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-   -   Maloria goes Hosted! (https://forums.graalonline.com/forums/showthread.php?t=134259849)

Bell 07-15-2010 10:29 PM

Maloria goes Hosted!
 
Maloria is a Class based server which brings with it the feel of old Maloria with its looks and attracts the newer player with its updated playing style. Although the general idea behind it will remain the same as will most the images. It will eventually include both single player and party based activities but only single player is available now.

It has attractive yet non invasive GUI's that replace the old Q menus that can be so cluttered. The plan is to have all GUI's manueverable through your keyboard. No mouse controls will be used.

It has modernized by the use of Automated event bots and a nice weather system that is far superior to the old style of Graal. Minigames will be added shortly as well.

Go check it out, its still small and only a couple quests are available but I think you'll like the old skool feel of it.

Soala 07-15-2010 10:31 PM

I still support this. Congratulations :)!

fowlplay4 07-15-2010 11:05 PM

Being able to PK in the starting level should probably be fixed, it's very easy to spawn lame.

The map isn't explained very well at all, unless it was in a quest description but seriously who's going wanna take the time to actually read it.

Overall it was alright.

xXziroXx 07-15-2010 11:18 PM

Quote:

Originally Posted by fowlplay4 (Post 1587826)
Being able to PK in the starting level should probably be fixed, it's very easy to spawn lame.

Yeah, I realized as much - disabled it a couple of minutes ago, as well as in the blob area.

Quote:

Originally Posted by fowlplay4 (Post 1587826)
The map isn't explained very well at all, unless it was in a quest description but seriously who's going wanna take the time to actually read it.

I definitely agree. There used to be some temporary text saying how to use it, but since I removed that level and made it a little more newbie friendly, that got deleted. Going to add some better explanation regarding the map as soon as I can.


Cheers for some constructive criticism :)

cyan3 07-15-2010 11:25 PM

Overall I think It's pretty nice. It took me a few minutes to find how where to go and what to do because I didn't read the quest log but after that it was fine and I love the quest system enough to finish the first 4 - 5 quests but I might go back on later when I have more time.

fowlplay4 07-15-2010 11:27 PM

There were also some moments where you'd finish a quest or get one, and it wouldn't return focus back to GraalControl. I imagine you'll get that all sorted out with your keyboard driven GUI plan.

xXziroXx 07-15-2010 11:28 PM

Quote:

Originally Posted by fowlplay4 (Post 1587831)
There were also some moments where you'd finish a quest or get one, and it wouldn't return focus back to GraalControl. I imagine you'll get that all sorted out with your keyboard driven GUI plan.

Definitely.

WhiteDragon 07-15-2010 11:29 PM

Focus is the most annoying thing to deal with, random stuff constantly steals it.

I couldn't really play past the first quest due to v6 but good luck.

Cubical 07-16-2010 06:22 PM

Ill have to hop on a friends computer and check it out.

DustyPorViva 07-16-2010 06:27 PM

Can't get past the class selection screen, and even that took a long time to actually get to come up.

Cloven 07-16-2010 06:34 PM

Looks pretty good so far. My constructive criticism would be that you could tweak the hit detection on the sword a bit and try to reduce some of the cpu usage in a few of your scripts.

MysticalDragon 07-16-2010 06:45 PM

Hmm, I managed to get by the Class Selection and now I'm stuck in the beginning.
Looks like a all green level with a few doors, presumably missing the tileset?
Here is a Snapshot
http://i131.photobucket.com/albums/p...go/maloria.png

Besides that the server is looking awesome..

xXziroXx 07-16-2010 06:45 PM

Quote:

Originally Posted by DustyPorViva (Post 1587916)
Can't get past the class selection screen, and even that took a long time to actually get to come up.

We were having some huge lag spikes yesterday that Stefan helped fixing. Was something with disabling PRAGMA in SQLite queries that he said should be off by default but wasn't.


Quote:

Originally Posted by Cloven (Post 1587917)
Looks pretty good so far. My constructive criticism would be that you could tweak the hit detection on the sword a bit and try to reduce some of the cpu usage in a few of your scripts.

Scripts such as?

xAndrewx 07-16-2010 06:59 PM

hmm i couldn't get past the first level lol

DarkReaper0 07-16-2010 07:23 PM

I like it, the levels are cool monsters are fine.
Being able to tell which town is which on the map is difficult, maybe when you mouse over the icon will "magnify" and the text could be larger?

My only problem is the CPU usage in there, what kind of CPU do I need to get a solid frame rate in there? Granted 2.8 GHz single core isn't that great, but still I don't think I got solid framerate anywhere except in a race event.

MysticalDragon 07-16-2010 07:31 PM

Well I tried Maloria on my other PC (that has windows XP), I got the same results.
So I tried Maloria on my PC with Windows 7.
http://i131.photobucket.com/albums/p...iago/test2.png
So I'm thinking it has something to do with windows xp? Anyone else having this same problem with XP?
Ziro is thinking it has something to do with Gonstructs transparency tiles and Windows XP?
Hopefully in V6 this issue will be fixed.

DarkReaper0 07-16-2010 07:35 PM

I use it on XP and it works just fine.

The framerate lag seems to have reduced significantly now that the weather rain effect stopped (I disabled it in f3 earlier but it didn't stop eating me alive until it oficially stopped raining)

xXziroXx 07-16-2010 07:36 PM

Quote:

Originally Posted by DarkReaper0 (Post 1587922)
I like it, the levels are cool monsters are fine.
Being able to tell which town is which on the map is difficult, maybe when you mouse over the icon will "magnify" and the text could be larger?

The map system is very basic right now, I have a few features I'd like to add to it and quite many changes I want to do.

Quote:

Originally Posted by DarkReaper0 (Post 1587922)
My only problem is the CPU usage in there, what kind of CPU do I need to get a solid frame rate in there? Granted 2.8 GHz single core isn't that great, but still I don't think I got solid framerate anywhere except in a race event.

There are two issues as far as I've been able to tell:

* Tilelayers lag A LOT in v5. It's supposedly fixed in v6, but until then, there's nothing that can be done about it.
* Two GUI codes are causing weird lag - Party menu (when opened) and the general HP/MP interface.

I plan on looking more into it as soon as I get some spare time.

DustyPorViva 07-16-2010 07:43 PM

How do you CLOSE the party window? I opened it somehow and it has no close button and I couldn't figure out the key to close it.

xXziroXx 07-16-2010 07:47 PM

Quote:

Originally Posted by DustyPorViva (Post 1587929)
How do you CLOSE the party window? I opened it somehow and it has no close button and I couldn't figure out the key to close it.

The main party frame is currently always shown. There is an arrow button on it to toggle displaying the members in the party or not.

Crono 07-16-2010 08:06 PM

Can hosted servers be Classic enabled?

Fulg0reSama 07-16-2010 08:12 PM

Quote:

Originally Posted by Crono (Post 1587932)
Can hosted servers be Classic enabled?

Especially one that was classic before :confused:

Sky 07-16-2010 08:35 PM

I actually had some fun on Maloria. I got all the way up to level 7 and killed the big spider and I figured that was the last quest.

I feel the hit detection between monsters is kinda odd which shouldnt be that hard to fix. All in all keep up the good work! :D

Matt 07-16-2010 09:10 PM

Good work guys. :)

cbk1994 07-16-2010 09:10 PM

Looks nice, though there were some script problems. Reconnecting three times fixed it for me.

Shards-Of-Fate 07-16-2010 09:17 PM

Lol. I like how in both of those screenshots Soala and I are both goofing off on Maloria XD

xXziroXx 07-16-2010 09:29 PM

Quote:

Originally Posted by cbk1994 (Post 1587939)
Looks nice, though there were some script problems. Reconnecting three times fixed it for me.

Care to elaborate?

Bell 07-16-2010 09:31 PM

Quote:

Originally Posted by Crono (Post 1587932)
Can hosted servers be Classic enabled?

They need to get Stefans approval to be Classic enabled.

xXziroXx 07-16-2010 09:41 PM

Quote:

Originally Posted by Bell (Post 1587949)
They need to get Stefans approval to be Classic enabled.

Has that ever happened, and how would one go about getting that?

cbk1994 07-16-2010 10:13 PM

Quote:

Originally Posted by xXziroXx (Post 1587946)
Care to elaborate?

Stuck at the class/nation selection screen. Selecting a nation would do nothing for the first two times. On the third reconnect it was fixed. The interface elements also displayed wrong the first time (because the profiles weren't downloaded).

oo_jazz_oo 07-16-2010 10:24 PM

Quote:

Originally Posted by Crono (Post 1587932)
Can hosted servers be Classic enabled?

Yes please. >_>

I logged on...waited and waited until the observer mode went away...then I was warped into a black room and couldn't do anything, then waited until observer mode popped up again. That was fun.

xXziroXx 07-16-2010 10:26 PM

Quote:

Originally Posted by cbk1994 (Post 1587960)
Stuck at the class/nation selection screen. Selecting a nation would do nothing for the first two times. On the third reconnect it was fixed. The interface elements also displayed wrong the first time (because the profiles weren't downloaded).

Hmm, I've tried doing fresh installs a couple of times, and haven't come close to anything like this. Might be Mac related? Not happening on Windows 7 or Ubuntu at least.

cbk1994 07-16-2010 10:39 PM

Quote:

Originally Posted by xXziroXx (Post 1587966)
Hmm, I've tried doing fresh installs a couple of times, and haven't come close to anything like this. Might be Mac related? Not happening on Windows 7 or Ubuntu at least.

I was on XP. It might have been the lag problems?

DrakilorP2P 07-16-2010 11:16 PM

Quote:

Originally Posted by MysticalDragon (Post 1587918)
Looks like a all green level with a few doors, presumably missing the tileset?
Here is a Snapshot
http://i131.photobucket.com/albums/p...go/maloria.png

I got this in fullscreen mode on Vista.

Bell 07-16-2010 11:19 PM

Quote:

Originally Posted by xXziroXx (Post 1587953)
Has that ever happened, and how would one go about getting that?

The only times I know of it happening are when he's given them dev servers but every situation is different. Its not very likely he will but the worse that can happen is he'll say no. Contacting him via email is probably the best. It may be awhile before he responds though since he's been pretty swamped working on V6.

Unkownsoldier 07-16-2010 11:28 PM

Quote:

Originally Posted by DrakilorP2P (Post 1587975)
I got this in fullscreen mode on Vista.

This ^ me too

DarkReaper0 07-17-2010 03:08 AM

Quote:

Originally Posted by Bell (Post 1587979)
The only times I know of it happening are when he's given them dev servers but every situation is different. Its not very likely he will but the worse that can happen is he'll say no. Contacting him via email is probably the best. It may be awhile before he responds though since he's been pretty swamped working on V6.

I don't see why he wouldn't, what's there to lose exactly? Noone's going to pay to play a very small sample of maloria :P

LoneAngelIbesu 07-17-2010 05:16 AM

Quote:

Originally Posted by DarkReaper0 (Post 1588004)
I don't see why he wouldn't, what's there to lose exactly? Noone's going to pay to play a very small sample of maloria :P

What's so bad about waiting for Observer Mode to end? Or are trial accounts not able to go on Hosted servers?

Fulg0reSama 07-17-2010 12:16 PM

Quote:

Originally Posted by LoneAngelIbesu (Post 1588024)
What's so bad about waiting for Observer Mode to end? Or are trial accounts not able to go on Hosted servers?

People just really don't enjoy it :P

xnervNATx 07-17-2010 01:30 PM

where is my cupid bow


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