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This will be done soon, nobody let us know that there were glitches in the gmap, but now we now as previously stated, in this same exact thread. Quote:
As soon as we receive backups we will be requesting help from the GDT, again. |
I don't feel like reading all 8 pages of this... Someone tell me what is so bad with N-Pulse? If it's player count, then Valikorlia would be gone too
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Re: GDT. I don't know about any other members, but I have never once been approached by any server during the time I've been part of the GDT.
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http://statistics.graal.us/server/show/62 http://statistics.graal.us/server/show/112 Not to mention that Valikorlia is driven not by development, but by player storytelling. |
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I can tell you now, it's not a simple x/y offset. If you see the glitch, and walk to it, then it turns into a completely different glitch. I'll upload a video to show you what I'm talking about. There's not a simple fix to this, as I've already looked into it, it's something that I'm not able to fix, nor any of the other staff on N-Pulse. |
Somehow no other GMAPs have these problems, so I think it's fixable :p. It may require some work, though. You should have stopped using setmap years ago.
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http://www.youtube.com/watch?v=mewUUGzisBs
That's what it does when I walk onto one of the glitches. I'm aware that I walk into a completely different level at different points in the video, but there's still nothing wrong with the links from what I saw. |
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Valikorlia: 10 ..What? |
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Well, I checked all of the levels, and the links are all good, the x/y's are all even. The levels join together correctly and the tiles are all linked together properly throughout all the links.
Only thing I'm seeing is, that these levels are actually np_extra.nw files, and they aren't part of a gmap. I'm still confused as to what there is to do to fix this problem though, in editor all these levels are perfect. It just seems that on the OW, they are 100% glitchy. |
valikorlia has a unique purpose and role though
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Sorry guys, but I hate to refresh this and see no response to the problem at hand.. Please keep on topic.
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The same thing happened on our Debug server about 8 or so months ago. Skyld came and fixed so i will request him to take a look again for us. |
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