![]() |
Graal Kingdom 2
I cool new storyline etc
cool better 3d objects etc |
yep
|
I wish more people would make in depth suggestions like this.
|
so hot
|
guys. i got it.
make gk fun. |
four words and then etc
four more words then etc this is pretty easy etc |
more players, more content etc
|
They should just rip off the recent version of Crossfire's source code and make that GK2. That would be so awesome.
|
Quote:
|
This.
|
Quote:
|
how bout just play gk. it isnt fun atm because only 12 players get on max last year i remeber it loading up in the the trading.
|
Quote:
And emphasis on trading is a part of the problem. |
Quote:
|
While looking through Graal bible i found this:
Quote:
|
Quote:
|
Yeah, But it was fun fighting snowmans though.
|
Quote:
|
Quote:
|
Quote:
|
Ya,
But i never was Vip but still be able to play it tho. |
Meh, it would have just been another server to neglect just like now.
|
Quote:
And "work in progress" by Graal's standards, I could see the being the final release. |
2 Attachment(s)
:asleep:
|
Quote:
|
His server.
No offense Drae, but everything looks too noisy. The floor, the characters, the castle. It's too much to look at. |
Quote:
|
Quote:
|
Quote:
I purposely texture my work instead of adding noise most of the time, so if there is any, it's usually a result of having to take the bitdepth down a little bit so the tiles and other stuff will load in graaleditor. |
Quote:
|
I can definitely agree on the "busy" thing... I think the main problem is the ground. The walls look very nice.
|
I'd rather have more to look at then less, which is normally the problem on servers like GK.. nothing to do.
|
Quote:
PS: I'm actually looking for people interested in giving me a hand with these maps, although I haven't really announced that in the hiring section yet. |
| All times are GMT +2. The time now is 03:35 PM. |
Powered by vBulletin® Version 3.8.11
Copyright ©2000 - 2026, vBulletin Solutions Inc.
Copyright (C) 1998-2019 Toonslab All Rights Reserved.