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-   -   iPhone v PC (https://forums.graalonline.com/forums/showthread.php?t=134258403)

Imperialistic 03-16-2010 12:04 AM

iPhone v PC
 
The iPhone doesn't have trial limitations, why should we?
Oh, wait cause we pay more? wait that doesn't make sense, amirite?

Don't quite understand why all of the focus and improvements are around the iPhone while we are on the back burner.

Clockwork 03-16-2010 12:29 AM

Because the iphone has more players and only get 1 server.

Hiro 03-16-2010 12:35 AM

Quote:

Originally Posted by Clockwork (Post 1562811)
Because the iphone has more players and only get 1 server.

read: new

papajchris 03-16-2010 05:15 AM

because they know people will pay the $52 a year for the pc version. until people stop paying for it, they won't get rid of it

coreys 03-16-2010 07:55 AM

Quote:

Originally Posted by papajchris (Post 1562854)
because they know people will pay the $52 a year for the pc version. until people stop paying for it, they won't get rid of it

Then lets stop paying for it :)
Because it's complete bull**** :D

Demisis_P2P 03-16-2010 09:54 AM

Quote:

Originally Posted by coreys (Post 1562870)
Then lets stop paying for it :)
Because it's complete bull**** :D

Quote:

Originally Posted by cbk1994 (Post 1557399)
Thought someone might find some of the random statistics I've been collecting for the past year on Era interesting.

Since October 6th, 2009 (when I started counting):
- 7,844 unique players have logged on
- 2,599 of these unique players were non-trials
--- 2,177 of these unique players were lifetime classic accounts
------ 1,266 of these unique players with lifetime classic had at least 100 hours
------ 1,856 of these unique players with lifetime classic had at least 10 hours
--- 422 of these unique players had gold subscriptions and community names
------ 143 of these unique players with community names had at least 100 hours
------ 263 of these unique players with community names had at least 10 hours
- 5,245 were trials
--- 1,932 of these trials were guest accounts
--- 243 of these trials had at least 100 hours
--- 857 of these trials had at least 10 hours

Obviously trials think that Graal is worth playing, but not worth paying (as much) for.

coreys 03-16-2010 10:50 AM

Quote:

Originally Posted by Demisis_P2P (Post 1562879)
Obviously trials think that Graal is worth playing, but not worth paying (as much) for.

It's still bull**** :3

Admins 03-16-2010 02:08 PM

On iPhone the limitations are similar to on Zone, Kingdoms, Zodiac: you can play for free and become part of the community, but for some stuff you have to pay or play a long time. Right now we focus on iPhone/iPod touch because there we can make more money, but improvements for that platform will also be available for regular Graal and we will also plan some modifications for v6.

Imperialistic 03-16-2010 03:07 PM

Quote:

Originally Posted by Stefan (Post 1562892)
On iPhone the limitations are similar to on Zone, Kingdoms, Zodiac: you can play for free and become part of the community, but for some stuff you have to pay or play a long time. Right now we focus on iPhone/iPod touch because there we can make more money, but improvements for that platform will also be available for regular Graal and we will also plan some modifications for v6.

v6 is something I think not many of us is looking forward to if it doesn't have nothing to do with removing observer mode.

Quote:

Originally Posted by Stefan (Post 1562892)
there we can make more money

At least you're being honest.

Vima 03-16-2010 03:26 PM

Quote:

Originally Posted by Imperialistic (Post 1562898)
At least you're being honest.

Atleast you are being honest?
News Flash : Graal is just like any other company out there. :\

Imperialistic 03-16-2010 03:40 PM

Quote:

Originally Posted by Vima (Post 1562903)
Atleast you are being honest?
News Flash : Graal is just like any other company out there. :\

Most other companies aren't blatantly honest about stuff like that x-x.

salesman 03-16-2010 03:45 PM

Quote:

Originally Posted by Stefan (Post 1562892)
On iPhone the limitations are similar to on Zone, Kingdoms, Zodiac: you can play for free and become part of the community, but for some stuff you have to pay or play a long time. Right now we focus on iPhone/iPod touch because there we can make more money, but improvements for that platform will also be available for regular Graal and we will also plan some modifications for v6.

You should speak with the other top classic playerworlds about trial limitations and cash shops (Era and UN). Would be a huge step in the right direction imo

Aknts 03-16-2010 04:01 PM

Quote:

Originally Posted by Stefan (Post 1562892)
On iPhone the limitations are similar to on Zone, Kingdoms, Zodiac: you can play for free and become part of the community, but for some stuff you have to pay or play a long time. Right now we focus on iPhone/iPod touch because there we can make more money, but improvements for that platform will also be available for regular Graal and we will also plan some modifications for v6.

If you are focusing on the iPhone/iPod touch version you need to have better looking levels.

fowlplay4 03-16-2010 04:11 PM

Quote:

Originally Posted by salesman (Post 1562908)
You should speak with the other top classic playerworlds about trial limitations and cash shops (Era and UN). Would be a huge step in the right direction imo

Or they could actually approach him with a plan (like I did) instead, there's nothing worse than Stefan logging on your RC and all your staff trying to pitch ideas and add input or just being plain* annoying while you're trying to plan.

Imperialistic 03-16-2010 04:13 PM

Quote:

Originally Posted by fowlplay4 (Post 1562912)
just being plan annoying while you're trying to plan.

You lost me x-x

Crono 03-16-2010 04:18 PM

Quote:

Originally Posted by fowlplay4 (Post 1562912)
Or they could actually approach him with a plan (like I did) instead, there's nothing worse than Stefan logging on your RC and all your staff trying to pitch ideas and add input or just being plan annoying while you're trying to plan.

oman lol i seen dis

salesman 03-16-2010 04:33 PM

Quote:

Originally Posted by fowlplay4 (Post 1562912)
Or they could actually approach him with a plan (like I did) instead, there's nothing worse than Stefan logging on your RC and all your staff trying to pitch ideas and add input or just being plan annoying while you're trying to plan.

I never said Stefan should just log on RC and start brainstorming with the staff? :confused:

e: I guess what I'm trying to say is that Stefan never really made it known that this was an option, and if it is, he should let the playerworlds know. Had I known when I managed Era, I definitely would've contacted him about it.

coreys 03-16-2010 10:56 PM

Quote:

Originally Posted by Aknts (Post 1562911)
If you are focusing on the iPhone/iPod touch version you need to have better looking levels.

Or a dedicated scripter. Apparently he won't hire one, so basically a LAT is scripting everything Stefan doesn't feel like doing.

Imperialistic 03-16-2010 11:13 PM

Quote:

Originally Posted by coreys (Post 1562984)
Or a dedicated scripter. Apparently he won't hire one, so basically a LAT is scripting everything Stefan doesn't feel like doing.

Well Xor is the Manager of Classic iPhone atm, Stefan doesn't usually deal with staff hirings.

Aknts 03-17-2010 01:30 PM

Who the hell is Xor? Stefan needs to make the levels and scripting better. Like Graal2001 did when it came out that's how the iPhone should be. Show off what can be done.

adam 03-17-2010 04:05 PM

Quote:

Originally Posted by fowlplay4 (Post 1562912)
Or they could actually approach him with a plan (like I did) instead, there's nothing worse than Stefan logging on your RC and all your staff trying to pitch ideas and add input or just being plain* annoying while you're trying to plan.

Oh yes for sure. I keep trying to tell people it's OK to pitch idea's to Stefan. But you should think about it, and perhaps to a detailed writeup about it first. But they always say, omg he never listens. But that's not really true in my experience.


Quote:

Who the hell is Xor? Stefan needs to make the levels and scripting better. Like Graal2001 did when it came out that's how the iPhone should be. Show off what can be done.
Hard to show off a lot of things with the iPhone's limitations.

coreys 03-17-2010 09:04 PM

Quote:

Originally Posted by adam (Post 1563190)
Hard to show off a lot of things with the iPhone's limitations.

Actually, not really. Especially not with levels; they won't effect performance. Scripting can always be improved if done right, and it doesn't even matter when apparently there's no script help to make what needs to be done let alone anything fancy.

adam 03-17-2010 09:33 PM

Is there anything stopping an LAT from contracting help with a script on his own?

coreys 03-17-2010 10:08 PM

Quote:

Originally Posted by adam (Post 1563238)
Is there anything stopping an LAT from contracting help with a script on his own?

I don't know, but I know they won't hire a scripter.

DustyPorViva 03-17-2010 10:11 PM

Quote:

Originally Posted by adam (Post 1563238)
Is there anything stopping an LAT from contracting help with a script on his own?

What do you mean?

adam 03-17-2010 10:31 PM

Well, if their not hiring scripters. (Well, why do we call it hiring anyway? ) Nothing is stopping an LAT from just asking somebody to do something for them. Which is preferable to them learning to script on the fly and messing something up.

DustyPorViva 03-17-2010 10:37 PM

Quote:

Originally Posted by adam (Post 1563247)
Well, if their not hiring scripters. (Well, why do we call it hiring anyway? ) Nothing is stopping an LAT from just asking somebody to do something for them. Which is preferable to them learning to script on the fly and messing something up.

It's not quite as easy to just come up with a script though when you're not exactly sure what the person needs and how it will interact with the server on a whole... when you don't even have access to the server. Especially when all is said and done, you can't test it first-hand after it's released.

adam 03-17-2010 10:44 PM

Quote:

Originally Posted by DustyPorViva (Post 1563250)
It's not quite as easy to just come up with a script though when you're not exactly sure what the person needs and how it will interact with the server on a whole... when you don't even have access to the server. Especially when all is said and done, you can't test it first-hand after it's released.

Your right, every server is different. Testbed isn't enough to make sure it's going to work properly. I mean, I don't have an iPhone, can you really script for it if you never play on an iPhone?

Still, it might turn out better anyway.

dmhabe 03-30-2010 06:31 PM

If you are making more money on Iphone/Ipod, do you wonder why?
Its next to free....
Wouldn't you double profit if you did that to the PC version? It will bring in a swarm of new players...which is what we all want. Graal to be populated and fun again. With time (6 months-1 year) when we develop a brand new community, introduce the classic lifetime subscriptions for a REASONABLE price.

Door 03-30-2010 06:37 PM

I think long term investments are not Cyberjoueur's specialty. It seems to me that they prefer to make a quick buck here and there in the easiest way possible, and then they sit around doing **** all until the money begins to run low.
Lather, rinse, repeat.

Bell 03-30-2010 07:04 PM

Skyld scripts for iphone. Not sure where you get that they don't have any scripters. From the beginning the main scripting has been done by Stefan and Skyld.

coreys 03-30-2010 07:27 PM

Quote:

Originally Posted by Bell (Post 1565968)
Skyld scripts for iphone. Not sure where you get that they don't have any scripters. From the beginning the main scripting has been done by Stefan and Skyld.

From what I hear Stefan just kind of scripts whatever he feels like doing on there...all I know is that I hear they don't get enough script help as they need.

Crono 03-30-2010 08:42 PM

Quote:

Originally Posted by dmhabe (Post 1565958)
Wouldn't you double profit if you did that to the PC version? It will bring in a swarm of new players...which is what we all want. Graal to be populated and fun again. With time (6 months-1 year) when we develop a brand new community, introduce the classic lifetime subscriptions for a REASONABLE price.

Do you know what btk does to fresh players? I do agree though, but I don't see them touching the pricing system. I think it was best back in 03/04 but whatever. I guess they're desperate now that they don't have a flagship Gold server.

Spark910 03-30-2010 10:42 PM

Quote:

Originally Posted by Imperialistic (Post 1562805)
The iPhone doesn't have trial limitations, why should we?
Oh, wait cause we pay more? wait that doesn't make sense, amirite?

Don't quite understand why all of the focus and improvements are around the iPhone while we are on the back burner.

When Graal started there were no limitations on the PC too. You don't launch a new product with as many barries as possible to deter new customers/players.

Aknts 03-30-2010 10:45 PM

Quote:

Originally Posted by Spark910 (Post 1565998)
When Graal started there were no limitations on the PC too. You don't launch a new product with as many barries as possible to deter new customers/players.

Also had waaaaaaaaaaaaaaaaaaaaay more players than they do now.

dmhabe 04-05-2010 12:23 AM

Quote:

Originally Posted by Crono (Post 1565982)
Do you know what btk does to fresh players? I do agree though, but I don't see them touching the pricing system. I think it was best back in 03/04 but whatever. I guess they're desperate now that they don't have a flagship Gold server.

we introduce them to Graal :)

Crono 04-05-2010 12:50 AM

Quote:

Originally Posted by dmhabe (Post 1567095)
we introduce them to Graal :)

oplz you feast on them

BigBear3 04-05-2010 01:25 AM

All BTK has shown me... is that they're illiterate.

cyan3 04-05-2010 03:31 AM

1 Attachment(s)
iPhone is winning :(


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