770)
First you choose a class and where your character comes from or something

Tralitai - Fierce and civilized people from the east!
Inuia - Brute warriors from the frozen tundras in the north
Nayfle - Sly woodsmen from the west

Really deep and interesting, makes you want to know more... :p

It's just a general idea of the nations, more will be introduced in-game.

Quote:

Originally Posted by Galdor (Post 1627770)
You get no introduction to how things works, they just assume you know because they know.

Such as?

Quote:

Originally Posted by Galdor (Post 1627770)
As you most likely have played or at least tried *** before you know that yellow ! = quest, so you drag your ass over to talk with the npc,
he gives you this quest:

Exclamation and question marks are common standards of quests in MMO's nowadays, in case you missed it. I can name numerous MMO's that utilize it, including the biggest of them all. I'm sorry if you don't recognize this standard.

Quote:

Originally Posted by Galdor (Post 1627770)
"There's a woman walking around just outside of here. Maybe you should go see if she needs any help?"

Sounds interesting, right?... The woman outside tells you that the world depends on you helping her,
she wont explain what the hell shes talking about but instead sends you on a mental breakdown journey.

I don't know about you, but I usually don't want a story revealed too me all at once. It will be gradually introduced as you progress.

Quote:

Originally Posted by Galdor (Post 1627770)
Several extremely pointless quests that was giving no effort at all later this final epic quest is given you:

"This is the final quest. Satan is trying to destroy the multiverse,
and only the advanced Octopus People can challenge him. You must find the Octopus City
and inform them of Satan's plans; they will know what to do"

... What?!

After finding the guardians of octopus land, they will only let you into their world if you get them spider silk for party clothes...

I got into the octopus world and all they wanted to do was to make friendship necklaces with me.

I think it's pretty funny actually. No need to be so serious about everything.

Quote:

Originally Posted by Galdor (Post 1627770)
Maloria is like a big joke that gets worse the further into it you go. The scripts are quite impressive but EVERYTHING ELSE (except some gfx) is horrible and
would make anyone that haven't played graal before nauseous and confused.

1/ 10

Again. What?



Quote:

Originally Posted by Demisis_P2P (Post 1627775)
I spent about 15 minutes at the character select screen trying to decide what character to make and then I just gave up.

Would be nice if you could play as a 'novice' class for a few levels before picking a class to specialize in. Or give more information on each class and nation.

I'm not sure what additional information you'd like on the classes, they're pretty basic and common ones.

gwFCCtennis 02-04-2011 04:09 PM

Octopus people gonna strangle satan with their eight arms of wrath

MattKan 02-04-2011 04:12 PM

The thing about the kingdoms is that being in a kingdom doesn't actual mean anything. And I think that is supposed to be a major part of the server, so shouldn't you have finished that before release?

RegretZ 02-04-2011 04:13 PM

Quote:

Originally Posted by gwFCCtennis (Post 1627786)
Octopus people gonna strangle satan with their eight arms of wrath

The story could be a bit more...thought out. The whole "Satan is a loser and he's my female canine" quest was really...childish? Unprofessional? It seems like they were trying way to hard to be funny and it almost detracts from the more serious RPG environment.

MattKan 02-04-2011 04:18 PM

Quote:

Originally Posted by RegretZ (Post 1627788)
The story could be a bit more...thought out. The whole "Satan is a loser and he's my female canine" quest was really...childish? Unprofessional? It seems like they were trying way to hard to be funny and it almost detracts from the more serious RPG environment.

Childish is the wrong word to use. It was an added bit of attempted humor, that I found a tiny bit funny for one second in my mind, but then I forgot about it. I don't really think that it subtracts from the server, though.

Well, it does make the server less serious, but who said it was serious in the first place? And even if the server is trying to be serious, that one single quest doesn't matter much.

RegretZ 02-04-2011 04:21 PM

Quote:

Originally Posted by MattKan (Post 1627789)
Childish is the wrong word to use. It was an added bit of attempted humor, that I found a tiny bit funny for one second in my mind, but then I forgot about it. I don't really think that it subtracts from the server, though.

Well, it does make the server less serious, but who said it was serious in the first place? And even if the server is trying to be serious, that one single quest doesn't matter much.

It's one of the only quests....
And the RPG environment is usually supposed to be a bit more serious. You don't see Runescape or WoW putting out quests like that. Or Zodiac even. I just think it seems too silly.

Galdor 02-04-2011 04:22 PM

It's not that I think it has to be super serious. I don't mind "easter eggs" and out of place things for lols but I just find it ridiculously silly and effortless.
And I know you guys have worked hard on this for several years so I cant really understand why you choose base the servers story on a couple of bad jokes.

I don't know if the super dark night was a bug caused by overlapping effect or something because right now its fine.

MattKan 02-04-2011 04:24 PM

Quote:

Originally Posted by RegretZ (Post 1627791)
It's one of the only quests....
And the RPG environment is usually supposed to be a bit more serious. You don't see Runescape or WoW putting out quests like that. Or Zodiac even. I just think it seems too silly.

I dont quite understand your logic behind "the RPG environment is supposed to be serious". Says who? Maybe Maloria is a non-serious RPG game

RegretZ 02-04-2011 04:26 PM

Quote:

Originally Posted by MattKan (Post 1627794)
Maybe Maloria is a non-serious RPG game

http://lolwut.com/layout/lolwut.jpg

fowlplay4 02-04-2011 04:28 PM

You might also enjoy masochism if you enjoy Maloria, I logged off after being forced into a party and then killed by the same party members as we tried to get those bloody pearls. I get it's supposed to be PvP but that's just ****ing frustrating as hell when you're not being 1-hitted casually walking from place to place. Another thing that frustrated me was being killed and then respawning right away because I was mashing S, and then respawning in what feels like a random place.

MattKan 02-04-2011 04:31 PM

Quote:

Originally Posted by RegretZ (Post 1627795)

Or maybe people like you are narrow minded and have a hard time seeing things out of the ordinary...


The bottom line, in my opinion, is that Maloria is a good server so far. However, it doesn't seem to be finished, but I think once it is finished and all the bugs are corrected that it will be one of the best servers ever to see Graal

If you don't like playing an unfinished game with different bugs, then Maloria isn't right for you. However a lot of people don't mind, and there is a lot of good content already on the server to satisfy them.

DrakilorP2P 02-04-2011 04:31 PM

I think it should be less night time, but I don't think it's too dark.

The starting level is there for nostalgia as far as I can tell. I wanted it to start with an introduction to the game but most people seem to be able to figure it out anyway.

RegretZ 02-04-2011 04:33 PM

Quote:

Originally Posted by fowlplay4 (Post 1627796)
You might also enjoy masochism if you enjoy Maloria, I logged off after being forced into a party and then killed by the same party members as we tried to get those bloody pearls. I get it's supposed to be PvP but that's just ****ing frustrating as hell when you're not being 1-hitted casually walking from place to place. Another thing that frustrated me was being killed and then respawning right away because I was mashing S, and then respawning in what feels like a random place.

http://t3.gstatic.com/images?q=tbn:A...Hsvwh9THkg&t=1

I had the same problem. Damn mages, y'know?

DrakilorP2P 02-04-2011 04:43 PM

Quote:

Originally Posted by RegretZ (Post 1627791)
You don't see [Three-letter-acronym-MMO] putting out quests like that.

What about the giant questline with Indiana Jones fighting the nazis?

I'm not sure what part of the satan quest is childish. I think the title kinda is but it's a Lordi reference so I let it pass.

anubis_wing 02-04-2011 04:44 PM

I think once they implement some more quests, the leveling will be much more bearable. As well, if they can make the quests relevant to each other instead of flying off in a tangent like the Satan thing, then it'll be just fine and dandy and taste like candy.

RegretZ 02-04-2011 04:47 PM

Quote:

Originally Posted by anubis_wing (Post 1627802)
Iif they can make the quests relevant to each other instead of flying off in a tangent like the Satan thing, then it'll be just fine and dandy and taste like candy.

http://t1.gstatic.com/images?q=tbn:A...AUlRuRJLFL&t=1

Fulg0reSama 02-04-2011 04:53 PM

Quote:

Originally Posted by DrakilorP2P (Post 1627801)
What about the giant questline with Indiana Jones fighting the nazis?

I don't want to know what you've been taking, but I sure would like some.

Quote:

Originally Posted by DrakilorP2P (Post 1627801)
I'm not sure what part of the satan quest is childish.

How about the octopi needing prom dresses and monkeysuits for a party we never got invited to?

I'm also pretty sure three of those guys are giving telling me to stop twenty four seven, one of the octopi was very rude for a shop-owner, here's some photographic evidence and no I do not know how he was capable of speaking in black. I demand his reign of terror to end.

http://img819.imageshack.us/img819/5...icevidence.png

RegretZ 02-04-2011 04:55 PM

Quote:

Originally Posted by Fulg0reSama (Post 1627807)
I don't want to know what you've been taking, but I sure would like some.


How about the octopi needing prom dresses and monkeysuits for a party we never got invited to?

I lol'd.
We're like the unpaid interns, we do these random worthless chores for the npc's and get nothing half the time.

MattKan 02-04-2011 04:56 PM

Considering Galdor is on Maloria rather often and is at level 8, he must not dislike the server that much.


I think a lot of people are just complaining because they find it fun? Maybe it makes them fit in?. If you have advice for the server, go ahead and give it. If you are going to say the server is bad, then you can say that, but don't play.

anubis_wing 02-04-2011 05:09 PM

Quote:

Originally Posted by Fulg0reSama (Post 1627807)

http://img525.imageshack.us/img525/5070/weewee.png

Oh my

smirt362 02-04-2011 05:12 PM

The party killing bug is fixed, but I understand the sentiments of everyone else in this thread.

Fulg0reSama 02-04-2011 05:17 PM

Quote:

Originally Posted by smirt362 (Post 1627813)
The party killing bug is fixed, but I understand the sentiments of everyone else in this thread.

Do you..?
http://img20.imageshack.us/img20/140...vincedface.png

nullify 02-04-2011 05:25 PM

If you're on Maloria right now, there is still hope!

Crono 02-04-2011 05:35 PM

Quote:

Originally Posted by RegretZ (Post 1627788)
"Satan is a loser and he's my female canine"

obvious lordi reference is obvious

xXziroXx 02-04-2011 05:36 PM

Oh and regarding nations being "unfinished" and how you're supposed to be a part of one blah blah.

When you create your character you only choose the origin of it. If you choose Tralitai you're only a citizen of it and have nothing to do with the military what so ever. For further explanation of the nation system, read THIS.

smirt362 02-04-2011 05:59 PM

Quote:

Originally Posted by Fulg0reSama (Post 1627814)

Eek

Cloven 02-04-2011 07:09 PM

http://img819.imageshack.us/img819/5...icevidence.png

HAMMER TIME!

ffcmike 02-04-2011 07:30 PM

I haven't tried Maloria at all so can't really comment or make a judgement for myself but even assuming what Galdor says is true (and it does seem way too harsh) the lack of direction doesn't exactly sound any worse than the other main PlayerWorlds Tab servers, I think people should keep in mind that while being promoted and therefore expected to maintain a certain high standard. it's still very much early days and to an extent still Under Construction.

Fulg0reSama 02-04-2011 07:33 PM

Quote:

Originally Posted by ffcmike (Post 1627852)
It's still very much early days and to an extent still Under Construction.

I can tell you right now mike that is a poor idea to pass for as a defense.
Every server in its own way is under construction, we know its under construction, but a debut of your server shows they believe it to be presentable at best and quite frankly Galdor and some others don't believe it is and the high expectations is pretty much due to past memory of what Maloria was to them. I am one of such, though I don't dislike it for it rather as I am just somewhat disappointed.

ffcmike 02-04-2011 07:35 PM

Quote:

Originally Posted by Fulg0reSama (Post 1627854)
I can tell you right now mike that is a poor idea to pass for as a defense.
Every server in its own way is under construction, we know its under construction, but a debut of your server shows they believe it to be presentable at best and quite frankly Galdor and some others don't believe it is and the high expectations is pretty much due to past memory of what Maloria was to them. I am one of such, though I don't dislike it for it rather as I am just somewhat disappointed.

One thing that may be worth considering is whether Maloria shows enough to be a promising server once it's had atleast a 10th of the time to develop that the other main servers have.

Fulg0reSama 02-04-2011 07:38 PM

Quote:

Originally Posted by ffcmike (Post 1627856)
One thing that may be worth considering is whether Maloria shows enough to be a promising server once it's had atleast a 10th of the time to develop that the other main servers have.

Okay but now think for future players, If they saw this and thought "Are these guys for real?" when they hear they gotta go take down satan as a serious quest (which btw most MMORPG players do take serious) for octopus people, then it's going to be viewed pretty unfairly. Also remember main servers didn't have pre-made GFX and ganis from years ago when they began.

We're used to what we're seeing from Maloria, but we gotta think also for the future.

Galdor 02-04-2011 07:57 PM

lawl... yes I admit it got harsh, I decided to give Maloria a serious go and to make a review of what I thought of it right after just for fun, but unfortunately the don't really care feel combined with bad jokes thrown in my face constantly made me irritated in the end.

Cubical 02-04-2011 08:19 PM

Quote:

Originally Posted by MattKan (Post 1627787)
The thing about the kingdoms is that being in a kingdom doesn't actual mean anything.

It will, you obviously didn't play maloria before because nations is what drove that server. Nation PK sprees, Holding the golems hostage from Storm and his lackies for hours, and the massive bunker laming during nation wars where all your friends ares slaughter inuia. Nations were beyond epic and hopefully will be again after a few adjustments to the PVP.

Draenin 02-04-2011 11:45 PM

As it stands, the quests could definitely use some revision. It's hard to take them seriously. However, the good part is that there are enough of them to at least get players close to level 10 without a whole lot of grinding involved.

Now, with that said, everyone shouldn't just expect Maloria to have all the content it used to have upon first release. It takes a while to create enough content for ten levels, and the server mostly 'feels empty' because there's a lot of locations left to fill up with enemies and so on.

While there might not be a true level cap in place right now, it would be wise to think of level 10 as endgame until there's enough in game to raise the bar a little bit.

Cubical 02-04-2011 11:55 PM

i'm almost 18, i'd consider 17 or 18 endgame right now because you have to go through 200 instances to level to 18.


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