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-   -   The end of zodiac is upon us. (https://forums.graalonline.com/forums/showthread.php?t=75055)

kenyonandelliot 08-04-2007 09:07 AM

whatever happened to maloria.. i was gone for a few months and it disappeared during the time I was gone.

papajchris 08-04-2007 10:52 AM

zodiac killed it

Twinny 08-04-2007 12:30 PM

Zodiac was made to kill Maloria. Hey: it worked!

xXziroXx 08-04-2007 01:23 PM

Yes, it did. It's funny how all players say that they miss Maloria so much, yet it was YOU guys that abandoned Maloria when Zodiac came. Go hide in a locker or something, it was because of that Maloria fell.

Pimmeh 08-04-2007 03:40 PM

innovation kills cats

zim5354 08-04-2007 07:48 PM

Quote:

Originally Posted by xXziroXx (Post 1337264)
Yes, it did. It's funny how all players say that they miss Maloria so much, yet it was YOU guys that abandoned Maloria when Zodiac came. Go hide in a locker or something, it was because of that Maloria fell.

Funny thing is Maloria was basically superior in every way (Levels,Gfx,scripts etc.) But they had the worst staff team that treated the players like crap.

Quote:

Originally Posted by Pimmeh (Post 1337292)
innovation kills cats

Video killed the radio star

xXziroXx 08-04-2007 10:25 PM

Quote:

Originally Posted by zim5354 (Post 1337333)
Funny thing is Maloria was basically superior in every way (Levels,Gfx,scripts etc.) But they had the worst staff team that treated the players like crap.

Thanks, we tried our best.

kenyonandelliot 08-04-2007 10:59 PM

Maloria was boring.. Waiting for the v3 but of course it failed..

coreys 08-04-2007 11:14 PM

Quote:

Originally Posted by papajchris (Post 1337229)
zodiac killed it

Wrong
Quote:

Originally Posted by Twinny (Post 1337248)
Zodiac was made to kill Maloria. Hey: it worked!

Wrong
Quote:

Originally Posted by kenyonandelliot (Post 1337397)
Maloria was boring.. Waiting for the v3 but of course it failed..

And more wrong

Zodiac in no way killed Maloria. We still had a normal playercount of 20-30 when we decided to go under development. We only did that because time ran out on our dev server, and we had no one to pay. Although Zodiac is a blatant rip off of many things, including Maloria, it is still a vastly different server from Maloria, so it was never poised to "kill" us.

And v3 is alive an well, actually. The systems are nearly complete, thanks to a great man named Stan. Not to mention our staff team grows every day, it seems.

Twinny 08-05-2007 12:41 AM

Quote:

Originally Posted by coreys (Post 1337402)
Wrong

Wrong

And more wrong

Zodiac in no way killed Maloria. We still had a normal playercount of 20-30 when we decided to go under development. We only did that because time ran out on our dev server, and we had no one to pay. Although Zodiac is a blatant rip off of many things, including Maloria, it is still a vastly different server from Maloria, so it was never poised to "kill" us.

And v3 is alive an well, actually. The systems are nearly complete, thanks to a great man named Stan. Not to mention our staff team grows every day, it seems.

So you're denying that obvious fact that Zodiac's release cut a massive amount of your playerbase?

Crono 08-05-2007 12:44 AM

Quote:

Originally Posted by Twinny (Post 1337436)
So you're denying that obvious fact that Zodiac's release cut a massive amount of your playerbase?

Maloria was already dying before Zodiac was released.

zokemon 08-05-2007 12:48 AM

Maloria was at a peak average of 5 players when we moved it to dev status.

And @ Post #96:
Maloria v2 wasn't superior in those aspects at all... I think it was the commitment of the players and the staff that kept it going so long. There may have been some bad apples but compared to how Zodiac was back then, the Maloria staff team were a set of angels.

Elk 08-06-2007 07:45 PM

i liked malorias music

coreys 08-06-2007 09:05 PM

Quote:

Originally Posted by Elk (Post 1337984)
i liked malorias music

It was from ocremix...best place where they could legally use the music.

And I'm not denying that Zodiac dropped Maloria's playercount...of course they did, they dropped EVERY servers player count because they were a new server on the classic list. Happens every time a new server goes on the classic list. But I managed to keep the playercount around 20-30 by releasing new items and such. haha I think at one point when I released a formerly banned item, and made an NPC to add it to everyone (it was a one hit kill, so it was lots of fun) we had a higher playercount than every server other than Zodiac and UN. Of course, it didn't last all that long, since I eventually removed the item. But yeah. We were in no way dead. We could have stayed that way until v3 came out if someone had kept paying for the dev server. But it's probably better this way.

xXziroXx 08-06-2007 11:23 PM

Quote:

Originally Posted by coreys (Post 1338008)
It was from ocremix...best place where they could legally use the music.

And I'm not denying that Zodiac dropped Maloria's playercount...of course they did, they dropped EVERY servers player count because they were a new server on the classic list. Happens every time a new server goes on the classic list. But I managed to keep the playercount around 20-30 by releasing new items and such. haha I think at one point when I released a formerly banned item, and made an NPC to add it to everyone (it was a one hit kill, so it was lots of fun) we had a higher playercount than every server other than Zodiac and UN. Of course, it didn't last all that long, since I eventually removed the item. But yeah. We were in no way dead. We could have stayed that way until v3 came out if someone had kept paying for the dev server. But it's probably better this way.

Wait, what? I thought it was ME who kept the server alive on the classic list while Zero and you guys were working on v3, until Mania told me to screw v2 and help out on v3 instead.


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