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-   -   My progress (https://forums.graalonline.com/forums/showthread.php?t=134261291)

DustyPorViva 12-31-2010 07:19 AM

Quote:

Originally Posted by Clockwork (Post 1619093)
They're all the same :P

Ya I realized, but it's not my fault he tiled it to be confusing HMMMMMMM.

DemonSpawnn 12-31-2010 07:22 AM

Hehe, optical illusions for the win. Anyways I did some fixing up and color changes and it looks fine, not the best, but I have to move on. I'll show the final product house after I do a lot of fixing up on it..

O Sorry if it was a bit confusing, my bad.

Clockwork 12-31-2010 07:27 AM

http://img196.imageshack.us/img196/2...andomspawn.png

Dunno if it really matches it...if you use it, you may want to change it to a downward slope rather than curly upwards? o.O... I always find it's best to draw new ones for the sides. or make them smaller...or something :9

DemonSpawnn 12-31-2010 07:36 AM

Quote:

Originally Posted by Clockwork (Post 1619108)
http://img196.imageshack.us/img196/2...andomspawn.png

Dunno if it really matches it...if you use it, you may want to change it to a downward slope rather than curly upwards? o.O... I always find it's best to draw new ones for the sides. or make them smaller...or something :9

Ah, so that's how its done.. Ill redo them to look somewhat like that, I really think its a great technique for them.

Soala 12-31-2010 04:53 PM

I know of some dude improving everyday. Fantastic work here, I really appreciate what you make :D

DemonSpawnn 12-31-2010 05:00 PM

WIP house tiles. I tried clockworks way, the style just didn't fit. Anyways I think it looks fine this way, Disregard the obvious roofing errors and the trans for circle stone to grass when critiquing this though..
http://img8.imageshack.us/img8/9048/capturepok.png

Uploaded with ImageShack.us

I hope to pretty much finish these some time before the year ends.

LordSquirt 12-31-2010 06:09 PM

I like it :)

Looks very good, good job ^^

Demisis_P2P 12-31-2010 06:28 PM

All of your vertical roofs need to join the horizontal roof at its peak and your horizontal roof needs downwards sloping tiles at the back behind the peak.

Clockwork 01-01-2011 12:30 AM

dunno why but I'm quite impressed by those rocks o.o

Unkownsoldier 01-01-2011 01:01 AM

Quote:

Originally Posted by DemonSpawnn (Post 1619177)
WIP house tiles. I tried clockworks way, the style just didn't fit. Anyways I think it looks fine this way, Disregard the obvious roofing errors and the trans for circle stone to grass when critiquing this though..
http://img8.imageshack.us/img8/9048/capturepok.png

Uploaded with ImageShack.us

I hope to pretty much finish these some time before the year ends.

I suggest adding a border to the rocks, imo the straight up stone path hitting the grass is just too much of a jump, you may just want to mellow it out with a thin border.

DemonSpawnn 01-01-2011 01:39 AM

http://img577.imageshack.us/img577/9382/capturezfd.png

The architecture I have in mind for this city is a complex, perhaps even a tad chaotic feel to it. The tallest building might reach up to 4 stories tall, Its a large city meant to feel almost overwhelming on you.
My trouble is, the main path, the circle stones, draw way too attention to themselves, I can always defuse them slightly with details such as lampposts, the orange path tiles, etc. But not enough... Any ideas on how to draw less attention to those circle tiles?

Again, don't mind the roofing errors, also this level is not going to be part of the city, it is merely a testing ground to see what tiles I need to make or redo, so not too much time was spent on making it.

Soala 01-01-2011 02:12 AM

It simply needs less conrast.
Contrast is quite a key to draw the attention, you should also change the palette, the purple-ish stones doesn't look right in my opinion.

Unkownsoldier 01-01-2011 04:37 AM

I think you need to make more cobble-stone tiles, you have a pattern that shouldn't cover every tile on your floor. You need to have other tiles to add detail and realism.

Clockwork 01-01-2011 05:51 AM

Need to turn down the red tint x.o

DemonSpawnn 01-02-2011 12:35 AM

Quote:

Originally Posted by Clockwork (Post 1619349)
Need to turn down the red tint x.o

Ya.
http://img213.imageshack.us/img213/9453/captureug.png

Been lazy yesterday, so I just did it now.


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