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It wouldn't be hard at all to create a system for setting doors to allow staff only, or no one at all (if that's what you want).
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angel and deo didnt want people in the mall till it was finished and instead of wasteing the time with a script to kick them out we went with blocks. i dont see why its a big enough deal to start a topic with 6 pages
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It's not a big deal at all.
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I know when I was staff I used to block buildings off with staff blocks all the time. I didn't really think twice about the presentation of the level. now that people bring it up I see that it would be a nice improvement to replace staff blocks with other forms of limitation for specific areas. what looks better? a door with staff blocks placed in front of it or a door with a sign that says "under construction" ? you can do it just as easily as a staff block. have it so you say a command and click a door to change it's graphic to a door with a sign on it which also breaks the link. not hard at all. |
Just maybe 2 staffblock would do the trick to block the door off.
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Who remembers the amount of staffblocks blocking the hotel door? it was hilarious, I should've taken a picture lol
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people use there cars to get in. when the hotel was up we had 2 rows of block from eevery angle and people still got in. I was busy with the levels and just never took the time to add the script that kicks everyone out. Like sales said it would took 2 minutes but w/e, blocks arent a big deal this topic went way to far |
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Again? I thought it was fixed since Crow read my thread... |
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If you're actually working on a project, and not just making a quick fix, it's always better to disable the door script. |
oh sorry mange lol i couldnt remember who said it =p
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You don't even have to put a script in, You open the outside level, and you see the little gold box at the doorway? Remove it. but save the x,y if you are lazy like me.
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I abused the crap out of links + helicopter :D
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