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Hosted tab
I was thinking, why not make Hosted tab free for trials?
I think that would actually put a purpose for the hosted tab. It's often just one or two halfassed servers, so you wouldn't lose anything of it, maybe gain some new people? It sounds like a good idea to me. Feel free to prove me wrong. Discuss! P.s. Don't tell me CJ won't do it, because that's up to them to decide. I already know that that's most likely the case. |
It'd be nice if it acted like a Classic server to players (So people with Classic Sub / Playerworlds wouldn't get thrown into Observer), but still requiring the gold and so on to develop and keep the server going.
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Well, I got inspired by the thread called "Gold" were Dusty said something about Gold and silver.
Why just not have one price for gold, a smaller price for silver(classic) and bronze(hosted+trial) for free. Gold should of course include everything. Silver includes Silver and Bronze. Bronze is included when registering. |
Wouldn't be bad..
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But that's what i think, it would be a great idea tho! |
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That's why I think the gold servers should be put on the silver tab, and New servers should enter the gold category. One example would be to put those servers that has the most players as gold, but they would only lose players that way. So it's not a good idea.
The gold tab serves no purpose anymore. Noone wants to pay for it. Most of the gold-subscribers play era, un or zodiac anyway (since they don't have classic lifetime subscription). This is why I see a revamp of the categories would be in place. it doesn't work as it is right now, anyone can agree to that. I'd like to see a working system that works for the old players that just hang around for old times sake and for new players. And especially gain new players. Making Bronze(Hosted+trial)-tab entirely free would possibly help gain new people. this way people still have to pay to gain the better servers. It will also help the new hosted servers to gain players, and possibly be able to develop further to possibly move up to the silver(classic) tab. |
I think the only problem with this is servers would have no incentive to get out of UC, as they can draw in a bigger crowd of players who don't have to pay.
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If you do a good enough job, and the server moves from Bronze to Silver, it might aswell take some players with it.
I do think it would work. And, people would still have to work their ass off to get from UC to Bronze. UC would of course require Developer Gold or regular gold |
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So, that's a good thing for CJ. :P They won't lose any money on it. It would possibly gain potential new players to the game. They got nothing to lose on it as far as I can see.
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Why not do the gold silver bronze idea but keep the gelets system just it would be less gelets for a month of silver
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Gold, silver, bronze. Geez. It would cost a fortune for a player who wants to play classic servers, aswell as hosted and also work on his own UC Server... OT: It is a good idea, but it's pretty complicated. Then Hosted Tab would actually be "Classic Tab". = free for non gold players. but all of this is pretty much irrelevant since Graal doesn't gain any players. They are trying to get more money from less people, rather than getting little money from MORE people. The answer of the equation is that the remaining players are leaving. |
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And Bronze is default for trials Quote:
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I hope this clarifies. |
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I like the idea of hosted being free to Trials being that the vast majority of graal players starts around 15 to 17, then when they actually get a job, maybe a credit card, you can make money off their expierience and them thinking, if this is free, what is the rest like? But with the Hosted tab, they also see what you may say is the worst of graal, but that still up holds what I said above, which could be an advantage or disadvantage.
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I like this idea +.
Maybe to keep the servers safe from abusers make it so the UC servers can only hold a maximum of 30 players? just so people dont abuse. |
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30 players is nothing. Why limit it to that? |
Very nice idea, the Hosted Servers usually suck like hell anyway
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My idea is to make time accounts, based on the number of hours, a player is online in total on Classic servers. Each player has a defined free playtime (e.g. basically 10 hours gets refilled each month - can't be stacked). If a player wants to play longer, he needs to buy some online hours (that arn't too expensive) which gets stacked to the players time account. He can type in, how many online hours he wants and the price is calculated automatically so that by buying the more online hours each hour gets the cheaper. Also it makes no sense for me to seperate Gold and Classic servers in two different price categories because it only drops the player count on the most expensive one so it doesn't matter if there are more players on the Classic (cheaper) and fewer players on the Gold (more expensive) ones or the same total player count splitted fifty-fifty so they could be Classic at all :) Development/Hosted servers should be free for all players because they arn't finished and maybe havn't enough content to provide to the players so that the players dislike to pay for them... The development speed of them will be boosted too because there will be more developers online on each server because they don't need to pay for working there (except the owner) so that they will become finished faster to get into the list of Classic servers (where the players need to pay for exceeding their free online hours). In the sum it will be a large profit for graal because the player count will climb up, much more of the Development servers will become finished (instead getting bog down) and a huge amount of varity will arise. This could really help graal to become the best and most popular 2D MMORPG ever :D |
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cheaper like 5$/month maybe
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pelikanos a ***
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No server is worth paying for :D. We should only have to pay once
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My personally opinion ; in order to get more players comming to Graal we need to make atleast playing classic tab server's free.
I love the new gelat system, it's great... but forcing players who just want to play classic tab servers pay once a month, eh... It would be a great idea... if we had 5000 players, but now we have like 300 players and litteraly all servers on the classic tab is pretty much half dead. |
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A lot of the ideas that are being tossed around on this thread sounds good and seems to becoming not so complicated as the idea grows. I think something similar to this could probably work if hosted servers required people to get gold to develop on them or maybe at least silver?
It might give incentive to people who normally wouldn't upgrade to upgrade to develop on a server. Plus having a few more servers for people to play on could be nice but could have a few cons who knows? The problem with this idea is that if trials got unlimited access to hosted then everyone would just make a trial account to play those servers right? And would people with unlimited classic get access to hosted too? I probably didn't read over everything but oh well =P Anyhow it could give incentive for trials to buy gold if they like how graal works =0. |
wow do you really think stefan read this thread lol, its 99.99% impossible to change anything here.
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I have a quickly thought up idea. New, slightly larger interface, with a new tab for premium users where players can pay to get on this new "Preview Status".
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This would kill any and all motivation to develop on a hosted server. "Hey, let me pay to develop on a server that I'm not even sure will make Classic status" The old system was fine. Trials could not be any staff, all stats were wiped upon disconnection, trials could not spar, etc. The only problem with the old system is that there was no incentive to upgrade to VIP once the gold servers' quality started to decline (aka "got boring" ). So you guys can sit around and think of a million different ways to make people pay (or not pay) for Graal, but in the end the only thing that will make a difference is higher quality playerworlds. |
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