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Intro Preview
Edit - new video at:
Title says it all, once the battle scene is complete (I should also note that it won't start as abruptly as it appears in the video) there will still be another scene or 2 left though not as long to watch or make as well as some text inbetween scenes. |
nicely made
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hehe
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With the length of the intro though it's possible we will cut some things down if the whole thing takes too long. |
Beginning was alright, don't really like how the castles looked and the marching time should be cut down a bit.
I really dislike like the fighting scene, it came out corny to me and I don't think there should of been any comedy added. (WTF @ parachute?) Also, why did the war take place? 2.5/5 for me |
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Any chance in removing the parachute? Maybe have the guy sneak up from the cliff above or come from under a bush?
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Hide the HUD/Features next time.
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Erm, I thought it was terrible, but that's just me..
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I liked the video overall.
You don't need 15 seconds per the "forces of" good/evil clips, and i do suppose the parachute is a bit off technology wise, so maybe a bush is more accurate. Otherwise i think it's pretty solid, I just wish players had fighting moves like that LOL. |
Maybe a sepia effect would be cool for events in the past.
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One thing that bothers me the most is the fighting scene. They march out as a big mass, yet they fight like 5 at the time on the battlegrounds. I was expecting a fight more like in 300. That fighting scene was corny and felt forced. I have no problem with the first part except it should be shortened down a bit.
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I think it would be cool to instead have the two video's of the armies marching out more of a fade in/fade out type of them. Instead of having a really long video (I thought a bit too long), have it fade from black to the one army, back to black, fade into the other army, back to black, fade in to the war, fade out, etc. Also, not sure if you intend to, but keep the same music throughout.
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Seeing the the two kingdoms march out for like 15 seconds each is the only thing I don't like, otherwise good job.
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Also, considering how they are fighting at the border (notice grass tiles in the battlefield)
it would look nice if there was either a border wall or some banners. |
The emoticons made it sort of stupid, then the guy with the parachute came in...
I hope you lose the Graal sound effects, especially footsteps for marching. It should sound like marching. |
I liked it overall, but as people have said the marching scenes at the beginning were way too long.
I also wish I could shoot arrows diagonally and have a parachute. |
I liked it when that guy in red in the end jumped and slashed the noobs head off. <3
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It's pretty clear people think the first part is too long, will cut this down.
I don't really see the problem with using a parachute, it's supposed to be something unexpected by the baddy soldiers, it doesn't really make sense to have the character appearing on the ground from behind them, so why not in the air? The server isn't supposed to be strictly medieval, and again this fits with more advanced technology being lost after an ancient apocalypse. It is also one method I was hoping to use to spawn baddies themself in certain situations, in the past they'd randomly appear out of nowhere sometimes. Regarding the amount of soldiers compared to the amount in the battle scene, I had intended for text to make out that this was one of many battles, the first scene refers to it as a "war" which does not necessarily mean one big battle. Quote:
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cool fight scene :cool:
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If you are going to keep the crappy parachute at least get an updated graphic for it. And why wouldn't it make sense for someone to come out from under the bush? (If you want to get technical, then you might as well remove hiding under the bush for players) or jumping down from the cliff above them and planting a bomb? IMO, I think you are only adding the parachute in this scene for self nostalgic reasons. It's cool, but not that cool.
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way too cliche why not change it up and be about like androids pretending to be humans but they have programmed lifespans
edit: why complain about parachute it's cute but ya maybe remove the laugh emoticon. |
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I like the bush ambush idea.
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Interested to see how Zorbis, Lizardons and Gnomes fit in with this. I assume they will come next in the introduction.
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Honestly, it looks robotic and choppy. The choreography is pretty laughable, and the whole thing is really unconvincing. Ambitious, maybe, and effort probably went into it... but it's really not helping in this case.
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lmao u kidding me the choreography is as good as u can get with graal
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It looks like we have been challenged Dusty. We have to do better choreography with graal.
Shouldn't be a problem. |
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