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This is one of the reasons I never wanted to post on the forums. Everyone here does nothing but criticize each other on every single thing they can possibly think of. It's like you're here just to try to insult people or something. :\ |
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Yeah, I've seen sooooo many people saying *oh, i'ts just sarcasm geez* When sarcasm is intended to be hurtful. Well I really didn't think you intended it to be hurtful, so I figured I'd let you in on the secret. |
hey, could you make a clear screen function too; you say /cls and it takes everything offa your screen! It's late..
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You guys gonna play nice, or do I need to seperate you? I try not to close threads as it causes more hurt feelings than open ones...
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Don't close this please tyhm =/ delete the arguement posts if anything
Anyway, I've worked on the serveroptions part a little bit, right now I'm kind of limited since Stefan hasn't added the functions for setting serveroptions and checking if you have rights to do so yet so yea :) Right now there are two types of server options you can set, booleans and text types, for booleans, all you have to do is click them and they will toggle between true and false, for text fields you have to click on them, type text in, and hit enter for them to be sent to the server (once those functions are added), Oh, and as shown on this screenshot, communicating between client RCs and external RCs has been added Edit: I will work on adding more serveroptions later |
Hmm. Can you set the transparency levels of the window?
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no, you can either set it opaque, or not. tho it'd be cool if you could. *cought* hint *cough*
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Nice progress.
This can be useful when actually trying to play whilst keeping up with RC and work. But can you actually move and function and such while on client and having RC open? |
yes
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I believe you can, once I am done with the core script I will work on making it more customizable (i.e.: being able to change backround colors, text colors, etc) |
-_- shhh from what I saw it didn't, I figured I'd try to help him, since you wern't on, so poo at you.
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Anyway, the color things for the backround are taken from an image, and the transparency is set from a var, I fooled around with it temporately |
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