Gonstruct Feedback
Hey,
so recently we recreated the level rendering in Gonstruct in the hopes of increasing performance and scalability for new features, and I was kind of hoping to get some feedback and testing done in on the current version. New features are listed in the change log, but generally there's a bunch of layer editing fixes, shading of unselected layers and of course the new level rendering. Here's a Windows installer which should work. There's also a Linux binary, but you will most likely have to instruct your packet manager to install "gtksourceviewmm" and "gtkglextmm". I'm especially interested in any crashes and how to reproduce them, if you find them and any other oddness with the level drawing. Also, the layer editing controls are obviously pretty terrible right now, so I'm open for suggestions on how to improve them, I've got hotkeys for changing the layer and reordering functionality in mind, but there's probably more. Also check out the GitHub page if you want, it provides a pretty good platform for bug reports/feature requests, and Dusty has already posted a few suggestions there (ages ago, though). Bugs we're aware of right now are: - Flickering when resizing, scrolling or selecting a level - Screenshot level doesn't work - Takes all the available CPU time (it's not greedy though and shouldn't slow down other applications) |
Sorry I didn't get back to you on that. Sadly I got an error on the new version:
http://i50.tinypic.com/1zz19na.png |
Quote:
|
Okay, running fine so far. Got a crash error on closing it, however:
http://i48.tinypic.com/wvz8dj.png |
Just installing the packages but don't have enough time right now to use it :( but I'll come back to it tomorrow.
|
Have you compiled it with debugging variables so it's usable in gdb?
|
Quote:
All you need on Linux is libboost (was libboost-all-dev in Debian repos), and possibly some other stuff. To compile get premake, move the binary into the source root, and then run PHP Code:
|
when I go to use it, no tileset shows up? I have pics1.png and pics1_layers.png in my GRaal/levels/tiles folder. And I have Gonstruct in my Graal/Gonstruct folder. I have the preferences set to the graal folder also. How do I get the pics1_layers tileset to load?
|
Quote:
|
Okay, fixed the Windows installer (same link), thanks for the reports and sorry it took so long (****ty laptop)!
|
Quote:
|
silly question, but, does it work on 32bit linux now or is it still for 64bit?
|
32bit, I did the 64bit linux builds the last time and I did not do anything this time!
|
Quote:
|
NPC Code:deas@deas-laptop:~/Desktop/gonstruct-0.2.0$ ./gonstruct uhh.. can't find "libboost_filesystem 8.0".. suggestions? Quote:
|
There's a new version uploaded (under the same link as above) that should use much less CPU time and run smoother now!
|
1 Attachment(s)
This happen when I scroll the tiles bar.
|
There should be a play button. =P
|
Quote:
|
Quote:
|
:(
|
Quote:
(using Jaunty, ubuntu) |
Quote:
edit: if you did, try seeing what ldd gonstruct says |
When I scroll the tiles sideways, a gray (sometimes black) square comes from the right, and blocks the tiles from being seen.
It seems as if the tile selection image area is leaking into the level...but it doesnt show the actual tiles, just a square that moves left more the more you scroll right. :P It goes away after rolling over the level, but is still an error. ;P |
Quote:
|
Quote:
|
Quote:
Did you reinstall gonstruct recently (last few hours)? What's the CPU usage in the task manager when you have a level open? |
Quote:
|
Can't edit the opening post, but Linux/Windows/Mac versions of 0.2.0 are available on the Gonstruct page. These should (hopefully) work for most people now. Check the changelog for details, the rest of the bugs are going to be fixed in the next version, hopefully.
Thanks a lot for the feedback so far! |
Quote:
|
Quote:
Quote:
HTML Code:
deas@deas-laptop:~/Desktop/gonstruct-0.2.0$ ldd ./gonstruct Quote:
:( |
Quote:
|
Quote:
|
They are up to date :(.
|
Quote:
They really need to come up with a way to distribute binaries across distributions without making me learn how to use that distribution :( |
Any chance of gmap and terrain map support? Editing gmaps in their entirety is something Gonstruct seems to lack right now.
|
Quote:
Edit; did not work.. there's no 1.38 in the package manager.. Quote:
Quote:
|
Quote:
Gentoo is apparently up to 1.41, so we are not entirely bleeding edge here. |
Quote:
|
Quote:
|
All times are GMT +2. The time now is 05:13 PM. |
Powered by vBulletin® Version 3.8.11
Copyright ©2000 - 2024, vBulletin Solutions Inc.
Copyright (C) 1998-2019 Toonslab All Rights Reserved.