Updates
Bread baking is now fixed and fully working. I've changed the layout back to 4 stations like it originally was because I'm not expecting we'll need any more than that. The dough is prepared by pressing D repeatedly the classic way. I tried konidias' minigame-style bread baking job and it was okay but I think a bit convoluted. I am planning on remaking some of the systems for Graal2001 this winter and may include a method for players to set their own macros for jobs. This will make it less tedious for new players and make the game feel less grindy without ruining the way the economy works.
In the future I'm thinking of combining the apple pie and breadmaking into one job/building. I like the apple pie location so I may make it a separate room in this building. In other news we tested CS the other day and it is still fun as ever. I'm allowing players on to help test stuff like events. Next I'll be working on apple farming and mining. |
sweet
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nice
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when i play g2k1 ill change my resolution to 800 x 600 for an authentic experience
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also i think graal2001 should use old bodies |
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In regards to the videos; Though it was groundbreaking 15 years ago, this content didn't age well and most of what I see is plain ugly. I hope this is something that Kamaeru addresses. It is too bad konidas abandoned the project, he was breathing new life into the server. |
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the bodies look terrible though
then again I guess that makes them match |
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The current attitude between myself and others working on the project is very positive. We're doing this. As far as the aesthetic of the server goes, I have already made huge progress on the OW and it looks much better than it did a few days ago when I started work. The entire server was a broken wreck less than a week ago, so I'm actually progressing way faster than I expected. Many of the BI projects were far too ambitious (like assuming we'd have tons more players than likely) and it's clear in the fact that most of it is halfway finished work. If any of you have questions about the Bomy Island content, what I know about it (I did work with Koni on it), and why we can't use some of it I'll be glad to explain everything I know. My plan is to use the huge amount of assets we have to our advantage to make content which is both fun and maintainable by myself and the staff. Retooling a lot of stuff is a big part of that. I am currently using the classic G2k1 tileset because the Bomy Island tileset is incomplete and made 50% of the map display incorrectly. As time goes on I will add custom Bomy Island exterior tiles to buildings such as this and work to complete parts of that tileset that were never finished. In the future I want to do level transition effects similar to the kind found in A Link to the Past. I have a lot of ideas but I'm currently working on getting everything in working order so we can have a feel for the upgrade path we want to take for the server (what to change, what to keep). I will be taking everyone's opinions into consideration but keep in mind it's impossible to please everyone (if I change something because 1 person suggested it, sometimes other players complain). Some people really like the tall bodies for example, including myself and Skyld. It's possible to do more with these bodies animation-wise than the classic bodies or Bomy Island bodies. Not to mention the BI body style means we have to make shops for every kind of bodily accessory (gloves, shoes, undershirt, coat, hat, pants... a lot of stuff) and that poses two problems: first of all it's more collectibles than anyone is ever gonna keep up with. Secondly it's really difficult to animate (fortunately I'm one of the people with experience working with them). In the future I want to use the Bomy Island bodies because they're frankly awesome, but it is an unbelievably insurmountable task to tackle. As of now I'm using tall bodies. Lance has a script for switching between small/tall bodies which used to work for the entire server, so it may be possible to use that again but it would also pose the problem of making everything a huge mess on the server again. Our plan is to currently simplify development to make it manageable and accomplish-able, not to overload ourselves with impossible tasks. Many of you may have seen the new exteriors like this one for the bakery that were made by the Bomy Island staff. Skyld also worked on the script for birds and it is working great. For exteriors of buildings we have a window class that will illuminate according to the time of night. |
it's really painful to view graal videos that uses a huge resolution
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g2k1 had the best nights
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After offering help to Cloud and Vendetta with testing many of the jobs they all seem to be in full working order with no bugs or mistakes.
Many of the tools and other fun NPCs are working right, and the shops sell the tools and other services you can get with no problem. The server is getting the attention it needed for so long and i'm glad to be able to visit again. |
Nu tar vi de lita lungt @crono
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By the way the mining system works now and has been converted to gs2. Crafting works great. I also am using the bomy island rock graphics which look a lot better. From here I need to fix fishing, apple farming, and cow milking as far as jobs go. http://forums.graalonline.com/forums...1&d=1475050290 http://forums.graalonline.com/forums...1&d=1475050297 |
u da real mvp
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I've fixed the cow milking job. It requires a shovel and a water can, both of which can be acquired through crafting refined ores collected through mining or can be bought/traded with other players. You will also need a bottle to fill with the milk, which can be located in the Underground Lake area near Bomboria or purchased from other players.
http://forums.graalonline.com/forums...1&d=1475048172 http://forums.graalonline.com/forums...1&d=1475048371 http://forums.graalonline.com/forums...1&d=1475048380 The milk is useful for a few things. You can use it as a healing item or you can use it to make snowcones at the Mt Antora snowcone shack. As of right now this makes better amount of gralat than bread making, but when we fix apple farming you will be able to make apple snowcones which is a better paying job all around. http://forums.graalonline.com/forums...1&d=1475048906 |
its happenin boys
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movin fast, gj <3
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http://forums.graalonline.com/forums...1&d=1475051856 |
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Apple farming works fine! I had believed it was broken but it works. Next I'll bring back the apple pie bakery.
http://forums.graalonline.com/forums...1&d=1475083589 |
you have any thoughts about those trees vs old/new pics1?
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Wait is this real life and actually happening? If so I can help hack on some code during some spare time if you are looking for some assistance from that standpoint.
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dear god please bring back old bodies. i looked so much better before
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@googi is going to be pissed when he realizes there still aren't any mine tags
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New 2k1 won't be as good as old because of the economy won't be as fine threaded
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Kamaeru,
I am so glad to see you got control of this project! Please keep us updated as much a possible. I know I will join login and check it out once in a while, when I have time. I would love to help in anyway I can, just let me know what you need. -kainen |
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Bomy pets are back!
http://forums.graalonline.com/forums...1&d=1475391781 You must feed your bomy using the GUI in order to be able to ride it. http://forums.graalonline.com/forums...1&d=1475392321 Riding your bomy allows you to travel the fastest way through the waterways on the overworld, and they are handy for completing a few quests. They also look cool :cool: http://forums.graalonline.com/forums...1&d=1475391781 |
nice, antago would be quite happy to see people riding bomies
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Had Konidias made alternate graphics for bomies? The one in his avatar looked less 2D and more 3D.
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