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-   -   Era Updates! (https://forums.graalonline.com/forums/showthread.php?t=85982)

salesman 06-04-2009 07:23 PM

Quote:

Originally Posted by Frankie (Post 1496898)
businesses in general are limited to a select few people. that's a dumb argument in my opinion to say that public bher is more fun than private bher. of course it is.

So you atleast agree that I'm right. :)

Quote:

Originally Posted by Frankie (Post 1496898)
if going by that logic, anything private should be made public.

Bounties are entirely different from the jobs of other private businesses. Taking what I said out of context is pretty ridiculous because everyone knows stocking isn't fun at all.

Thanatoses 06-04-2009 07:41 PM

Well, duh... lol. Whats fun for 1/2 people, would be fun for 50/100 (more people).

Some people have fun from obtaining profit, stocking may be boring... but getting paid to do is fun for some which is why they do it. Therefore, allowing everyone to do it will render the same fun for alot more people. :D.

But, wait! Owning a business is fun... hm, why not give everyone a business, eh sales?

Frankie 06-04-2009 08:27 PM

Quote:

Originally Posted by salesman (Post 1497076)
So you atleast agree that I'm right. :)



Bounties are entirely different from the jobs of other private businesses. Taking what I said out of context is pretty ridiculous because everyone knows stocking isn't fun at all.

I don't know about you, but when I was a newbie I begged to get into a business. it's not just stocking and mining, it's actually being involved with the business and making it function that's fun. you may not think it's fun since you've been playing for a few years, but it's a whole new concept to new players to be able to run a business. too bad it's private and only focused towards a select few players.

salesman 06-04-2009 08:31 PM

Quote:

Originally Posted by Frankie (Post 1497106)
I don't know about you, but when I was a newbie I begged to get into a business. it's not just stocking and mining, it's actually being involved with the business and making it function that's fun. you may not think it's fun since you've been playing for a few years, but it's a whole new concept to new players to be able to run a business. too bad it's private and only focused towards a select few players.

I agree, I'm actually a very strong advocate of player-run businesses (having run a few myself), but we're not talking about businesses in general...we're talking about Bounty Hunting.

Pelikano 06-04-2009 09:10 PM

Does anyone use the new public Bounty Hunter system?

salesman 06-04-2009 09:27 PM

Quote:

Originally Posted by Pelikano (Post 1497117)
Does anyone use the new public Bounty Hunter system?

Number of bounties placed: 263
Number of bounties completed: 214

Number of accounts who have in some way participated in the bounty system whether it be through accepting a contract or being hunted: 308

Days in service: < 6

Thanatoses 06-05-2009 01:54 AM

You're talking about Bounty Hunting in general, I'm talking about the Bounty Hunter business... which are two separate topics. This has been my point... your system has nothing whatsoever do with us, o.O... nor affects us, lol. You're trying to prove its better than us... to do that, they must be comparable meaning room for competition. Thats your system, uncontestest... if our stats were recorded, with no doubt... thats easily beaten.

Not our last two weeks, but the first six days. Also, 308 number shouldn't be mentioned, random people can just hit accept contract and just forget about it and etc...

The411 06-05-2009 08:01 AM

Quote:

Originally Posted by Thanatoses (Post 1496740)
Ha, it failed? You're smoking crack out of all your holes and more. Rofl.

Bounty Hunter was the most profitable business on Era and most sucessful player-owned business. We were NEVER on the chopping board ever in our history due to our productivity and etc. We never failed, you saw it as that because throughout its history and when I came about getting it, I have no doubt you hated the business, and without doubt consider it a failure because it didn't fit your nimrodic ideas. Good thing our goals are not nor ever were to fit your nimrodic ideas, which is why you'll see it return.

Sorry, i'm going to have to step in and say I made over 7 million from GRC, no joke.

I highly doubt you made 7 million off of BHer. Anyways, whether we can sit around and argue about why BHer should be back or not, the fact of the matter is that it's gone. *****ing and complaining at a staff member who has the potential to bring it back, isn't increasing your chances of having it brought back.

Pelikano 06-05-2009 11:38 AM

308 different people play Era in less than 6 days and use the BHer system?

Makes a lot of sense, eh?

Frankie 06-05-2009 04:33 PM

Quote:

Originally Posted by salesman (Post 1497107)
I agree, I'm actually a very strong advocate of player-run businesses (having run a few myself), but we're not talking about businesses in general...we're talking about Bounty Hunting.

you're missing the point here.

one of your arguments was that bounty hunter should be made public because it's more fun that way. there are a lot of things on Era that would be more fun if they were made public, I don't see why bounty hunter was targeted.

CharlieM 06-05-2009 05:01 PM

Quote:

Originally Posted by Pelikano (Post 1497248)
308 different people play Era in less than 6 days and use the BHer system?

Makes a lot of sense, eh?

People live in different timezones and im assuming if you used the BHer system more then 1 time it counted you again

salesman 06-05-2009 08:38 PM

Quote:

Originally Posted by Frankie (Post 1497264)
you're missing the point here.

one of your arguments was that bounty hunter should be made public because it's more fun that way. there are a lot of things on Era that would be more fun if they were made public, I don't see why bounty hunter was targeted.

The post I was quoting was you saying player-run businesses are fun for players, and I agreed. Unless you're quoting the wrong post, I'm confused :confused:
Bounty Hunter wasn't targeted at all. Someone made a thread about public bounties, which is something that has been talked about for a long time, and it was finally implemented. Hell, I think even under your administration it was discussed.

However,
Quote:

Originally Posted by Frankie (Post 1497264)
there are a lot of things on Era that would be more fun if they were made public

Such as?
Even if you do list several things that would be more fun public, I guarantee bounty hunting would still top them all.

I'm sorry for trying to give everyone something fun to do, next time I'll refrain.

Quote:

Originally Posted by CharlieM (Post 1497267)
People live in different timezones and im assuming if you used the BHer system more then 1 time it counted you again

No
308 unique accounts, trials are NOT included.

salesman 06-05-2009 10:50 PM

Sorry for the double post.

::A few updates to the Bounty System::
  • Fixed several stat-padding issues
    • Cannot complete a bounty on the same account more than twice within 24 hours
    • Cannot re-accept a bounty to get the time bonus if you failed the first time
    • Can only get the "Hunter Killed" bonus on the same person once per bounty
    • Bonus timer doesn't count down in events
  • Added a window which shows your current bounty contract and the target's location
  • Added server-placed bounties using money earned from regular bounties.
  • Fixed the problem where Graal accounts without a community name wouldn't show on the bounty list.

If you have any suggestions or ideas, please share them. Report any problems, bugs, etc here as well.

Also, Helibombs now give you kills, as well as claymores...but still do self-damage.

Vman13x 06-05-2009 11:26 PM

Hmm what Im wondering is why didnt you guys fix the p4? I can place a p4 right next to a guy blow it up but they wont die,and I will kind of strange considering hes just as close to the bomb as I am.

cbk1994 06-05-2009 11:40 PM

Quote:

Originally Posted by Vman13x (Post 1497352)
Hmm what Im wondering is why didnt you guys fix the p4? I can place a p4 right next to a guy blow it up but they wont die,and I will kind of strange considering hes just as close to the bomb as I am.

Do you die?

It would be cool to add a formula to determine the punishment you take when being hit by an explosion like that based on the distance from it.


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