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-   -   Review: Zenox and Graal Ghetto (https://forums.graalonline.com/forums/showthread.php?t=134256447)

Luda 10-13-2009 04:36 AM

Review: Zenox and Graal Ghetto
 
http://img230.imageshack.us/img230/2151/zenox.png
ZENOX

Display: 2/10
Tileset:
-This tileset consists of free tiles, horrible green colors, filtered rocks. It is really dark and nothing matches.

Gui:
-Way too plain for me. Lose the gold/red inventory it's really ugly and extremely common. (Blue one sucks too, don't use it.) Minimap is horrible.

Levels:
-Levels are horrible, looks like you used the level generator and considered it finished.

Graphics:
-I didn't get to the point of buying a sword but I seen some of the other people walking around with them. They seem really plain and unoriginal. I'd rather use my fists. \m/
-I hate that stupid newbie head above my newbie head which indicates if I'm in a PK or No PK zone.

Gameplay: 5/10
Movement:
-Very basic, nothing really to comment about it.

Fighting System:
-Extremely similar to Zodiac's and the small text's were quite annoying.

OVERALL SCORE: 3/10
You guys should start working on a original tileset that matches, a new fighting system and some updated graphics.

http://img101.imageshack.us/img101/3208/graalghetto.png
GRAAL GHETTO
Display: 3/10
Tileset:
-Really dark, consists of like 7 colors and is way too similar to Era. WTH @ the trees.

Gui:
-Not really digging the inventory, Minimap isn't mini. How do I turn off all this annoying stuff anyways? (Alt+3 isn't working)
-I do not like hovering over someones player to see their nickname.

Levels:
-Era styled, go outside and look downtown. If you live by a farm then create a harvest moon server.

Graphics:
-Not really digging the little pumpkins scattered around, same with the black spiderwebs. Why are the leaves on the plants gray?

Gameplay: 5/10
Movement:
-Unlimited stamina is kinda lame.

Fighting System:
-What points me in the direction of getting an RPG?

OVERALL SCORE: 3/10
Work on a better tileset, take examples from outside, add some more color and please drift away from Era. Hire a new GFX artist and point people in a direction on where to start.


I'm just being completely honest and stating my opinion.

xnervNATx 10-13-2009 04:54 AM

this review sucks

Crono 10-13-2009 05:45 AM

Great review.

Stephen 10-13-2009 05:54 AM

Awesome review, thanks.

A+++++++ reviewer

taylor 10-13-2009 07:11 AM

IMO, I do not think this was needed...
But nice work on the typing skills and amount of time spent on making this wonderful thread.

firefighter 10-13-2009 01:34 PM

Quote:

Originally Posted by Luda
I hate that stupid newbie head above my newbie head which indicates if I'm in a PK or No PK zone...

Reverse yourself! What you don't know you shouldn't judge >_<
Just for your knowledge: the PK/No PK head above the players head has nothing to do with if the level is a no pk or pk zone. It simply indicates if the player has enabled the PK Protection or not...

Quote:

Originally Posted by Luda
Fighting System:
-Extremely similar to Zodiac's and the small text's were quite annoying.

Thats another pointless comparison as if you compare Zodiac to Unholy Nation or Graal Kingdoms...
Please be more exact in your explainations before you try to say something without knowledge about our fighting system...

You said many things that arn't right and/or against development servers. You should know that development servers are called development (hosted preview) servers because they arn't (nearly) finished and can't show many completed things to players. Also there arn't enough good developers online yet to fix all the stuff that is messed up (e.g. the GUI elements) so we had to use some standard things and place-holder images from a free game gfx website before we will make our own ones.

It shows that you don't know much about development...

Quote:

Originally Posted by taylor
IMO, I do not think this was needed...
But nice work on the typing skills and amount of time spent on making this wonderful thread.

:D

Heroin 10-13-2009 01:38 PM

Dude, a Harvest Moon style server would own.. There could be a pk zone too, like a bar where people could brawl drunk or something!

firefighter 10-13-2009 01:49 PM

Quote:

Dude, a Harvest Moon style server would own.. There could be a pk zone too, like a bar where people could brawl drunk or something!
Yes it would be funny ;)
Beside that I have never played Harvest Moon I think that Zenox also contains some elements of it and will contain much more of them in near future. Also PK Zones inside single levels or gmaps are possible :)

Vima 10-13-2009 04:03 PM

I love you dude!!

Finally a good review of these servers.

Soala 10-13-2009 05:23 PM

That review is quite shocking but I can only agree.

But, anyway, I always stated one point in development, that is true for EVERYTHING:

Even if you're happy with your own results, think about the others. If they're unsatisfyed, you should always try harder and harder. There's always a way to make great things even more great. It's what I call perfectionism.

Other than that, I'm not going to make any comment about anything.

Darlene159 10-13-2009 05:35 PM

Quote:

Originally Posted by alexandralove (Post 1529946)
That review is quite shocking but I can only agree.

But, anyway, I always stated one point in development, that is true for EVERYTHING:

Even if you're happy with your own results, think about the others. If they're unsatisfyed, you should always try harder and harder. There's always a way to make great things even more great. It's what I call perfectionism.

Other than that, I'm not going to make any comment about anything.

I agree.

I think Zenox might have potential if they work hard on it. :)

Chompy 10-13-2009 05:52 PM

Quote:

Originally Posted by Darlene159 (Post 1529951)
I think Zenox might have potential if they work hard on it. :)

I agree, so keep up the work firefighter with Zenox (:

taylor 10-13-2009 08:40 PM

Quote:

Originally Posted by Chompy (Post 1529956)
I agree, so keep up the work firefighter with Zenox (:

Me 3, I agree as well.

firefighter 10-23-2009 09:09 PM

Heya :)
Good to hear from you guys that there arn't only negative aspects. My internet connection was broken and I hadn't much time because of school. Now I have holidays and I think, it is time, to fill Zenox with content instead of hanging up on the base systems. With only one quest and too few dungeons, baddies, items, jobs and such, the range of (inter-)actions isn't verry wide for the player yet. Also some levels and gfx dont fit as they should :noob:

Sage_Shadowbane 10-24-2009 08:05 AM

Quote:

Originally Posted by firefighter (Post 1529910)
Reverse yourself! What you don't know you shouldn't judge >_<
Just for your knowledge: the PK/No PK head above the players head has nothing to do with if the level is a no pk or pk zone. It simply indicates if the player has enabled the PK Protection or not...


Thats another pointless comparison as if you compare Zodiac to Unholy Nation or Graal Kingdoms...
Please be more exact in your explainations before you try to say something without knowledge about our fighting system...

You said many things that arn't right and/or against development servers. You should know that development servers are called development (hosted preview) servers because they arn't (nearly) finished and can't show many completed things to players. Also there arn't enough good developers online yet to fix all the stuff that is messed up (e.g. the GUI elements) so we had to use some standard things and place-holder images from a free game gfx website before we will make our own ones.

It shows that you don't know much about development...


:D

How was he supposed to know exactly what its for? And besides the "use" of it, he was basing it on a visual aspect so trying to prove him wrong in a script aspect is rather pointless. As I must say so myself, the head above the player looks rather "lacking".

As for your other statement, what would be the point in comparing Zodiac to Unholy Nation.. ? Was that supposed to be serious? I don't get it. He was comparing Zenox's fighting system to Zodiacs in the sense that all you're doing is running around pressing S to swing a sword and kill monsters. What exactly is different about your server besides the looks compared to Zodiac? :asleep:

firefighter 10-24-2009 10:10 PM

Quote:

As I must say so myself, the head above the player looks rather "lacking".
It seems to be a problem with the Graal Client.


Quote:

He was comparing Zenox's fighting system to Zodiacs in the sense that all you're doing is running around pressing S to swing a sword and kill monsters.
The sense of Zenox isn't only the fighting system...
You only see that and not the other things that are not comparable to other servers. The only thing you guys are doing is to look for similarities...

Sage_Shadowbane 10-25-2009 08:55 PM

Quote:

Originally Posted by firefighter (Post 1533794)
It seems to be a problem with the Graal Client.



The sense of Zenox isn't only the fighting system...
You only see that and not the other things that are not comparable to other servers. The only thing you guys are doing is to look for similarities...

That would probably be because all we can SEE is similarities.

firefighter 10-27-2009 05:53 PM

Quote:

That would probably be because all we can SEE is similarities.
Examples?

Differences:
  • global and local fighting systems (area and player specific)
  • weapons
  • baddies
  • quests
  • levels
  • inventory (server-side and also client-side)
  • mining system
  • shop/item system
  • partying
  • guild system
  • player kill / baddie kill system
-> no similarities

Depends on the point of view...

fowlplay4 10-27-2009 06:18 PM

Quote:

Originally Posted by firefighter (Post 1534478)
Examples?

Differences:
  • global and local fighting systems (area and player specific)
  • weapons
  • baddies
  • quests
  • levels
  • inventory (server-side and also client-side)
  • mining system
  • shop/item system
  • partying
  • guild system
  • player kill / baddie kill system
-> no similarities

Depends on the point of view...

Uh we (Zodiac) have all of those unless you're referring to specific differences in those systems.

firefighter 10-27-2009 06:58 PM

Quote:

Uh we (Zodiac) have all of those unless you're referring to specific differences in those systems.
As I said: depends on the point of view ;)

And if, how are the differences between GK, Zodiac, Unholy, Zenox and all the other classic servers? :D

Sage_Shadowbane 10-27-2009 11:16 PM

Quote:

Originally Posted by firefighter (Post 1534491)
As I said: depends on the point of view ;)

And if, how are the differences between GK, Zodiac, Unholy, Zenox and all the other classic servers? :D

Because they are all built differently. Some revolving around different aspects. :noob:

James 10-27-2009 11:30 PM

Quote:

Originally Posted by Stephen (Post 1529851)
Awesome review, thanks.

A+++++++ reviewer

this.

Veteranspy 10-28-2009 04:45 AM

I think your review on Graal Ghetto was lacking the effort needed to look into a server. Sure they only have those colors, but thats because it is a GHETTO. Its supposed to be kind of dark and dreary, walk down a sidewalk one day could be mugged. The next, possibly killed. So think about that before hitting on the tiles. But the other things (pumpkins, webs, and trees I do agree. They were stolen by two staff who should of never been hired, trying to talk shadow into fixing that.)
*edit* Also to change from the scroll over nickname style to the one thats on all the other graal servers, you press n and go to options. Then in there you click interface. And there you have it. You can change the name stuff. Should ask around before jumping to conclusions that that is the only thing you can do.

DustyPorViva 10-28-2009 04:49 AM

Quote:

Originally Posted by Veteranspy (Post 1534657)
I think your review on Graal Ghetto was lacking the effort needed to look into a server. Sure they only have those colors, but thats because it is a GHETTO. Its supposed to be kind of dark and dreary, walk down a sidewalk one day could be mugged. The next, possibly killed. So think about that before hitting on the tiles. But the other things (pumpkins, webs, and trees I do agree. They were stolen by two staff who should of never been hired, trying to talk shadow into fixing that.)

Ghettos != gray. Dark and dreary != gray, dangerous != gray. There is a pattern here, I think.

Veteranspy 10-28-2009 04:55 AM

Quote:

Originally Posted by DustyPorViva (Post 1534659)
Ghettos != gray. Dark and dreary != gray, dangerous != gray. There is a pattern here, I think.

Not really quite like that, blame Mesh_P2P for all the similarities. Unfortunately for the LATs, he didn't add color to it. Its rather annoying. But still, its supposed to be shady and dark. You can't walk around a ghetto and hope to see every corner and know "Oh there is a mugger right in this alley. Let me avoid him!" So really, its tiles are decent for me to say in the least. Its not perfect, but its good enough for now. (Until Mesh gets intelligent enough to add some kind of umph to it which I hope he will soon...)

Rufus 10-28-2009 04:55 AM

http://www.doobybrain.com/wp-content...set-ghetto.jpg

DustyPorViva 10-28-2009 04:58 AM

Quote:

Originally Posted by Veteranspy (Post 1534661)
Not really quite like that, blame Mesh_P2P for all the similarities. Unfortunately for the LATs, he didn't add color to it. Its rather annoying. But still, its supposed to be shady and dark. You can't walk around a ghetto and hope to see every corner and know "Oh there is a mugger right in this alley. Let me avoid him!" So really, its tiles are decent for me to say in the least. Its not perfect, but its good enough for now. (Until Mesh gets intelligent enough to add some kind of umph to it which I hope he will soon...)

The point is, is that gray does not portray those things you want. There are better ways to convey a style of dark and shady without even using gray. You need to set up an atmosphere to do so, not just use gray. Use desaturated colors if you need to, but even so it comes from a combination of colors, lighting, atmosphere, design, concept. Were references even used?

Veteranspy 10-28-2009 05:28 AM

Quote:

Originally Posted by DustyPorViva (Post 1534663)
The point is, is that gray does not portray those things you want. There are better ways to convey a style of dark and shady without even using gray. You need to set up an atmosphere to do so, not just use gray. Use desaturated colors if you need to, but even so it comes from a combination of colors, lighting, atmosphere, design, concept. Were references even used?

For the original Graal Ghetto, yes. For the current, no. Mesh decided he wanted it that way, which is bothersome. The new tileset is rather tricky to work with in the way that it is made specifically just for Mesh. He wanted one he liked, and didn't care about quality. But Shadow is always like "Yea omg that works I will rock with that!" so there is no kind of quality assurance.

*edit - Should you like more information I'm sure that Alfonso would be glad to help. Preferably to him, probably not. I don't work there, I just like to use an Online Editor on there. But on this subject, I'm sure only on a few topics. Others I am incapable of answering to the fullest content, sorry :S.

DarkRenji 10-28-2009 07:57 AM

Quote:

Originally Posted by Veteranspy (Post 1534657)
I think your review on Graal Ghetto was lacking the effort needed to look into a server. Sure they only have those colors, but thats because it is a GHETTO. Its supposed to be kind of dark and dreary, walk down a sidewalk one day could be mugged. The next, possibly killed. So think about that before hitting on the tiles. But the other things (pumpkins, webs, and trees I do agree. They were stolen by two staff who should of never been hired, trying to talk shadow into fixing that.)
*edit* Also to change from the scroll over nickname style to the one thats on all the other graal servers, you press n and go to options. Then in there you click interface. And there you have it. You can change the name stuff. Should ask around before jumping to conclusions that that is the only thing you can do.

Shadow won't fix graal ghetto, Infact he is one of the problems...

Rice2k 10-28-2009 06:17 PM

I do love graal ghetto pumpkin :D

Sage_Shadowbane 10-28-2009 10:32 PM

Quote:

Originally Posted by Veteranspy (Post 1534667)
For the original Graal Ghetto, yes. For the current, no. Mesh decided he wanted it that way, which is bothersome. The new tileset is rather tricky to work with in the way that it is made specifically just for Mesh. He wanted one he liked, and didn't care about quality. But Shadow is always like "Yea omg that works I will rock with that!" so there is no kind of quality assurance.

*edit - Should you like more information I'm sure that Alfonso would be glad to help. Preferably to him, probably not. I don't work there, I just like to use an Online Editor on there. But on this subject, I'm sure only on a few topics. Others I am incapable of answering to the fullest content, sorry :S.

Lol wtf kind of lie is that? The original GG used some old tileset Cythus made for Graal X, so how does that have any concept involved?


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