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-   -   Servers & Profits (https://forums.graalonline.com/forums/showthread.php?t=134258213)

Nomad_P2P 03-01-2010 03:55 AM

Servers & Profits
 
If a player pays for a server and their server does good with its player count and updates; does said player make any profit? or does it just go to Graal?

Just wondering. Potential Devs need incentive. Y'know

fowlplay4 03-01-2010 04:13 AM

No, Zodiac has raked in 240k Gralats since the release of EXP Potions and Character Slots and I've yet to see a dime.

Nomad_P2P 03-01-2010 04:30 AM

Do you still have to pay to keep Zodiac hosted (classic)?

fowlplay4 03-01-2010 04:33 AM

Nope.

LoneAngelIbesu 03-01-2010 04:35 AM

I really think Unixmad should be making a deal with servers that utilize the Gelat shop. :\ Zodiac doesn't have to be doing it.

salesman 03-01-2010 04:37 AM

Quote:

Originally Posted by LoneAngelIbesu (Post 1559773)
I really think Unixmad should be making a deal with servers that utilize the Gelat shop. :\ Zodiac doesn't have to be doing it.

I agree. I know Stefan said something on Era iPhone about staff possibly getting a percentage of the cash-shop profits. He was the one who brought it up, too.

Nomad_P2P 03-01-2010 04:40 AM

Would make paying for a server and actually working on it worth something if you got some sort of profit at the end, or at the least a refund.

fowlplay4 03-01-2010 04:49 AM

Quote:

Originally Posted by salesman (Post 1559774)
I agree. I know Stefan said something on Era iPhone about staff possibly getting a percentage of the cash-shop profits. He was the one who brought it up, too.

He offered me a percentage of it in Gralats when I initially brought it up adding the items, but those are pretty much useless to me.

Hiro 03-01-2010 05:21 AM

Quote:

Originally Posted by salesman (Post 1559774)
I agree. I know Stefan said something on Era iPhone about staff possibly getting a percentage of the cash-shop profits. He was the one who brought it up, too.

wow

papajchris 03-01-2010 05:45 AM

Quote:

Originally Posted by fowlplay4 (Post 1559767)
No, Zodiac has raked in 240k Gralats since the release of EXP Potions and Character Slots and I've yet to see a dime.

how much dollars is 240k gralats?

fowlplay4 03-01-2010 05:53 AM

Quote:

Originally Posted by papajchris (Post 1559799)
how much dollars is 240k gralats?

Well assuming everyone purchases their gralats 8000 at a time using the subscription feature that works out to around 1920 Euros, and that converted to USD is $2620.

That's unlikely though so it's not unrealistic to say that they've probably made around $3000 USD before administrative costs (Paypal's cut, etc.)

Tigairius 03-01-2010 05:55 AM

Quote:

Originally Posted by LoneAngelIbesu (Post 1559773)
I really think Unixmad should be making a deal with servers that utilize the Gelat shop. :\ Zodiac doesn't have to be doing it.

Yes, I agree. Developers need greater incentive for using the gelat shop for it to become successful. If developers could even make 10%-15% of the money from the sales of gelats on their server, it could give them ample amounts more incentive to develop more things for the said gelat shop. Thus, consequently, Graal would be making more money and more content by sharing profits with developers than they would otherwise.


The only issue with this is that there cannot be script functions for adding/removing gelats for obvious reasons which means you would have to work with Stefan on the shop.

Elk 03-01-2010 06:13 AM

Unixmad is open for deals...you just need to talk with him right

cbk1994 03-01-2010 06:30 AM

Quote:

Originally Posted by papajchris (Post 1559799)
how much dollars is 240k gralats?

About $2,947 USD.

Nomad_P2P 03-01-2010 07:56 AM

Unixmad should give people the option of adding their own Items, Rewards and such to the Gelat store, or even give them a small cash sum over a period of time if the server is successful.
That way Graal would get more content to use and rake in more players (and of course $$), and would-be developers, designers, and others would get more out of their experience and be willing to carry on with Graal.

Win win

Elk 03-01-2010 11:37 AM

Quote:

Originally Posted by Nomad_P2P (Post 1559823)
Unixmad should give people the option of adding their own Items, Rewards and such to the Gelat store, or even give them a small cash sum over a period of time if the server is successful.
That way Graal would get more content to use and rake in more players (and of course $$), and would-be developers, designers, and others would get more out of their experience and be willing to carry on with Graal.

Win win

The problem with current made servers is always that it will be problematic when it comes to shares...staff will complain or w/e whoever worked on something will come up "i made this, i deserve that" blabla :)

If you set up a deal when starting a server, then it might work out

Draenin 03-01-2010 05:01 PM

It would be nice if a portion of the sale proceeds could be used to keep the server going. That is, if enough funding is raised, the owner's developer status would be renewed.

MrName 03-01-2010 06:30 PM

Simple Solution, Staff don't get free items.

fowlplay4 03-01-2010 08:00 PM

Quote:

Originally Posted by MrName (Post 1559932)
Simple Solution, Staff don't get free items.

Simple post is simply not relevant.

If they were actually going to pay they could just send it over Paypal to the Manager's Paypal account who will then be in charge of delegating the actual cash to the staff.

Elk 03-01-2010 08:00 PM

Quote:

Originally Posted by MrName (Post 1559932)
Simple Solution, Staff don't get free items.

you don't get it :)

coreys 03-01-2010 08:12 PM

Quote:

Originally Posted by fowlplay4 (Post 1559942)
Simple post is simply not relevant.

If they were actually going to pay they could just send it over Paypal to the Manager's Paypal account who will then be in charge of delegating the actual cash to the staff.

I could see that not working out very quickly when the Manager decides his staff don't deserve much of a cut (or any).

If a system is worked out that can fairly pay developers (at least of classic/gold servers) they definitely should be. It's ridiculous to, in most cases, have to pay to make the content of this game for them.

Imperialistic 03-01-2010 08:16 PM

Quote:

Originally Posted by coreys (Post 1559945)
I could see that not working out very quickly when the Manager decides his staff don't deserve much of a cut (or any).

If a system is worked out that can fairly pay developers (at least of classic/gold servers) they definitely should be. It's ridiculous to, in most cases, have to pay to make the content of this game for them.

So you're pretty much saying we should be able to start playerworlds for free?

WhiteDragon 03-01-2010 11:35 PM

Quote:

Originally Posted by Elk (Post 1559815)
Unixmad is open for deals...you just need to talk with him right

;)

coreys 03-02-2010 01:47 AM

Quote:

Originally Posted by Imperialistic (Post 1559947)
So you're pretty much saying we should be able to start playerworlds for free?

No? I'm giving more reason to pay successful servers.

DesirableDreams 03-04-2010 03:53 AM

Quote:

Originally Posted by fowlplay4 (Post 1559779)
He offered me a percentage of it in Gralats when I initially brought it up adding the items, but those are pretty much useless to me.

He wouldn't pay people real money, gelats should be fine for you, you can figure a way to trade them or use them in the future, not like they disappear.
It's not like hes gonna bother sending checks to foreign countrys or paypal-ing everyone individually. If I was a developer I'd be happy to just receive the gelats. Many people like to develop for free, anyways. its fun. plus gelats would be a lot easier to split up between the staff.

Spark910 03-04-2010 11:53 PM

I think an affiliate scheme whereby 5-10% is given would be good. However, you then get the issue that who exactly gets the money. The manager? The developer? What if there are multiple developers? how can we tell who did what?

In principle, it's a good idea. How to distribute the funds/rewards would be harder.

ArushenP2P 03-05-2010 10:17 AM

Quote:

Originally Posted by DesirableDreams (Post 1560495)
He wouldn't pay people real money, gelats should be fine for you, you can figure a way to trade them or use them in the future, not like they disappear.
It's not like hes gonna bother sending checks to foreign countrys or paypal-ing everyone individually. If I was a developer I'd be happy to just receive the gelats. Many people like to develop for free, anyways. its fun. plus gelats would be a lot easier to split up between the staff.

I too agree with that. Initially developers solely chose to get servers not to make money, but to attempt to create a successful server for not just them, but other players to enjoy as well.

Elk 03-05-2010 05:03 PM

Quote:

Originally Posted by DesirableDreams (Post 1560495)
He wouldn't pay people real money, gelats should be fine for you, you can figure a way to trade them or use them in the future, not like they disappear.
It's not like hes gonna bother sending checks to foreign countrys or paypal-ing everyone individually. If I was a developer I'd be happy to just receive the gelats. Many people like to develop for free, anyways. its fun. plus gelats would be a lot easier to split up between the staff.

Not every developer likes to live with limitations and an unprofessional team :)

TheJames 03-24-2010 03:27 PM

Graalonline is one of the few games out there, where players design the games witch the owner makes all the money. Doesn't seem to fair now does it? I think Managers getting paid for their work would be great. It would definetly attract alot of new servers, and actually give them motivation.

papajchris 03-24-2010 08:29 PM

Quote:

Originally Posted by Spark910 (Post 1560609)
I think an affiliate scheme whereby 5-10% is given would be good. However, you then get the issue that who exactly gets the money. The manager? The developer? What if there are multiple developers? how can we tell who did what?

In principle, it's a good idea. How to distribute the funds/rewards would be harder.

I think it would be cool if managers could kinda bribe devs into actually focusing on certain projects. To many times we hear about devs doing multiple things at once and then never completing any of them. I think it would be cool if there was a system where say the manager had a bulletin and would post things that needed to be done and how much gelats the project is worth. Say a sever wants a dev to make a fishing script. The manager would post the information and then when the scripter completes the script, he is rewarded the gelats. Whether it's manually from the manager, or if there was a "Complete" button on the bulletin that auto transferred it.

Cubical 03-24-2010 08:35 PM

1 Attachment(s)
Quote:

Originally Posted by fowlplay4 (Post 1559942)
Simple post is simply not relevant.

If they were actually going to pay they could just send it over Paypal to the Manager's Paypal account who will then be in charge of delegating the actual cash to the staff.

Atrius does something similar to this.

Elk 03-24-2010 08:41 PM

Wait...Stefan needs to profit of this aswell...not only the Staff

Crono 03-24-2010 08:46 PM

players were happily developing before without expecting a profit and it used to work just fine. nowadays it's harder because theres not many people to actually work with for various reasons.

Quote:

Originally Posted by Elk (Post 1564594)
Wait...Stefan needs to profit of this aswell...not only the Staff

you do mean cyberjoueurs or w/e they call themselves now, right?

fowlplay4 03-24-2010 09:13 PM

Quote:

Originally Posted by Cubical (Post 1564592)
Atrius does something similar to this.

Could of sworn that kind of thing was illegal.

It'd be nice if Stefan gave a portion of the gelats earned by the server, which can be disbursed amongst the development staff then provide a Gelat -> Currency service (Excluding bonus gelats from subscriptions).

Elk 03-24-2010 09:34 PM

Quote:

Originally Posted by fowlplay4 (Post 1564598)
Could of sworn that kind of thing was illegal.

It'd be nice if Stefan gave a portion of the gelats earned by the server, which can be disbursed amongst the development staff then provide a Gelat -> Currency service.

My point...it IS illegal

oo_jazz_oo 03-24-2010 09:40 PM

The last time I read through the agreement on the graal online site, it says that trading items outside of Graal is at your discretion.

Correct me if i'm wrong, but it doesnt mention trading of graal items for real money...neither does it say that trading those items outside of graal is illegal.
But, like I said...I could be wrong. I only read through the agreement quick, and all I saw was that trading items outside of the game is on you, and Graal is not liable.

Clockwork 03-24-2010 09:50 PM

Quote:

Originally Posted by Cubical (Post 1564592)
Atrius does something similar to this.

LOL illegal!

MrName 03-24-2010 11:00 PM

Quote:

Originally Posted by Elk (Post 1564594)
Wait...Stefan needs to profit of this aswell...not only the Staff

They should be allowed to do this, Stefan gets his profit. They have to pay for the server renting and their players pay for gold to play.

Elk 03-24-2010 11:22 PM

they dont have to pay for server renting once its classic...

MrName 03-24-2010 11:27 PM

Quote:

Originally Posted by Elk (Post 1564626)
they dont have to pay for server renting once its classic...

Still they get enough from the gold i guess.


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