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-   -   Windows v6 beta test (https://forums.graalonline.com/forums/showthread.php?t=134257598)

Shadow5596321 08-06-2011 03:53 PM

Quote:

Originally Posted by Seeya (Post 1662176)
Where are you on vacation?

I'm assuming a castle..... made of bread.

Admins 08-07-2011 01:11 AM

Made of cookies, hamburgers and steaks :)

Shadow5596321 08-07-2011 01:24 AM

What? No Pizza?

Crow 08-07-2011 11:34 AM

Quote:

Originally Posted by Stefan (Post 1662298)
Made of cookies, hamburgers and steaks :)

That's not a tasty combination :/

Crono 08-07-2011 03:29 PM

Quote:

Originally Posted by Stefan (Post 1662298)
Made of cookies, hamburgers and steaks :)

my mouth is watering

fowlplay4 08-07-2011 09:08 PM

These could probably be dealt with:

1. The "Don't renew next month" (and "Renew Next Month") link that's displayed in the Inventory section of the shop isn't displayed in the Shop section. (Just a script update on Login)

2. openurl(url); still opens URLs without any kind of prompt as compared to V5 which prompted you.

ffcmike 08-08-2011 07:50 AM

Could the playerlist option "play sound when receive PM" use a sound other than chest.wav?
It doesn't seem consistent with receiving a message at all, it's even somewhat annoying with the sound being 2 seconds long.

I already had the item.wav sound played for receiving a PM on Classic, it's not a full second long and is also consistent with a PM bubble.

Edit:

The client crashes and closes whenever I go onto login2 and then try to log onto a different server.
Funnily enough the playerlist stays open and I can still PM people.

Crow 08-08-2011 10:46 AM

Quote:

Originally Posted by ffcmike (Post 1662469)
Edit:

The client crashes and closes whenever I go onto login2 and then try to log onto a different server.
Funnily enough the playerlist stays open and I can still PM people.

This also happens when using either switchtodirectx() or switchtoopengl().

Rufus 08-08-2011 02:07 PM

Quote:

Originally Posted by ffcmike (Post 1662469)
Could the playerlist option "play sound when receive PM" use a sound other than chest.wav?
It doesn't seem consistent with receiving a message at all, it's even somewhat annoying with the sound being 2 seconds long.

I already had the item.wav sound played for receiving a PM on Classic, it's not a full second long and is also consistent with a PM bubble.

Ya I was gonna post this too but forgot. Use one the skill game sounds or something.

oo_jazz_oo 08-08-2011 11:42 PM

External window sizing has a bug.

When you initially create an external window, the width and height seem to be smaller than what you set it to.

This is a problem because if you have an inner control that is the width or height of the window, a piece is hidden because the window is too small. This problem is worse if you are using horizSizing, since the controls will then resize as you resize the window, but will not reveal any more of the control itself.

However, if you then re-create the gui while it is still visible, the window resizes to the correct width and height.
Setting the width/height/externalwindow.width/height after the gui creation does not fix this problem, only re-creating the gui does.

I hope I was clear with what the problem is...its quite annoying, if you have a scroll control the width of the window, the scroll bar is hidden until the gui is re-created.

Unkownsoldier 08-10-2011 05:59 AM

So, when I am in full screen and I take a print screen picture, it takes a picture of where i was last in not full screen. So for example, I log into Unholy Nation and I am in events house. I go into full screen mode and go to spar complex. If I take print screen screenshot, it will take a picture of the event house, even if I am not there.

DustyPorViva 08-15-2011 02:41 AM

Window positions still aren't remembered. I hate having to organize my windows every time I start up Graal.

fowlplay4 08-15-2011 03:40 AM

After taking a screen-shot you can't resize the window.

PHP Code:

//#CLIENTSIDE
function onCreated() {
  
takeScreenshot();
}

function 
takeScreenshot() {
  
temp.filename int(random(1000000,9999999)) @ ".png";
  
temp.center = {
    
player.- (screenwidth 32),
    
player.- (screenheight 32)
  };
  
makescreenshot2(temp.filename0x3ftemp.center[0],temp.center[1],player.z,screenwidth,screenheight); 



Crow 08-15-2011 11:21 AM

Quote:

Originally Posted by DustyPorViva (Post 1663606)
Window positions still aren't remembered. I hate having to organize my windows every time I start up Graal.

Main window and playerlist are remembered for me. Not sure about any others. What do you need remembered?

ffcmike 08-15-2011 11:33 PM

I have no idea why as this was not happening the first time I tested this latest client, but all of a sudden when using opengl it's been running at a painfully slow frame rate from the second I've began using it, completely fine with directx however.


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