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Change needs to be made !
Maybe you guy's know about this.
Since Neo Tech been added back it hasn't been very active tag wise u hardly ever see anybody on tag and when u do its usually Gaberil Well this is not a bash smashing on one person. I just think 2 things needs to happen Number 1 Staff shouldn't be able to run business example Neo Tech Gaberil is too busy with being a PR at the moment and idk when the last time i see him on tag and its pretty much a staff business so i think Neo Tech should be auction off or given to somebody that has experience and active enought to run it. Also been giving a change of the inventory they have at the business heres the list. Guns Neo Rifle Osiris Mimgun Desert Eagles HyperShell Gun Ammo Neo Rifle Ammo Osirisminigun ammo HG ammo and Hypershell Ammo Changing the inventory will be able to keep up with the other business and stay open for business. Or u can go with Number 2 keep it like it is now and make it a npc owned business or remove the business completely. I think everybody agrees one way or another on this. Please let me know your thoughts about this. |
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ok but all im saying is Neo Tech needs to be active again it could easily could by these changes. what im just saying if u guys don't want it active and up and running then why have it on the server anyways ?
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a gun store imo can never really be active. After a while people won't need to buy their guns because they can get it cheaper from friends other players. Rave is right in that they need to have other items to sell so that the employees actually have to do something other than stock some neo ammo every now and then
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it will stay active cuz even if they dont buy guns they have to buy the ammo for the guns. cuz they have to buy ammo there for all the guns besides the eagles.
And another thing came to my mind i never seen a player run business made it where customers have to stock there own ammo they buy it |
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I don't know why NeoTech was even brought back as a player owned business. It has failed about 5 times already and nothing about the business system has changed at all. So why did they think that it would magically be successful this time? |
mmmk.
Rave What do they sell? 2 FRIKIN kinds on ammo. We dont need workers for that. Same with core electronics. No one buys the guns anymore -_- |
I never saw the point of a playerowned gun store.
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Just make it an npc run store
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To be quite frank, I think this entire thread wouldn't be existant if Amsel or Squirt were doing their jobs. Their activity on Gangs/Businesses has gotten far worse, to my surprise.
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Hmm, wasn't there an idea a long time ago, where gangs could rob playerowned gun stores?
So it would force owners to stay online in case a gang decided to raid them, but the idea never fell through. |
i agree with will if amsel GBA would be on more i think it would help alot more seems like hes not that active as he use too
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It wasn't meant to keep owners online. It was meant for fun, and to spread around some of the money that businesses make. To make businesses pay money to increase the health of their register, hire PPA, etc. But it still wouldn't really work without a lot of other changes to the business system. They would still end up with nobody online and no cash in either the register or the safe. |
I'm pretty sure Neo Tech isn't player owned anymore. I talked to sales a long time ago about it and he had said he wasn't sure why it was a player buisness. Amsel is trying to make it more balanced also, so NeoTech probably is npc owned. I don't think that neo tech was even able to earn money for Gabriel..
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Bring back the old Player owned business' before the reset - You could buy liscenes to produce weapons to choose what you wanted to sell, you got the stuff u needed by mining, put it in that fat machine, that was guwd, but now its all "this guns rare it no no sell sell in shop" I miss era...
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In response to Sales, America, Britain and other nations have reasons to create a stable economy, so people can survive. I don't think the survival of your players depend on this economy, your job is to entertain them. Balancing the economy isn't required in that, if that was the job of those Nations, I doubt they'd give two ****s about a stable economy.
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If you look at runescape, there economy is the best ive seen by far, the prices of items are actually influinced by how much a player pays (Merching Clans rig the economy and whatnot) But what that means is, you set a price of 20k on a gun, 10/100 of era's players (They all bought the gun) pay over 20k for that gun. Lets say they pay 25k each, and another 10/100 of those players pay 15k for the gun. That would leave the prices the same as it was (The prices are updated dayly/weekly). In the scenario that 10/100 people buy the gun for 25k, but 90/100 buys the gun for 20k, you would add the total's up in the amount of cash spent on the guns (In this case 25000 x 10 + 20000 x 90 which = 1800000 + 250000 = ) You then do 2050000/100 which = 20500 (Thus the price being higher'd). Enabling a system like this in Erav2 or whatever your calling it, would keep a stable economy, but obviously, it would mean a reset and alot of work. |
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you have no idea what you're talking about. what you stated makes no sense and you're just pulling numbers out of your ass. this is the exact bull**** that era staff should be avoiding, and hopefully doing so successfully.
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honestly why reset ? like screw it just start releasing i know when the reset comes if it sucks im done with era cuz i work on mining levels and it keeps getting reset and all ur cash and guns are gone so whats the point of playing when u guys keep resetting every other year or whatever ! im with frank screw the economy and lets just have fun
also the 1 mil on a gun lol thats just people making up prices i could be like smgpk 10 mil and its not but thats my price if i get at least 10 people saying 10 mil it will cost 10 mil u c ? a reset not going to change gun value unless every gun is in a npc store all the time with out being erase from the server. |
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How is it bull****? Why is it bull****? What needs improving? Why Cry? Ysoez? All these quistions need answering frankie... And how does it not make sense? If you fail to understand, but some 12 year old RS kids can concoct this working system up and then implement it, AND if that wasnt enough, play the entire system for a chump... Then again, you must just be that retarded. The basics were : If alot of people bought a gun for more than its original price - Its price would go up If alot of people bought it for less than its original price - Its price would go down If alot of people bought it for more, and for less - The price would stay the same. If alot of people bought it for its normal price - The price would stay the same. I meerly stated above an example and the amount it would increase... |
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But than again, mabey i missed it...:asleep: |
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it doesn't make sense to take the average price that people pay for a gun to determine how much to sell that gun for.
you need sales to get the average price. but you need the average price to get sales. derp derp derp. (we're assuming that there will be a reset btw because it would be retarded to take data from sales happening on the server right now and use that for prices after the reset, since majority of the guns right now are overpriced) |
who needs me?
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oh you jokester.
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I dont understand what your saying, i dont think an average price is ganna jump out its economy and say "Here i am sales" :( I think hes actually going to have to do some fresh work and do something new. |
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Would it make more sense (economically) to make guns degradeable but easier to obtain?
Such as manufacturing them on your own, spending money to create them or just buying them from an npc store to take care of the time it might take to create an M16 or Famas. If you made it so that you could manufacture gun parts from minerals, and then manufacture guns from the parts it might help to spread out the money a bit more. It would of course make sense to have certain guns require vary rare or hard to get parts thusly increasing their price/value on the market. (Maybe we could implement that territory idea to a certain gang having exclusive access to some mines in their territory with a specific mineral that was still hard to obtain but possible in that mine?) A lot of people wouldn't like that idea, having to re-obtain your weapons, but it would economically make a lot of sence. (Nobody's 9mm beretta is going to last forever without parts being replaced, but then again this is a game who cares) And I guess your projectile weapons shouldnt "Break" but they should need to be repaired with certain parts at some point (Oh god complicated). If the market is varied more, as well as things to do it might help Era out a bit more. Again that idea is just some random thought and I'm sure that some people who don't want to lose anything and live in a perfect game where they can sit on their butts and not work for anything once they get that ub3r1337sw33t gun. |
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